Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChengZao
Ymir
Level 68
God Stats
0W - 2L
1,531 SR
Queue Stats
122W - 115L
1,490 Elo+
Party 1
Ix Chel
Ix Chel
FeelsClutchMan
Ix Chel
Level 143
God Stats
0W - 2L
1,481 SR
Queue Stats
54W - 47L
1,394 Elo+
Solo
Lancelot
Lancelot
FnChris
Lancelot
Level 94
God Stats
1W - 2L
1,555 SR
Queue Stats
55W - 63L
1,469 Elo+
Solo
Thoth
Thoth
NestorTheRyu
Thoth
Level 147
God Stats
0W - 3L
1,132 SR
Queue Stats
106W - 110L
1,513 Elo+
Party 1
Team Averages
Level 115
1,440 SR
1,473 Elo+

VS

Team Averages
Level 85
1,750 SR
1,495 Elo+
Chaac
Chaac
AncientGamer384
Chaac
Level 87
God Stats
2W - 0L
1,774 SR
Queue Stats
10W - 18L
1,386 Elo+
Solo
Apollo
Apollo
Izkraken
Apollo
Level 89
God Stats
4W - 1L
1,593 SR
Queue Stats
164W - 145L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
Jrobertops22
Ao Kuang
Level 57
God Stats
15W - 8L
1,804 SR
Queue Stats
338W - 336L
1,450 Elo+
Solo
Chernobog
Chernobog
Tyger257
Chernobog
Level 89
God Stats
2W - 0L
1,876 SR
Queue Stats
21W - 12L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
mrblood38
Zhong Kui
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
70W - 59L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 0 / 0
5,406
1,081
345
273
97
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
0 / 4 / 0
6,210
1,242
2,861
13,290
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,675
1,135
7,820
4,844
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
FnChris
Lancelot
10
0 / 3 / 0
5,572
1,114
2,917
8,649
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,062
1,212
3,826
6,367
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,521
1,304
4,529
4,081
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
Izkraken
Apollo
12
3 / 0 / 4
6,673
1,335
6,222
2,971
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Jrobertops22
Ao Kuang
11
3 / 0 / 5
6,821
1,364
5,613
5,888
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Tyger257
Chernobog
11
0 / 0 / 5
6,336
1,267
6,377
2,470
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
mrblood38
Zhong Kui
11
3 / 0 / 5
6,748
1,350
8,919
4,779
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
10
10
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
1
0
6
4
L
Ymir
0
4
0
0
L
0
1
0
0
L
Lancelot
FnChris
Lancelot
0
3
0
0
W
Apollo
Izkraken
Apollo
3
0
4
5
W
Ao Kuang
Jrobertops22
Ao Kuang
3
0
5
5.5
L
0
2
0
0
W
Chernobog
Tyger257
Chernobog
0
0
5
2.5
W
Zhong Kui
mrblood38
Zhong Kui
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
31,660
33,423
Taken
20,189
18,639
Mitigated
14,693
1,778
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
345
146
0
3
273
97
0
192
81
0
2,616
W
4,529
912
0
1,556
4,081
4,495
0
3,014
1,067
0
20,901
L
Ymir
2,861
170
0
539
13,290
11,119
0
4,941
7,486
13,740
0
L
7,820
1,222
391
368
4,844
1,697
0
2,292
2,119
18,482
0
L
Lancelot
FnChris
Lancelot
2,917
855
0
0
8,649
3,418
0
3,804
4,498
0
6,719
W
Apollo
Izkraken
Apollo
6,222
2,468
0
472
2,971
1,318
0
2,435
536
0
13,208
W
Ao Kuang
Jrobertops22
Ao Kuang
5,613
1,474
0
984
5,888
3,442
0
4,300
1,588
7,283
0
L
3,826
143
0
477
6,367
2,308
0
2,110
3,796
18,171
0
W
Chernobog
Tyger257
Chernobog
6,377
3,593
0
900
2,470
1,219
0
1,896
574
0
19,637
W
Zhong Kui
mrblood38
Zhong Kui
8,919
2,098
0
342
4,779
4,219
0
2,862
1,917
15,453
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
33,099
106
Minions Killed
132
5
Camps Cleared
6
452,261
Distance Traveled
571,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,406
1,081
15
3
2
33,931
0
W
Chaac
6,521
1,304
29
6
0
124,236
0
L
Ymir
6,210
1,242
20
4
0
97,738
0
L
Ix Chel
5,675
1,135
24
5
0
114,739
0
L
Lancelot
5,572
1,114
11
2
0
91,166
0
W
Apollo
6,673
1,335
31
6
2
115,384
0
W
Ao Kuang
6,821
1,364
12
2
1
104,582
0
L
Thoth
6,062
1,212
36
7
3
114,687
0
W
Chernobog
6,336
1,267
34
7
0
119,411
0
W
Zhong Kui
6,748
1,350
26
5
3
108,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role