Player Matchup

Shiva
Shiva
Silver III
SoApTrAiN
Shiva
Silver III
Level 117
God Stats
12W - 19L
1,439 SR
Queue Stats
33W - 56L
941 MMR
Solo
Olorun
Olorun
Silver III
karasama25
Olorun
Silver III
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,311 MMR
Solo
Arachne
Arachne
Silver V
roxycottontailss
Arachne
Silver V
Level 104
God Stats
0W - 2L
1,501 SR
Queue Stats
18W - 41L
828 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,480 SR
1,027 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,487 SR
1,101 MMR
Anubis
Anubis
Silver I
BringOutTheRain
Anubis
Silver I
Level 68
God Stats
12W - 9L
1,552 SR
Queue Stats
35W - 40L
1,274 MMR
Party 1
Cernunnos
Cernunnos
Gold V
BringOutTheStars
Cernunnos
Gold V
Level 100
God Stats
6W - 4L
1,409 SR
Queue Stats
32W - 36L
1,267 MMR
Party 1
Cerberus
Cerberus
Silver V
Scorpion7104
Cerberus
Silver V
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 90L
762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SoApTrAiN
Shiva
16
2 / 3 / 9
13,167
732
14,953
21,703
28,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
karasama25
Olorun
15
7 / 4 / 3
13,787
766
23,385
13,757
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 7 / 6
13,204
734
7,687
18,348
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
BellonaKuzenboMartichorasJormungandrKumbhakarna

VS

Bans
Cu ChulainnCabrakanAh Muzen CabChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 8
14,178
788
19,027
14,614
8,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
17
5 / 2 / 9
14,260
792
20,900
17,514
8,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Scorpion7104
Cerberus
16
3 / 5 / 8
13,452
747
5,145
23,951
31,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
14
14
Deaths
12
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Cernunnos
5
2
9
4.75
W
Cerberus
Scorpion7104
Cerberus
3
5
8
1.4
L
Shiva
SoApTrAiN
Shiva
2
3
9
2.17
L
Olorun
karasama25
Olorun
7
4
3
2.13
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,025
Damage
45,072
53,808
Taken
56,079
40,347
Mitigated
47,943
8,826
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,027
504
0
5,383
14,614
8,266
1,098
7,504
7,110
73,634
0
W
Cernunnos
20,900
11,813
0
4,298
17,514
8,597
2,723
6,795
10,719
0
77,314
W
Cerberus
Scorpion7104
Cerberus
5,145
248
0
3,567
23,951
31,080
45
10,434
13,517
26,936
664
L
Shiva
SoApTrAiN
Shiva
14,953
1,381
100
4,243
21,703
28,036
243
7,092
14,282
668
47,026
L
Olorun
karasama25
Olorun
23,385
14,795
494
2,557
13,757
5,436
1,442
5,682
7,855
62,177
8,815
L
7,687
5,157
0
1,432
18,348
6,875
0
10,155
7,711
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
41,890
191
Minions Killed
279
0
Camps Cleared
0
922,089
Distance Traveled
889,602
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,178
788
96
5
0
273,227
0
W
Cernunnos
14,260
792
99
6
0
321,901
0
W
Cerberus
13,452
747
84
5
0
294,474
7
L
Shiva
13,167
732
49
3
0
359,961
2
L
Olorun
13,787
766
84
5
0
244,500
0
L
Arachne
13,204
734
58
3
0
317,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role