Player Matchup

Gilgamesh
Gilgamesh
Da_BongLord_420
Gilgamesh
Level 169
God Stats
5W - 4L
1,150 SR
Queue Stats
55W - 60L
1,484 Elo+
Party 1
Poseidon
Poseidon
SOUL_ADRIFT
Poseidon
Level 165
God Stats
1W - 1L
1,371 SR
Queue Stats
40W - 43L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
XxOG_Elite_420xX
Xbalanque
Level 171
God Stats
0W - 1L
1,730 SR
Queue Stats
162W - 169L
1,547 Elo+
Party 1
Team Averages
Level 168
1,417 SR
1,498 Elo+

VS

Team Averages
Level 120
1,717 SR
1,444 Elo+
Medusa
Medusa
Jbyrds
Medusa
Level 127
God Stats
2W - 1L
1,879 SR
Queue Stats
13W - 20L
1,397 Elo+
Party 2
Raijin
Raijin
TaeS0For3ign
Raijin
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 416L
1,531 Elo+
Party 2
Bacchus
Bacchus
skyheartsall
Bacchus
Level 72
God Stats
2W - 0L
1,774 SR
Queue Stats
19W - 27L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da_BongLord_420
Gilgamesh
11
1 / 4 / 5
7,692
769
7,641
12,256
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
SOUL_ADRIFT
Poseidon
10
3 / 6 / 5
8,498
850
7,115
8,652
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
11
5 / 2 / 3
8,498
850
9,981
8,728
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jbyrds
Medusa
12
7 / 3 / 3
8,837
884
13,706
9,564
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Raijin
11
3 / 4 / 6
8,072
807
6,501
7,521
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
skyheartsall
Bacchus
11
2 / 2 / 9
7,868
787
4,352
10,825
10,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
12
12
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Da_BongLord_420
Gilgamesh
1
4
5
0.88
W
Medusa
Jbyrds
Medusa
7
3
3
2.83
L
Poseidon
SOUL_ADRIFT
Poseidon
3
6
5
0.92
W
Raijin
3
4
6
1.5
L
Xbalanque
5
2
3
3.25
W
Bacchus
skyheartsall
Bacchus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
24,559
29,636
Taken
27,910
16,855
Mitigated
17,107
4,947
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Da_BongLord_420
Gilgamesh
7,641
1,457
294
1,420
12,256
10,808
0
3,588
8,668
854
18,556
W
Medusa
Jbyrds
Medusa
13,706
5,920
0
750
9,564
4,015
0
3,354
5,940
0
39,509
L
Poseidon
SOUL_ADRIFT
Poseidon
7,115
1,074
0
1,133
8,652
2,715
422
4,100
4,552
23,746
0
W
Raijin
6,501
531
0
220
7,521
2,488
0
1,173
6,062
26,046
0
L
Xbalanque
9,981
1,998
0
2,100
8,728
3,332
72
3,528
5,200
0
34,695
W
Bacchus
skyheartsall
Bacchus
4,352
615
0
2,671
10,825
10,604
0
3,511
7,085
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
24,777
105
Minions Killed
90
0
Camps Cleared
0
490,476
Distance Traveled
529,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,692
769
23
2
0
173,058
0
W
Medusa
8,837
884
42
4
0
177,056
0
L
Poseidon
8,498
850
35
4
0
155,507
0
W
Raijin
8,072
807
28
3
0
165,442
0
L
Xbalanque
8,498
850
47
5
0
161,911
0
W
Bacchus
7,868
787
20
2
0
187,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role