Player Matchup

Danzaburou
Danzaburou
Tails2521
Danzaburou
Level 118
God Stats
0W - 1L
1,772 SR
Queue Stats
116W - 105L
1,525 Elo+
Party 2
Thanatos
Thanatos
Vhinxin
Thanatos
Level 9
God Stats
0W - 1L
1,388 SR
Queue Stats
4W - 10L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
ZeroicSSB
Baron Samedi
Level 31
God Stats
2W - 3L
1,353 SR
Queue Stats
37W - 37L
1,484 Elo+
Party 2
Hel
Hel
dios1707
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,552 Elo+
Party 2
Thor
Thor
santym
Thor
Level 109
God Stats
1W - 2L
1,465 SR
Queue Stats
167W - 154L
1,573 Elo+
Solo
Team Averages
Level 67
1,496 SR
1,511 Elo+

VS

Team Averages
Level 115
1,533 SR
1,454 Elo+
Ix Chel
Ix Chel
A Banger Gif
Ix Chel
Level 148
God Stats
1W - 0L
1,836 SR
Queue Stats
40W - 43L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
DrierChalice68
Heimdallr
Level 123
God Stats
4W - 0L
1,796 SR
Queue Stats
68W - 73L
1,414 Elo+
Party 1
Horus
Horus
GundamDT
Horus
Level 59
God Stats
2W - 2L
1,414 SR
Queue Stats
9W - 9L
1,520 Elo+
Solo
Shiva
Shiva
KILLAGORILLA523
Shiva
Level 109
God Stats
1W - 0L
1,263 SR
Queue Stats
31W - 39L
1,447 Elo+
Party 1
Chronos
Chronos
carmine 127
Chronos
Level 134
God Stats
1W - 1L
1,356 SR
Queue Stats
63W - 67L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tails2521
Danzaburou
13
1 / 6 / 3
8,843
465
15,379
18,687
7,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Vhinxin
Thanatos
12
2 / 9 / 0
7,802
411
6,850
21,501
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ZeroicSSB
Baron Samedi
11
1 / 4 / 3
8,203
432
7,060
15,149
15,945
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
8,322
438
6,040
13,273
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
santym
Thor
14
1 / 4 / 2
8,532
449
9,642
22,365
14,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
A Banger Gif
Ix Chel
17
7 / 1 / 11
10,728
565
19,260
9,879
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
DrierChalice68
Heimdallr
16
3 / 1 / 5
10,560
556
9,496
13,231
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
GundamDT
Horus
18
7 / 0 / 9
12,227
644
20,909
18,420
18,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
3 / 3 / 8
8,994
473
9,366
18,401
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chronos
carmine 127
Chronos
16
6 / 1 / 8
10,059
529
11,066
15,069
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
6
Kills
26
26
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
A Banger Gif
Ix Chel
7
1
11
12.5
W
Heimdallr
DrierChalice68
Heimdallr
3
1
5
5.5
W
Horus
GundamDT
Horus
7
0
9
11.5
W
3
3
8
2.33
L
Danzaburou
Tails2521
Danzaburou
1
6
3
0.42
L
Thanatos
Vhinxin
Thanatos
2
9
0
0.22
L
Baron Samedi
ZeroicSSB
Baron Samedi
1
4
3
0.63
W
Chronos
carmine 127
Chronos
6
1
8
10
L
1
3
1
0.5
L
Thor
santym
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,971
Damage
70,097
90,975
Taken
75,000
51,777
Mitigated
52,628
35,037
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
A Banger Gif
Ix Chel
19,260
586
2,558
2,691
9,879
4,843
872
2,376
7,503
98,157
0
W
Heimdallr
DrierChalice68
Heimdallr
9,496
4,087
0
3,027
13,231
6,121
3,817
2,088
11,143
0
73,683
W
Horus
GundamDT
Horus
20,909
8,346
2,258
7,759
18,420
18,019
393
3,153
15,267
0
107,459
W
9,366
1,245
650
4,131
18,401
17,456
105
3,596
14,805
0
25,226
L
Danzaburou
Tails2521
Danzaburou
15,379
7,815
0
4,931
18,687
7,180
1,311
6,091
12,482
0
64,453
L
Thanatos
Vhinxin
Thanatos
6,850
2,474
0
7,405
21,501
8,904
0
8,257
13,079
0
48,701
L
Baron Samedi
ZeroicSSB
Baron Samedi
7,060
1,027
2,855
3,258
15,149
15,945
237
5,695
9,255
29,136
0
W
Chronos
carmine 127
Chronos
11,066
3,715
0
6,423
15,069
6,189
4,837
1,887
13,182
61,151
0
L
6,040
121
4,450
6,135
13,273
5,695
315
5,824
7,283
54,166
0
L
Thor
santym
Thor
9,642
1,457
0
6,003
22,365
14,053
0
4,459
17,130
0
67,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,702
Gold Earned
52,568
409
Minions Killed
519
0
Camps Cleared
0
1,881,323
Distance Traveled
1,929,353
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,728
565
133
7
0
394,554
5
W
Heimdallr
10,560
556
117
6
0
363,886
0
W
Horus
12,227
644
152
8
0
378,661
0
W
Shiva
8,994
473
15
1
0
399,780
10
L
Danzaburou
8,843
465
108
6
0
453,201
0
L
Thanatos
7,802
411
70
4
0
353,249
7
L
Baron Samedi
8,203
432
23
1
0
327,234
0
W
Chronos
10,059
529
102
5
0
392,472
6
L
Hel
8,322
438
100
5
0
408,554
0
L
Thor
8,532
449
108
6
0
339,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role