Player Matchup

Arachne
Arachne
ButherOfBlaviken
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,528 Elo+
Party 1
Fafnir
Fafnir
Echo4272
Fafnir
Level 155
God Stats
2W - 7L
1,268 SR
Queue Stats
91W - 93L
1,526 Elo+
Party 1
Baba Yaga
Baba Yaga
ThePredator22k
Baba Yaga
Level 69
God Stats
2W - 1L
1,839 SR
Queue Stats
135W - 126L
1,524 Elo+
Solo
Hercules
Hercules
TheSecondEcho
Hercules
Level 127
God Stats
14W - 1L
1,596 SR
Queue Stats
313W - 300L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
xWolfstien
Baron Samedi
Level 148
God Stats
8W - 2L
1,905 SR
Queue Stats
649W - 658L
1,528 Elo+
Solo
Team Averages
Level 128
1,622 SR
1,510 Elo+

VS

Team Averages
Level 129
1,422 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Danneboii87
Ah Puch
Level 118
God Stats
1W - 1L
1,288 SR
Queue Stats
119W - 118L
1,511 Elo+
Solo
Danzaburou
Danzaburou
OscarScripeTV
Danzaburou
Level 196
God Stats
3W - 2L
1,507 SR
Queue Stats
257W - 277L
1,534 Elo+
Solo
Cupid
Cupid
Sebmaxell
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,363 Elo+
Solo
Janus
Janus
Бальтеросса
Janus
Level 120
God Stats
1W - 0L
1,317 SR
Queue Stats
85W - 78L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
11,475
675
6,449
12,768
7,058
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Echo4272
Fafnir
18
2 / 3 / 9
11,625
684
6,889
19,300
28,223
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
ThePredator22k
Baba Yaga
20
4 / 6 / 3
11,836
696
22,617
19,685
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TheSecondEcho
Hercules
20
6 / 5 / 7
12,026
707
19,716
31,233
38,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
xWolfstien
Baron Samedi
18
2 / 6 / 9
10,889
641
17,576
18,326
10,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 3 / 12
12,881
758
29,164
13,196
8,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Danneboii87
Ah Puch
20
7 / 3 / 13
13,666
804
20,647
26,034
33,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
OscarScripeTV
Danzaburou
17
3 / 5 / 9
12,275
722
10,921
15,520
9,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Sebmaxell
Cupid
19
2 / 1 / 12
11,754
691
6,604
16,864
12,442
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 4 / 16
13,289
782
26,239
21,430
13,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
16
Kills
23
23
Deaths
16
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
12
4.33
L
2
3
7
1.83
W
Ah Puch
Danneboii87
Ah Puch
7
3
13
4.5
L
Fafnir
Echo4272
Fafnir
2
3
9
2.17
W
Danzaburou
OscarScripeTV
Danzaburou
3
5
9
1.5
W
Cupid
Sebmaxell
Cupid
2
1
12
8
L
Baba Yaga
ThePredator22k
Baba Yaga
4
6
3
0.92
L
Hercules
TheSecondEcho
Hercules
6
5
7
1.9
L
Baron Samedi
xWolfstien
Baron Samedi
2
6
9
1.08
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,247
Damage
93,575
101,312
Taken
93,044
92,451
Mitigated
76,382
33,016
Healing
40,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
29,164
12,226
2,122
1,508
13,196
8,475
1,607
7,413
5,783
70,722
0
L
6,449
5,035
1,291
2,935
12,768
7,058
754
9,995
2,773
0
20,836
W
Ah Puch
Danneboii87
Ah Puch
20,647
1,581
1,225
7,549
26,034
33,166
1,213
13,497
12,537
30,917
0
L
Fafnir
Echo4272
Fafnir
6,889
1,604
1,139
4,333
19,300
28,223
120
12,994
6,306
10,803
0
W
Danzaburou
OscarScripeTV
Danzaburou
10,921
2,959
1,203
2,903
15,520
9,061
2,310
7,955
7,565
0
28,142
W
Cupid
Sebmaxell
Cupid
6,604
2,223
5,570
7,930
16,864
12,442
800
8,817
8,047
0
16,888
L
Baba Yaga
ThePredator22k
Baba Yaga
22,617
424
932
4,614
19,685
8,643
0
16,889
2,796
65,936
0
L
Hercules
TheSecondEcho
Hercules
19,716
2,491
469
9,797
31,233
38,269
0
22,014
9,219
4,332
41,014
L
Baron Samedi
xWolfstien
Baron Samedi
17,576
682
4,046
3,460
18,326
10,258
788
14,158
4,168
41,190
0
W
26,239
1,173
3,648
7,126
21,430
13,238
1,926
11,540
9,890
61,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,851
Gold Earned
63,865
249
Minions Killed
242
0
Camps Cleared
0
1,390,081
Distance Traveled
1,490,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,881
758
66
4
0
292,558
0
L
Arachne
11,475
675
49
3
0
250,182
0
W
Ah Puch
13,666
804
11
1
0
308,219
0
L
Fafnir
11,625
684
11
1
0
292,872
0
W
Danzaburou
12,275
722
40
2
0
249,714
0
W
Cupid
11,754
691
31
2
0
316,033
0
L
Baba Yaga
11,836
696
85
5
0
272,810
0
L
Hercules
12,026
707
53
3
0
276,618
0
L
Baron Samedi
10,889
641
51
3
0
297,599
0
W
Janus
13,289
782
94
6
0
324,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role