Player Matchup

Ix Chel
Ix Chel
BloodDesiple
Ix Chel
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 202L
1,650 Elo+
Party 1
Surtr
Surtr
DHG Relinquish
Surtr
Level 153
God Stats
1W - 0L
1,431 SR
Queue Stats
7W - 2L
1,836 Elo+
Party 1
Ullr
Ullr
KaOs Skoll
Ullr
Level 116
God Stats
1W - 0L
1,273 SR
Queue Stats
27W - 27L
1,554 Elo+
Party 1
Team Averages
Level 132
1,401 SR
1,680 Elo+

VS

Team Averages
Level 132
1,516 SR
1,586 Elo+
Kuzenbo
Kuzenbo
CrippledGangsta
Kuzenbo
Level 146
God Stats
5W - 5L
1,574 SR
Queue Stats
269W - 261L
1,557 Elo+
Party 2
Ix Chel
Ix Chel
HunT-Meister21
Ix Chel
Level 128
God Stats
4W - 4L
1,656 SR
Queue Stats
177W - 168L
1,559 Elo+
Party 2
Apollo
Apollo
Unluckus
Apollo
Level 121
God Stats
0W - 3L
1,318 SR
Queue Stats
40W - 26L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BloodDesiple
Ix Chel
12
3 / 1 / 3
8,198
820
9,204
6,147
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 4
7,483
748
7,033
12,966
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 4
7,780
778
7,079
8,200
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,990
699
6,471
12,047
12,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
7,472
747
8,081
5,893
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Unluckus
Apollo
10
2 / 3 / 1
7,641
764
7,632
8,259
3,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BloodDesiple
Ix Chel
3
1
3
4.5
L
0
2
3
0.75
W
1
1
4
3
L
1
1
2
2
W
2
1
4
4
L
Apollo
Unluckus
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,316
Damage
22,184
27,313
Taken
26,199
12,250
Mitigated
18,490
9,161
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BloodDesiple
Ix Chel
9,204
866
1,006
2,484
6,147
2,355
266
3,416
2,613
34,005
0
L
6,471
2,597
0
2,208
12,047
12,935
0
4,424
7,623
16,394
0
W
7,033
1,910
0
4,303
12,966
6,777
3
5,874
6,824
287
34,267
L
8,081
278
701
1,404
5,893
2,303
0
1,423
4,470
36,163
0
W
7,079
2,140
0
1,368
8,200
3,118
0
4,797
3,077
0
21,758
L
Apollo
Unluckus
Apollo
7,632
4,775
0
1,000
8,259
3,252
0
3,540
4,719
0
26,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
22,103
133
Minions Killed
116
0
Camps Cleared
0
592,090
Distance Traveled
562,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,198
820
55
6
0
209,778
0
L
Kuzenbo
6,990
699
24
2
0
203,344
0
W
Surtr
7,483
748
44
4
0
201,803
0
L
Ix Chel
7,472
747
54
5
0
194,142
0
W
Ullr
7,780
778
34
3
0
180,509
0
L
Apollo
7,641
764
38
4
0
164,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role