Player Matchup

Ymir
Ymir
NOOB STRIKEBACK
Ymir
Level 28
God Stats
4W - 4L
1,460 SR
Queue Stats
12W - 10L
1,545 Elo+
Party 1
Mercury
Mercury
ScubaDaSurfah
Mercury
Level 62
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 12L
1,545 Elo+
Party 1
Heimdallr
Heimdallr
zXeNo
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,417 Elo+
Solo
Team Averages
Level 45
1,565 SR
1,502 Elo+

VS

Team Averages
Level 47
1,500 SR
1,385 Elo+
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ChilSailingCkie
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,562
656
3,827
11,567
7,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
10
3 / 6 / 0
7,715
772
7,219
12,115
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
zXeNo
Heimdallr
8
0 / 4 / 2
6,524
652
4,278
8,458
2,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 8
9,500
950
12,706
5,592
2,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
12
9 / 2 / 5
9,095
910
8,707
9,311
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 10
7,594
759
5,326
8,017
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
16
16
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
8
11
W
Fenrir
 
Fenrir
9
2
5
5.75
W
0
1
10
5
L
0
6
3
0.25
L
Mercury
3
6
0
0.5
L
Heimdallr
zXeNo
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
26,739
32,140
Taken
22,920
13,722
Mitigated
16,194
495
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,706
1,082
0
1,867
5,592
2,040
224
1,121
4,471
48,983
0
W
Fenrir
 
Fenrir
8,707
2,571
0
851
9,311
6,679
360
822
8,489
0
22,896
W
5,326
2,042
315
2,688
8,017
7,475
457
2,293
5,724
0
14,839
L
3,827
1,121
0
0
11,567
7,228
0
4,765
6,127
7,550
0
L
Mercury
7,219
3,421
0
495
12,115
3,593
0
5,418
6,262
0
21,889
L
Heimdallr
zXeNo
Heimdallr
4,278
1,931
0
0
8,458
2,901
0
2,788
5,227
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,801
Gold Earned
26,189
57
Minions Killed
97
0
Camps Cleared
0
505,733
Distance Traveled
598,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,500
950
53
5
0
206,711
2
W
Fenrir
9,095
910
26
3
0
210,823
0
W
Osiris
7,594
759
18
2
0
180,899
0
L
Ymir
6,562
656
2
0
0
159,683
0
L
Mercury
7,715
772
29
3
0
191,562
0
L
Heimdallr
6,524
652
26
3
0
154,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role