Player Matchup

Bacchus
Bacchus
Crumbles1988
Bacchus
Level 118
God Stats
142W - 114L
1,449 SR
Queue Stats
298W - 319L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
Janita1991
Kukulkan
Level 84
God Stats
109W - 109L
1,508 SR
Queue Stats
111W - 113L
1,497 Elo+
Party 1
Chernobog
Chernobog
ToeJamJamboree
Chernobog
Level 158
God Stats
12W - 8L
1,587 SR
Queue Stats
324W - 325L
1,509 Elo+
Party 1
Team Averages
Level 120
1,515 SR
1,447 Elo+

VS

Team Averages
Level 132
1,525 SR
1,457 Elo+
Ares
Ares
Dreamathyst
Ares
Level 113
God Stats
2W - 1L
1,812 SR
Queue Stats
62W - 57L
1,533 Elo+
Party 2
Medusa
Medusa
Shadow_Runner98
Medusa
Level 158
God Stats
6W - 9L
1,519 SR
Queue Stats
400W - 415L
1,454 Elo+
Party 2
Scylla
Scylla
sasuke_mugetsu
Scylla
Level 125
God Stats
3W - 9L
1,244 SR
Queue Stats
64W - 62L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crumbles1988
Bacchus
12
1 / 2 / 7
9,609
801
5,051
9,732
10,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Janita1991
Kukulkan
14
3 / 1 / 5
10,142
845
11,432
5,404
2,116
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
ToeJamJamboree
Chernobog
14
7 / 2 / 4
10,843
904
9,440
9,486
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,446
704
3,378
10,199
10,716
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 4 / 3
8,456
705
7,286
11,492
4,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 2
8,500
708
2,429
9,711
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
11
Kills
4
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Crumbles1988
Bacchus
1
2
7
2.25
L
2
3
2
1
W
Kukulkan
Janita1991
Kukulkan
3
1
5
5.5
L
1
4
3
0.63
W
Chernobog
ToeJamJamboree
Chernobog
7
2
4
4.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
13,093
24,622
Taken
31,402
16,876
Mitigated
19,318
6,148
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Crumbles1988
Bacchus
5,051
636
0
974
9,732
10,905
133
2,569
7,163
16,896
0
L
3,378
55
0
496
10,199
10,716
0
5,312
4,887
9,915
0
W
Kukulkan
Janita1991
Kukulkan
11,432
248
0
1,557
5,404
2,116
364
1,350
4,054
49,605
0
L
7,286
2,541
0
634
11,492
4,956
0
6,075
5,417
0
37,368
W
Chernobog
ToeJamJamboree
Chernobog
9,440
4,885
0
3,617
9,486
3,855
2,075
2,475
7,011
0
63,473
L
2,429
668
0
680
9,711
3,646
0
5,654
4,057
29,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,594
Gold Earned
25,402
163
Minions Killed
102
0
Camps Cleared
0
678,762
Distance Traveled
631,323
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,609
801
20
2
0
229,213
0
L
Ares
8,446
704
17
1
0
221,496
4
W
Kukulkan
10,142
845
65
5
0
232,626
5
L
Medusa
8,456
705
38
3
0
222,151
1
W
Chernobog
10,843
904
78
7
0
216,923
0
L
Scylla
8,500
708
47
4
0
187,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role