Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
BrxíN
Raijin
Diamond I
Level 122
God Stats
11W - 6L
1,705 SR
Queue Stats
153W - 101L
2,536 MMR
Solo
Mulan
Mulan
Platinum I
C4límero
Mulan
Platinum I
Level 127
God Stats
0W - 5L
1,297 SR
Queue Stats
309W - 288L
2,022 MMR
Solo
Anhur
Anhur
Platinum I
ReyDeEspaña
Anhur
Platinum I
Level 105
God Stats
3W - 2L
1,645 SR
Queue Stats
88W - 73L
1,909 MMR
Solo
Ares
Ares
Diamond I
lppoMakunouchi
Ares
Diamond I
Level 102
God Stats
0W - 2L
1,333 SR
Queue Stats
29W - 16L
2,720 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,496 SR
2,137 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,731 SR
1,974 MMR
Kali
Kali
Masters
 
Kali
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum I
BlakeFire
Jing Wei
Platinum I
Level 97
God Stats
179W - 131L
1,655 SR
Queue Stats
393W - 370L
1,966 MMR
Solo
Chernobog
Chernobog
Diamond V
BorekSiusiorek
Chernobog
Diamond V
Level 159
God Stats
2W - 2L
1,867 SR
Queue Stats
75W - 67L
1,837 MMR
Solo
Athena
Athena
Platinum I
JanusFeeder
Athena
Platinum I
Level 108
God Stats
8W - 3L
1,680 SR
Queue Stats
48W - 34L
1,955 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Ἔρεβος
Ao Kuang
Masters
Level 47
God Stats
19W - 17L
1,952 SR
Queue Stats
164W - 135L
2,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
3 / 2 / 0
3,973
795
1,635
3,710
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
BrxíN
Raijin
6
0 / 1 / 1
3,651
730
851
1,788
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
C4límero
Mulan
5
1 / 0 / 0
3,401
680
1,463
3,232
1,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 1
3,161
632
3,978
4,897
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

3
0 / 1 / 0
2,738
548
598
1,887
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
MartichorasHe BoFreyaLoki

VS

Bans
Sun WukongSusanoArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 1 / 3
3,765
753
1,666
3,469
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
BlakeFire
Jing Wei
6
2 / 1 / 0
3,535
707
2,975
3,968
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
BorekSiusiorek
Chernobog
7
3 / 1 / 1
4,336
867
2,036
2,512
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
6
0 / 0 / 2
3,680
736
1,764
3,765
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Ἔρεβος
Ao Kuang
6
1 / 1 / 0
3,670
734
1,012
3,542
1,308
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
0
1.5
W
Kali
 
Kali
0
1
3
1.5
W
Jing Wei
BlakeFire
Jing Wei
2
1
0
2
W
Chernobog
BorekSiusiorek
Chernobog
3
1
1
3.5
L
Raijin
BrxíN
Raijin
0
1
1
0.5
L
Mulan
C4límero
Mulan
1
0
0
1
W
Athena
0
0
2
1
L
0
2
1
0.25
L
0
1
0
0
W
Ao Kuang
Ἔρεβος
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,525
Damage
9,453
15,514
Taken
17,256
5,230
Mitigated
5,564
5,105
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,635
594
0
670
3,710
1,170
0
89
3,621
0
11,691
W
Kali
 
Kali
1,666
698
0
1,252
3,469
1,450
0
85
3,384
0
22,432
W
Jing Wei
BlakeFire
Jing Wei
2,975
2,679
0
1,719
3,968
646
0
0
3,968
0
16,775
W
Chernobog
BorekSiusiorek
Chernobog
2,036
1,450
0
820
2,512
686
0
712
1,800
0
25,530
L
Raijin
BrxíN
Raijin
851
176
0
100
1,788
383
0
76
1,712
20,564
0
L
Mulan
C4límero
Mulan
1,463
525
250
1,824
3,232
1,450
0
641
2,591
0
12,578
W
Athena
1,764
714
0
1,325
3,765
1,474
0
54
3,711
8,784
0
L
3,978
2,568
0
1,447
4,897
1,521
0
1,047
3,850
0
16,569
L
598
54
0
814
1,887
706
0
923
964
5,986
0
W
Ao Kuang
Ἔρεβος
Ao Kuang
1,012
169
0
1,572
3,542
1,308
0
488
2,944
16,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,924
Gold Earned
18,986
122
Minions Killed
160
0
Camps Cleared
0
463,523
Distance Traveled
551,909
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,973
795
19
4
0
106,723
0
W
Kali
3,765
753
43
9
0
113,119
0
W
Jing Wei
3,535
707
34
7
0
112,306
0
W
Chernobog
4,336
867
40
8
0
105,394
0
L
Raijin
3,651
730
42
8
0
103,117
0
L
Mulan
3,401
680
22
4
0
108,001
0
W
Athena
3,680
736
9
2
0
120,811
1
L
Anhur
3,161
632
25
5
0
92,383
0
L
Ares
2,738
548
14
3
0
53,299
0
W
Ao Kuang
3,670
734
34
7
0
100,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role