Player Matchup

Medusa
Medusa
Kiwi_Kunoi
Medusa
Level 58
God Stats
9W - 3L
1,551 SR
Queue Stats
104W - 102L
1,390 Elo+
Party 1
Tyr
Tyr
TexasRyan
Tyr
Level 106
God Stats
1W - 1L
1,302 SR
Queue Stats
24W - 26L
1,372 Elo+
Party 1
Anubis
Anubis
ttvPWS_Orbit
Anubis
Level 17
God Stats
12W - 13L
1,488 SR
Queue Stats
22W - 23L
1,369 Elo+
Party 1
Team Averages
Level 60
1,447 SR
1,377 Elo+

VS

Team Averages
Level 91
1,587 SR
1,552 Elo+
Raijin
Raijin
HUGZ4DRUGZxX
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 126L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
II-_-Emilio-_-II
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,761 SR
Queue Stats
9W - 11L
1,640 Elo+
Solo
Mulan
Mulan
creenativez1991
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kiwi_Kunoi
Medusa
12
4 / 3 / 4
8,468
847
9,357
7,953
3,192
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 6
7,803
780
3,535
7,301
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
4 / 2 / 5
8,500
850
6,379
7,201
3,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
4 / 4 / 2
8,460
846
4,238
8,232
2,626
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
II-_-Emilio-_-II
Ah Muzen Cab
11
1 / 1 / 5
7,713
771
7,704
4,966
1,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 4
7,113
711
3,360
11,792
7,801
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
9
Kills
6
6
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
4
2
1.25
L
Ah Muzen Cab
II-_-Emilio-_-II
Ah Muzen Cab
1
1
5
3.5
W
Medusa
Kiwi_Kunoi
Medusa
4
3
4
2
W
1
1
6
4
L
1
4
4
0.75
W
Anubis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
15,302
22,455
Taken
24,990
12,414
Mitigated
12,335
4,658
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,238
242
52
75
8,232
2,626
41
1,756
6,476
27,434
0
L
Ah Muzen Cab
II-_-Emilio-_-II
Ah Muzen Cab
7,704
2,305
21
1,196
4,966
1,908
273
793
4,173
0
33,552
W
Medusa
Kiwi_Kunoi
Medusa
9,357
4,786
0
843
7,953
3,192
1,048
1,927
5,983
0
31,950
W
3,535
498
0
1,865
7,301
5,846
41
403
6,891
219
19,980
L
3,360
471
168
954
11,792
7,801
0
4,307
7,485
0
4,915
W
Anubis
6,379
142
0
1,950
7,201
3,376
135
2,070
5,044
30,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
23,286
123
Minions Killed
77
0
Camps Cleared
0
551,518
Distance Traveled
515,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,460
846
37
4
0
132,707
0
L
Ah Muzen Cab
7,713
771
37
4
0
198,794
0
W
Medusa
8,468
847
37
4
0
184,814
0
W
Tyr
7,803
780
40
4
0
192,625
0
L
Mulan
7,113
711
3
0
0
184,383
0
W
Anubis
8,500
850
46
5
0
174,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role