Player Matchup

Athena
Athena
BlazeSKX
Athena
Level 57
God Stats
20W - 11L
1,693 SR
Queue Stats
59W - 35L
1,657 Elo+
Party 1
Hou Yi
Hou Yi
Longneckasaurus
Hou Yi
Level 161
God Stats
14W - 3L
1,793 SR
Queue Stats
147W - 131L
1,612 Elo+
Party 1
Tiamat
Tiamat
Polkaaa
Tiamat
Level 83
God Stats
23W - 4L
1,727 SR
Queue Stats
138W - 123L
1,614 Elo+
Party 1
Shiva
Shiva
StalinSama
Shiva
Level 149
God Stats
10W - 2L
1,718 SR
Queue Stats
128W - 123L
1,585 Elo+
Party 1
Hera
Hera
bopappa
Hera
Level 69
God Stats
5W - 2L
1,863 SR
Queue Stats
74W - 70L
1,625 Elo+
Party 1
Team Averages
Level 104
1,759 SR
1,618 Elo+

VS

Team Averages
Level 137
1,476 SR
1,459 Elo+
Horus
Horus
Hunter558
Horus
Level 156
God Stats
0W - 1L
1,084 SR
Queue Stats
187W - 139L
1,564 Elo+
Solo
Arachne
Arachne
MortyKong
Arachne
Level 196
God Stats
33W - 19L
1,625 SR
Queue Stats
321W - 324L
1,497 Elo+
Solo
Kukulkan
Kukulkan
OmniRob458
Kukulkan
Level 19
God Stats
2W - 10L
1,328 SR
Queue Stats
6W - 23L
1,278 Elo+
Solo
Apollo
Apollo
ShootuhMcgavin
Apollo
Level 158
God Stats
3W - 2L
1,736 SR
Queue Stats
134W - 108L
1,628 Elo+
Solo
Fafnir
Fafnir
Toocoldfouryou
Fafnir
Level 157
God Stats
6W - 8L
1,610 SR
Queue Stats
57W - 100L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlazeSKX
Athena
13
0 / 0 / 9
7,580
758
2,718
7,102
5,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 4
8,083
808
10,541
6,336
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Polkaaa
Tiamat
14
4 / 0 / 4
7,859
786
7,604
4,400
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
14
1 / 0 / 8
7,563
756
7,123
9,434
8,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
bopappa
Hera
14
3 / 2 / 9
7,926
793
11,276
7,213
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hunter558
Horus
12
0 / 4 / 1
6,314
631
3,685
12,567
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MortyKong
Arachne
13
2 / 1 / 0
7,150
715
4,432
9,048
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
OmniRob458
Kukulkan
13
0 / 2 / 0
6,677
668
6,017
4,763
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 4 / 0
6,330
633
4,778
9,161
4,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 0
7,102
710
3,337
10,506
10,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
12
Kills
2
2
Deaths
12
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
BlazeSKX
Athena
0
0
9
4.5
L
Horus
Hunter558
Horus
0
4
1
0.13
W
4
0
4
6
L
Arachne
MortyKong
Arachne
2
1
0
2
L
Kukulkan
OmniRob458
Kukulkan
0
2
0
0
W
Tiamat
Polkaaa
Tiamat
4
0
4
6
L
0
4
0
0
W
Shiva
1
0
8
5
L
0
1
0
0
W
Hera
bopappa
Hera
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,262
Damage
22,249
34,485
Taken
46,045
21,188
Mitigated
33,314
7,658
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BlazeSKX
Athena
2,718
1,025
1,614
1,702
7,102
5,029
258
2,187
4,603
7,163
0
L
Horus
Hunter558
Horus
3,685
1,165
990
2,449
12,567
11,123
59
6,808
5,545
0
12,825
W
10,541
5,287
0
1,361
6,336
2,642
349
1,329
4,850
0
40,944
L
Arachne
MortyKong
Arachne
4,432
3,090
0
2,626
9,048
5,501
0
3,185
5,835
0
17,786
L
Kukulkan
OmniRob458
Kukulkan
6,017
252
64
583
4,763
2,100
0
1,294
3,443
25,032
0
W
Tiamat
Polkaaa
Tiamat
7,604
420
0
1,617
4,400
3,022
867
867
3,456
26,752
0
L
4,778
1,562
0
635
9,161
4,078
54
3,276
5,741
0
19,216
W
Shiva
7,123
1,053
138
726
9,434
8,081
194
2,162
7,009
0
26,336
L
3,337
36
0
1,625
10,506
10,512
7
6,291
3,883
9,674
0
W
Hera
bopappa
Hera
11,276
2,958
0
500
7,213
2,414
1,327
2,257
3,723
37,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
33,573
268
Minions Killed
150
0
Camps Cleared
0
1,124,051
Distance Traveled
1,031,184
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,580
758
11
1
0
236,759
0
L
Horus
6,314
631
15
2
0
219,442
0
W
Hou Yi
8,083
808
83
8
0
215,405
0
L
Arachne
7,150
715
38
4
0
221,431
0
L
Kukulkan
6,677
668
49
5
0
197,484
0
W
Tiamat
7,859
786
42
4
0
229,856
0
L
Apollo
6,330
633
35
4
0
178,125
0
W
Shiva
7,563
756
51
5
0
243,439
0
L
Fafnir
7,102
710
13
1
0
214,702
5
W
Hera
7,926
793
81
8
0
198,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role