Player Matchup

Hera
Hera
Silver I
AbarrotesDonChuy
Hera
Silver I
Level 158
God Stats
50W - 35L
1,528 SR
Queue Stats
74W - 66L
1,155 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,528 SR
1,155 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 127
1,202 SR
997 MMR
Sol
Sol
Bronze IV
luckyapachh
Sol
Bronze IV
Level 127
God Stats
0W - 4L
1,202 SR
Queue Stats
11W - 24L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 0
14,772
1,055
10,494
5,859
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BakasuraKaliSkadiSurtrUllr

VS

Bans
FreyaAh Muzen CabPersephoneChronosSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
11,077
791
3,670
15,061
6,900
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
3,670
5,859
Taken
15,061
4,050
Mitigated
6,900
1,363
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,494
2,490
0
1,363
5,859
4,050
1,367
4,014
1,845
85,136
0
L
3,670
880
0
3,330
15,061
6,900
0
11,083
3,978
64,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,772
Gold Earned
11,077
160
Minions Killed
111
5
Camps Cleared
6
271,683
Distance Traveled
231,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,772
1,055
160
11
5
271,683
0
L
Sol
11,077
791
111
8
6
231,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role