Player Matchup

Sol
Sol
Platinum III
 
Sol
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
BlumNoL
Thor
Gold II
Level 124
God Stats
1W - 0L
1,308 SR
Queue Stats
85W - 80L
1,668 MMR
Solo
Awilix
Awilix
Diamond V
MatusDaMoose
Awilix
Diamond V
Level 144
God Stats
4W - 3L
1,643 SR
Queue Stats
139W - 130L
1,749 MMR
Solo
Bacchus
Bacchus
Platinum I
Thund3rDrag0n9
Bacchus
Platinum I
Level 159
God Stats
26W - 18L
1,642 SR
Queue Stats
283W - 280L
1,816 MMR
Solo
Merlin
Merlin
Platinum I
itztoga
Merlin
Platinum I
Level 155
God Stats
23W - 24L
1,578 SR
Queue Stats
181W - 173L
1,945 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,534 SR
1,736 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,561 SR
1,709 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold II
HoboOnAHelo
Tyr
Gold II
Level 212
God Stats
10W - 11L
1,504 SR
Queue Stats
914W - 922L
1,731 MMR
Solo
Ares
Ares
Gold I
Jungle-Solo
Ares
Gold I
Level 146
God Stats
7W - 8L
1,751 SR
Queue Stats
463W - 456L
1,658 MMR
Solo
Janus
Janus
Platinum II
SinRL
Janus
Platinum II
Level 145
God Stats
0W - 1L
1,266 SR
Queue Stats
75W - 66L
1,648 MMR
Solo
Bastet
Bastet
Platinum I
Tεars
Bastet
Platinum I
Level 133
God Stats
10W - 5L
1,785 SR
Queue Stats
289W - 277L
2,008 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 3
7,969
613
9,623
6,558
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
BlumNoL
Thor
14
1 / 0 / 3
8,269
636
5,766
10,314
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
13
5 / 2 / 5
7,543
580
7,589
9,624
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 9
7,259
558
5,232
7,506
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
itztoga
Merlin
13
3 / 0 / 3
7,998
615
6,448
4,249
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneApolloChronos

VS

Bans
Ao KuangKaliCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 2 / 1
6,292
484
1,960
6,238
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 1
6,820
525
4,531
12,827
11,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 2
6,009
462
3,721
13,287
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
SinRL
Janus
12
0 / 4 / 1
6,138
472
1,323
9,585
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Tεars
Bastet
11
2 / 2 / 0
6,527
502
5,625
9,631
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
L
Anhur
 
Anhur
0
2
1
0.25
W
Thor
BlumNoL
Thor
1
0
3
2.5
L
0
3
1
0.17
L
1
4
2
0.5
W
Awilix
5
2
5
3.75
L
Janus
SinRL
Janus
0
4
1
0.13
W
2
0
9
6.5
L
Bastet
Tεars
Bastet
2
2
0
1
W
Merlin
itztoga
Merlin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
17,160
38,251
Taken
51,568
21,706
Mitigated
32,015
10,356
Healing
13,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,623
5,963
0
4,157
6,558
1,990
606
1,061
5,497
64,903
8,207
L
Anhur
 
Anhur
1,960
1,269
0
2,500
6,238
2,186
0
2,741
3,497
0
45,300
W
Thor
BlumNoL
Thor
5,766
1,479
0
1,750
10,314
7,380
0
0
10,314
0
69,259
L
4,531
658
0
5,165
12,827
11,436
0
748
12,070
0
52,410
L
3,721
205
0
1,129
13,287
11,469
0
10,828
2,328
10,878
0
W
Awilix
7,589
3,262
0
904
9,624
3,824
0
1,339
8,285
0
61,190
L
Janus
SinRL
Janus
1,323
316
0
1,587
9,585
3,619
0
4,297
4,944
48,590
0
W
5,232
739
0
2,845
7,506
6,889
0
1,933
5,551
12,586
0
L
Bastet
Tεars
Bastet
5,625
1,951
0
3,527
9,631
3,305
0
2,081
7,550
0
48,346
W
Merlin
itztoga
Merlin
6,448
471
0
700
4,249
1,623
398
1,122
3,105
70,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
31,786
468
Minions Killed
354
0
Camps Cleared
0
1,315,194
Distance Traveled
1,278,349
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,969
613
111
9
0
245,240
2
L
Anhur
6,292
484
87
7
0
244,698
3
W
Thor
8,269
636
126
10
0
244,404
4
L
Tyr
6,820
525
87
7
0
273,337
2
L
Ares
6,009
462
5
0
0
248,129
4
W
Awilix
7,543
580
80
6
0
309,888
0
L
Janus
6,138
472
100
8
0
223,056
2
W
Bacchus
7,259
558
13
1
0
259,630
0
L
Bastet
6,527
502
75
6
0
289,129
0
W
Merlin
7,998
615
138
11
0
256,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role