Player Matchup

Bacchus
Bacchus
Platinum II
DA504monster
Bacchus
Platinum II
Level 126
God Stats
96W - 78L
1,719 SR
Queue Stats
238W - 223L
1,880 MMR
Solo
Hachiman
Hachiman
Platinum III
IGIBale
Hachiman
Platinum III
Level 181
God Stats
3W - 4L
1,652 SR
Queue Stats
154W - 147L
1,886 MMR
Solo
Thanatos
Thanatos
Platinum II
Karria
Thanatos
Platinum II
Level 126
God Stats
23W - 14L
1,730 SR
Queue Stats
83W - 81L
1,864 MMR
Solo
Raijin
Raijin
Platinum I
ivanbeto12
Raijin
Platinum I
Level 156
God Stats
1W - 5L
1,208 SR
Queue Stats
354W - 337L
1,898 MMR
Solo
Achilles
Achilles
Platinum I
倚天破苍穹
Achilles
Platinum I
Level 159
God Stats
1W - 1L
1,615 SR
Queue Stats
55W - 42L
1,895 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,585 SR
1,885 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,515 SR
1,800 MMR
Mercury
Mercury
Platinum I
 
Mercury
Platinum I
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond V
DuffJr
Freya
Diamond V
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,865 MMR
Party 1
Janus
Janus
Diamond V
SirGurthyPickIe
Janus
Diamond V
Level 158
God Stats
59W - 67L
1,599 SR
Queue Stats
552W - 538L
1,919 MMR
Solo
Athena
Athena
Platinum I
Stigmа
Athena
Platinum I
Level 163
God Stats
9W - 9L
1,308 SR
Queue Stats
179W - 154L
1,817 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
VYK1ING
Jormungandr
Platinum II
Level 154
God Stats
88W - 59L
1,670 SR
Queue Stats
195W - 177L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA504monster
Bacchus
8
1 / 3 / 5
6,339
488
3,609
10,072
8,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Hachiman
IGIBale
Hachiman
10
2 / 6 / 3
6,616
509
5,170
9,973
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Karria
Thanatos
12
2 / 4 / 2
6,568
505
4,698
11,926
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
ivanbeto12
Raijin
12
1 / 4 / 0
7,086
545
5,333
8,412
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
0 / 3 / 0
6,710
516
3,187
14,919
7,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
KaliPeleArachne

VS

Bans
ThorRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 0 / 3
8,264
636
5,853
10,289
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
DuffJr
Freya
14
6 / 5 / 5
9,206
708
9,356
9,850
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 4
8,399
646
6,390
4,420
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Stigmа
Athena
12
4 / 1 / 9
8,228
633
6,289
12,994
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jormungandr
VYK1ING
Jormungandr
14
1 / 0 / 3
8,273
636
8,344
5,538
4,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
20
20
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
3
6.5
L
Bacchus
DA504monster
Bacchus
1
3
5
1.17
W
Freya
DuffJr
Freya
6
5
5
1.7
L
Hachiman
IGIBale
Hachiman
2
6
3
0.58
L
Thanatos
Karria
Thanatos
2
4
2
0.75
W
4
0
4
6
W
Athena
Stigmа
Athena
4
1
9
8.5
W
Jormungandr
VYK1ING
Jormungandr
1
0
3
2.5
L
Raijin
ivanbeto12
Raijin
1
4
0
0.25
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
36,232
55,302
Taken
43,091
28,270
Mitigated
25,530
15,087
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,853
1,945
0
1,000
10,289
3,811
0
1,596
8,693
0
66,812
L
Bacchus
DA504monster
Bacchus
3,609
516
0
1,744
10,072
8,953
0
6,769
2,831
15,457
0
W
Freya
DuffJr
Freya
9,356
3,061
0
3,676
9,850
4,394
14
1,240
8,610
68,956
0
L
Hachiman
IGIBale
Hachiman
5,170
3,531
0
1,542
9,973
3,944
0
6,676
2,934
0
41,820
L
Thanatos
Karria
Thanatos
4,698
1,303
0
7,194
11,926
4,506
0
5,656
6,010
0
42,211
W
6,390
96
0
477
4,420
1,574
0
3,066
1,354
63,907
0
W
Athena
Stigmа
Athena
6,289
1,713
0
1,980
12,994
11,582
10
3,169
9,825
19,595
0
W
Jormungandr
VYK1ING
Jormungandr
8,344
1,737
0
2,192
5,538
4,169
0
404
5,134
63,273
0
L
Raijin
ivanbeto12
Raijin
5,333
319
0
787
8,412
2,888
0
2,824
5,479
67,004
0
L
Achilles
3,187
677
0
3,820
14,919
7,979
0
6,958
7,669
0
53,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,319
Gold Earned
42,370
378
Minions Killed
487
0
Camps Cleared
0
1,300,377
Distance Traveled
1,538,221
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,264
636
102
8
0
347,862
2
L
Bacchus
6,339
488
24
2
0
283,666
4
W
Freya
9,206
708
109
8
0
282,365
0
L
Hachiman
6,616
509
66
5
0
232,578
1
L
Thanatos
6,568
505
68
5
0
312,337
7
W
Janus
8,399
646
128
10
0
279,465
0
W
Athena
8,228
633
33
3
0
327,046
5
W
Jormungandr
8,273
636
115
9
0
301,483
0
L
Raijin
7,086
545
124
10
0
244,922
1
L
Achilles
6,710
516
96
7
0
226,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role