Player Matchup

Arachne
Arachne
AlZENSOLOS
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,676 Elo+
Party 1
Janus
Janus
KRONOsXGagz
Janus
Level 124
God Stats
3W - 4L
1,547 SR
Queue Stats
271W - 281L
1,438 Elo+
Solo
Danzaburou
Danzaburou
joshomerta
Danzaburou
Level 107
God Stats
0W - 4L
1,400 SR
Queue Stats
57W - 35L
1,559 Elo+
Party 1
Mulan
Mulan
mattomerta
Mulan
Level 108
God Stats
2W - 1L
1,453 SR
Queue Stats
64W - 41L
1,583 Elo+
Party 1
Ganesha
Ganesha
vKING LOUIEv
Ganesha
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,146 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,480 Elo+

VS

Team Averages
Level 131
1,500 SR
1,495 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AleeWesspper
Neith
Level 149
God Stats
5W - 1L
1,732 SR
Queue Stats
134W - 113L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
SpookAcademy
Baron Samedi
Level 145
God Stats
8W - 7L
1,462 SR
Queue Stats
442W - 460L
1,513 Elo+
Solo
Horus
Horus
UNSTABL3xpro
Horus
Level 96
God Stats
1W - 2L
1,309 SR
Queue Stats
224W - 237L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlZENSOLOS
Arachne
5
0 / 4 / 1
3,478
497
1,902
5,261
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 0
4,388
627
2,298
5,237
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
joshomerta
Danzaburou
6
0 / 1 / 0
3,903
558
4,183
5,328
1,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
8
0 / 2 / 0
4,756
679
4,216
7,332
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
vKING LOUIEv
Ganesha
5
0 / 5 / 0
3,620
517
2,392
8,018
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
4 / 0 / 3
5,033
719
3,115
5,505
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
9
2 / 0 / 0
5,013
716
4,151
6,977
4,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
4 / 0 / 2
4,788
684
6,215
4,608
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SpookAcademy
Baron Samedi
8
4 / 1 / 2
5,189
741
5,688
3,568
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 6
4,830
690
2,883
5,873
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
3
5.5
W
King Arthur
 
King Arthur
2
0
0
2
L
Arachne
AlZENSOLOS
Arachne
0
4
1
0.13
W
4
0
2
5
L
1
3
0
0.33
W
Baron Samedi
SpookAcademy
Baron Samedi
4
1
2
5
W
1
0
6
4
L
Danzaburou
joshomerta
Danzaburou
0
1
0
0
L
Mulan
0
2
0
0
L
Ganesha
vKING LOUIEv
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,991
Damage
22,052
31,176
Taken
26,531
14,274
Mitigated
13,567
4,327
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,115
1,175
0
1,700
5,505
1,692
592
1,417
3,988
23,714
0
W
King Arthur
 
King Arthur
4,151
559
0
1,149
6,977
4,996
0
0
6,977
0
30,378
L
Arachne
AlZENSOLOS
Arachne
1,902
1,468
0
804
5,261
1,613
0
2,926
2,147
0
6,400
W
6,215
2,851
0
1,231
4,608
1,677
0
708
3,900
0
35,710
L
2,298
88
0
180
5,237
1,792
0
3,894
1,092
26,024
0
W
Baron Samedi
SpookAcademy
Baron Samedi
5,688
347
168
1,352
3,568
1,269
0
858
2,666
23,744
0
W
2,883
1,846
597
2,549
5,873
3,933
0
1,559
4,310
0
11,646
L
Danzaburou
joshomerta
Danzaburou
4,183
2,357
0
1,321
5,328
1,676
0
0
5,328
0
25,329
L
Mulan
4,216
1,019
0
1,330
7,332
4,960
0
0
7,332
0
31,941
L
Ganesha
vKING LOUIEv
Ganesha
2,392
520
0
692
8,018
4,233
0
1,512
6,474
7,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,145
Gold Earned
24,853
181
Minions Killed
207
0
Camps Cleared
0
659,064
Distance Traveled
691,596
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,033
719
39
6
0
156,155
0
W
King Arthur
5,013
716
49
7
0
135,145
0
L
Arachne
3,478
497
13
2
0
108,137
0
W
Neith
4,788
684
48
7
0
117,519
0
L
Janus
4,388
627
62
9
0
149,277
0
W
Baron Samedi
5,189
741
48
7
0
144,493
0
W
Horus
4,830
690
23
3
0
138,284
2
L
Danzaburou
3,903
558
44
6
0
140,115
0
L
Mulan
4,756
679
61
9
0
128,913
0
L
Ganesha
3,620
517
1
0
0
132,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role