Player Matchup

Freya
Freya
Gold IV
DarkMalachite
Freya
Gold IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,399 MMR
Solo
Tyr
Tyr
Silver III
KAP0o12o
Tyr
Silver III
Level 69
God Stats
140W - 154L
1,506 SR
Queue Stats
263W - 342L
1,075 MMR
Solo
Sobek
Sobek
Silver III
niletee09
Sobek
Silver III
Level 104
God Stats
2W - 6L
1,320 SR
Queue Stats
98W - 147L
886 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,442 SR
1,120 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,698 SR
1,374 MMR
Jormungandr
Jormungandr
Silver V
MIGHTYROBSTER
Jormungandr
Silver V
Level 67
God Stats
5W - 3L
1,575 SR
Queue Stats
193W - 289L
757 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
SleepyInarius
Ao Kuang
Gold III
Level 123
God Stats
5W - 4L
1,604 SR
Queue Stats
25W - 28L
1,624 MMR
Party 1
Serqet
Serqet
Gold III
xRoraZ
Serqet
Gold III
Level 109
God Stats
2W - 3L
1,913 SR
Queue Stats
28W - 26L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
11,625
775
13,939
13,529
5,823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 5
10,202
680
8,102
20,563
17,961
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
niletee09
Sobek
12
0 / 2 / 3
9,425
628
6,048
17,841
19,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothAchillesAresDiscordiaBacchus

VS

Bans
MartichorasAthenaCabrakanHerculesKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MIGHTYROBSTER
Jormungandr
14
0 / 1 / 9
11,249
750
16,747
14,862
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
SleepyInarius
Ao Kuang
14
3 / 2 / 4
11,406
760
15,259
18,417
16,875
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
xRoraZ
Serqet
15
6 / 2 / 3
12,082
805
12,323
10,995
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
0
4
5
0.63
W
Jormungandr
MIGHTYROBSTER
Jormungandr
0
1
9
4.5
W
Ao Kuang
SleepyInarius
Ao Kuang
3
2
4
2.5
L
Sobek
niletee09
Sobek
0
2
3
0.75
W
Serqet
xRoraZ
Serqet
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
44,329
51,933
Taken
44,274
43,603
Mitigated
42,316
11,865
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,939
4,683
0
4,576
13,529
5,823
550
6,902
5,624
60,767
4,537
L
8,102
915
0
5,594
20,563
17,961
120
11,604
7,898
0
26,042
W
Jormungandr
MIGHTYROBSTER
Jormungandr
16,747
4,574
0
2,918
14,862
17,896
55
7,148
7,714
52,349
1,579
W
Ao Kuang
SleepyInarius
Ao Kuang
15,259
4,250
0
6,764
18,417
16,875
1,499
8,518
9,615
45,464
3,788
L
Sobek
niletee09
Sobek
6,048
294
0
1,695
17,841
19,819
54
10,217
6,652
14,744
921
W
Serqet
xRoraZ
Serqet
12,323
2,319
0
2,393
10,995
7,545
1,274
3,809
7,186
0
45,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,252
Gold Earned
34,737
123
Minions Killed
167
0
Camps Cleared
0
854,656
Distance Traveled
879,767
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,625
775
68
5
0
283,216
0
L
Tyr
10,202
680
39
3
0
286,135
2
W
Jormungandr
11,249
750
44
3
0
273,453
2
W
Ao Kuang
11,406
760
67
4
0
283,874
0
L
Sobek
9,425
628
16
1
0
285,305
3
W
Serqet
12,082
805
56
4
0
322,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role