Player Matchup

Cerberus
Cerberus
ButtercupBby
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
Meyniak
Kukulkan
Level 29
God Stats
0W - 2L
1,492 SR
Queue Stats
5W - 7L
1,586 Elo+
Solo
Artemis
Artemis
PickleTickle418
Artemis
Level 87
God Stats
0W - 2L
1,314 SR
Queue Stats
76W - 90L
1,456 Elo+
Solo
Chang'e
Chang'e
Unpoly
Chang'e
Level 127
God Stats
1W - 2L
1,511 SR
Queue Stats
30W - 37L
1,438 Elo+
Party 1
Merlin
Merlin
komicrazi
Merlin
Level 24
God Stats
0W - 5L
1,150 SR
Queue Stats
14W - 56L
1,213 Elo+
Solo
Team Averages
Level 57
1,393 SR
1,388 Elo+

VS

Team Averages
Level 151
1,574 SR
1,553 Elo+
Achilles
Achilles
Gambino 954190
Achilles
Level 145
God Stats
1W - 0L
1,676 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Luma
Thoth
Level 198
God Stats
26W - 29L
1,640 SR
Queue Stats
243W - 212L
1,586 Elo+
Solo
Medusa
Medusa
MTNKing156
Medusa
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 148L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
RogueThePain
Baron Samedi
Level 152
God Stats
102W - 90L
1,530 SR
Queue Stats
741W - 751L
1,541 Elo+
Solo
Cupid
Cupid
mightymage8
Cupid
Level 153
God Stats
1W - 1L
1,523 SR
Queue Stats
20W - 9L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ButtercupBby
Cerberus
15
3 / 4 / 4
9,007
819
6,652
16,480
15,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Meyniak
Kukulkan
17
3 / 4 / 3
9,422
857
10,941
10,864
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 4
8,064
733
7,113
9,802
4,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Unpoly
Chang'e
14
1 / 4 / 2
7,719
702
4,871
12,149
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
komicrazi
Merlin
14
1 / 6 / 7
7,931
721
6,382
12,210
4,649
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 1 / 9
9,463
860
8,181
14,513
16,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Luma
Thoth
17
7 / 4 / 5
9,711
883
16,664
9,662
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MTNKing156
Medusa
15
1 / 3 / 7
8,171
743
6,073
9,045
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
RogueThePain
Baron Samedi
17
1 / 0 / 6
9,467
861
7,929
10,241
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 10
10,070
915
11,557
7,675
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
10
Kills
23
23
Deaths
10
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ButtercupBby
Cerberus
3
4
4
1.25
W
Achilles
7
1
9
11.5
W
Thoth
Luma
Thoth
7
4
5
2.38
W
Medusa
MTNKing156
Medusa
1
3
7
1.5
L
Kukulkan
Meyniak
Kukulkan
3
4
3
1.13
L
2
5
4
0.8
W
Baron Samedi
RogueThePain
Baron Samedi
1
0
6
4
L
Chang'e
Unpoly
Chang'e
1
4
2
0.5
L
Merlin
komicrazi
Merlin
1
6
7
0.75
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
50,404
61,505
Taken
51,136
33,451
Mitigated
36,478
5,912
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ButtercupBby
Cerberus
6,652
436
988
1,903
16,480
15,004
0
5,997
10,168
19,731
166
W
Achilles
8,181
702
0
2,665
14,513
16,378
665
6,103
8,410
0
17,270
W
Thoth
Luma
Thoth
16,664
628
0
2,436
9,662
4,154
782
7,222
2,440
40,607
0
W
Medusa
MTNKing156
Medusa
6,073
2,414
0
210
9,045
3,843
796
5,569
3,476
0
20,445
L
Kukulkan
Meyniak
Kukulkan
10,941
1,022
0
120
10,864
4,644
0
5,123
5,411
53,674
0
L
7,113
2,072
0
98
9,802
4,510
0
3,257
6,326
0
17,009
W
Baron Samedi
RogueThePain
Baron Samedi
7,929
201
550
3,490
10,241
8,542
474
4,933
5,308
38,548
48
L
Chang'e
Unpoly
Chang'e
4,871
82
300
2,408
12,149
4,644
1,155
4,827
6,791
24,852
0
L
Merlin
komicrazi
Merlin
6,382
881
0
95
12,210
4,649
0
4,435
7,434
13,486
0
W
11,557
8,292
28
1,354
7,675
3,561
3,635
4,853
2,822
0
35,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
46,882
201
Minions Killed
247
0
Camps Cleared
0
1,083,732
Distance Traveled
1,258,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,007
819
25
2
0
228,113
0
W
Achilles
9,463
860
14
1
0
273,591
0
W
Thoth
9,711
883
72
7
0
244,873
0
W
Medusa
8,171
743
31
3
0
255,621
0
L
Kukulkan
9,422
857
102
9
0
254,106
0
L
Artemis
8,064
733
19
2
0
186,056
0
W
Baron Samedi
9,467
861
67
6
0
259,723
0
L
Chang'e
7,719
702
42
4
0
222,057
0
L
Merlin
7,931
721
13
1
0
193,400
0
W
Cupid
10,070
915
63
6
0
224,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role