Player Matchup

Odin
Odin
Bronze IV
 
Odin
Bronze IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
BringOutTheRain
Anubis
Silver II
Level 68
God Stats
12W - 9L
1,542 SR
Queue Stats
35W - 40L
1,262 MMR
Party 1
Cernunnos
Cernunnos
Silver I
BringOutTheStars
Cernunnos
Silver I
Level 100
God Stats
6W - 4L
1,469 SR
Queue Stats
32W - 36L
1,255 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,504 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,447 SR
1,100 MMR
Sol
Sol
Gold V
GetAIong
Sol
Gold V
Level 157
God Stats
1W - 3L
1,423 SR
Queue Stats
379W - 369L
1,244 MMR
Party 2
Chaac
Chaac
Silver IV
Medcrafter
Chaac
Silver IV
Level 123
God Stats
22W - 29L
1,417 SR
Queue Stats
59W - 103L
734 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
PurelyMic
Ah Muzen Cab
Gold III
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 259L
1,321 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 5 / 2
8,094
736
5,067
12,285
12,381
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 3 / 1
9,068
824
9,954
8,509
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
11
0 / 3 / 5
8,045
731
9,996
8,932
3,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboAresJormungandrMartichorasCu Chulainn

VS

Bans
Ne ZhaCthulhuAthenaCharonGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
9,583
871
12,345
9,615
2,896
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
0 / 3 / 10
8,403
764
4,201
12,439
9,009
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
PurelyMic
Ah Muzen Cab
13
7 / 1 / 3
9,863
897
7,789
7,502
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
2
0.4
L
4
3
1
1.5
L
Cernunnos
0
3
5
0.83
W
4
1
6
7
W
Chaac
0
3
10
1.67
W
Ah Muzen Cab
PurelyMic
Ah Muzen Cab
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
24,335
29,726
Taken
29,556
20,836
Mitigated
14,738
6,193
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,067
363
0
1,713
12,285
12,381
0
5,883
6,402
156
16,035
L
9,954
139
0
2,856
8,509
4,574
0
4,205
4,304
42,265
0
L
Cernunnos
9,996
5,407
0
1,624
8,932
3,881
0
2,618
6,314
0
33,362
W
12,345
3,776
0
5,487
9,615
2,896
1,803
2,928
6,365
41,302
1,144
W
Chaac
4,201
538
0
2,457
12,439
9,009
168
4,868
7,225
0
8,018
W
Ah Muzen Cab
PurelyMic
Ah Muzen Cab
7,789
2,696
0
0
7,502
2,833
1,017
1,869
5,519
0
44,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,207
Gold Earned
27,849
129
Minions Killed
126
0
Camps Cleared
0
555,978
Distance Traveled
605,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,094
736
23
2
0
188,539
0
L
Anubis
9,068
824
70
6
0
172,919
0
L
Cernunnos
8,045
731
36
3
0
194,520
0
W
Sol
9,583
871
51
5
0
183,229
0
W
Chaac
8,403
764
5
0
0
225,767
1
W
Ah Muzen Cab
9,863
897
70
6
0
196,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role