Player Matchup

Geb
Geb
Bronze III
Camachew
Geb
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,359 MMR
Party 2
Kali
Kali
Bronze IV
Quadli
Kali
Bronze IV
Level 64
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 7L
1,400 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
SunJahn
Sun Wukong
Bronze III
Level 88
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 8L
1,359 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,425 SR
1,373 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,551 SR
1,453 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold III
DaddioSkii
Charon
Gold III
Level 190
God Stats
15W - 8L
1,628 SR
Queue Stats
213W - 214L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Hunter7680
Baron Samedi
Gold V
Level 103
God Stats
7W - 10L
1,526 SR
Queue Stats
153W - 202L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,463
646
4,818
11,221
7,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Quadli
Kali
8
0 / 5 / 0
6,301
630
3,495
10,925
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SunJahn
Sun Wukong
9
0 / 5 / 0
6,494
649
6,983
12,821
9,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AresAchillesFenrirAo KuangThoth

VS

Bans
HerculesDanzaburouHeraBakasuraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 0 / 9
8,474
847
10,448
11,174
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
DaddioSkii
Charon
11
3 / 0 / 9
8,196
820
8,513
6,802
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Hunter7680
Baron Samedi
11
6 / 0 / 6
8,717
872
11,452
6,338
3,646
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
9
8.5
L
0
3
0
0
W
Charon
DaddioSkii
Charon
3
0
9
7.5
W
Baron Samedi
Hunter7680
Baron Samedi
6
0
6
9
L
Kali
Quadli
Kali
0
5
0
0
L
Sun Wukong
SunJahn
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,296
Damage
30,413
34,967
Taken
24,314
22,601
Mitigated
16,227
4,936
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,448
4,423
108
2,360
11,174
7,288
628
2,561
8,613
716
29,305
L
4,818
224
0
2,014
11,221
7,959
0
5,312
5,012
12,535
0
W
Charon
DaddioSkii
Charon
8,513
1,420
0
2,511
6,802
5,293
583
1,594
5,208
22,242
0
W
Baron Samedi
Hunter7680
Baron Samedi
11,452
1,736
1,439
2,262
6,338
3,646
333
1,064
5,274
36,391
0
L
Kali
Quadli
Kali
3,495
855
0
1,552
10,925
4,643
0
7,321
3,192
0
20,152
L
Sun Wukong
SunJahn
Sun Wukong
6,983
616
0
1,370
12,821
9,999
0
7,031
5,131
0
31,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
25,387
82
Minions Killed
116
0
Camps Cleared
0
550,347
Distance Traveled
548,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,474
847
45
5
0
189,089
0
L
Geb
6,463
646
14
1
0
172,274
0
W
Charon
8,196
820
31
3
0
187,258
0
W
Baron Samedi
8,717
872
40
4
0
172,574
0
L
Kali
6,301
630
25
3
0
180,390
0
L
Sun Wukong
6,494
649
43
4
0
197,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role