Player Matchup

Ares
Ares
II Miralis
Ares
Level 28
God Stats
1W - 2L
1,214 SR
Queue Stats
159W - 169L
1,473 Elo+
Party 2
Arachne
Arachne
TheDiscoGAMES
Arachne
Level 106
God Stats
5W - 4L
1,701 SR
Queue Stats
127W - 129L
1,489 Elo+
Party 4
Awilix
Awilix
VII Angelic
Awilix
Level 129
God Stats
29W - 20L
1,624 SR
Queue Stats
190W - 171L
1,470 Elo+
Party 2
Artemis
Artemis
mrbjensen
Artemis
Level 65
God Stats
2W - 8L
1,261 SR
Queue Stats
256W - 264L
1,495 Elo+
Solo
Raijin
Raijin
viciousbunny101
Raijin
Level 129
God Stats
0W - 4L
1,147 SR
Queue Stats
101W - 104L
1,499 Elo+
Party 4
Team Averages
Level 91
1,390 SR
1,485 Elo+

VS

Team Averages
Level 85
1,491 SR
1,454 Elo+
Cabrakan
Cabrakan
Arronex
Cabrakan
Level 126
God Stats
5W - 1L
1,834 SR
Queue Stats
690W - 668L
1,510 Elo+
Solo
Medusa
Medusa
Cheems FaZe
Medusa
Level 69
God Stats
12W - 13L
1,279 SR
Queue Stats
128W - 114L
1,497 Elo+
Party 1
Athena
Athena
Nugget_935
Athena
Level 37
God Stats
1W - 2L
1,230 SR
Queue Stats
44W - 63L
1,394 Elo+
Party 3
Ah Puch
Ah Puch
Simylar
Ah Puch
Level 161
God Stats
3W - 1L
1,811 SR
Queue Stats
175W - 195L
1,486 Elo+
Party 1
Scylla
Scylla
The_Regalia_X
Scylla
Level 30
God Stats
2W - 3L
1,300 SR
Queue Stats
29W - 41L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,462
415
7,781
13,563
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
12
3 / 7 / 0
7,646
425
8,209
17,490
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
1 / 0 / 2
9,253
514
9,697
13,995
10,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
mrbjensen
Artemis
12
1 / 7 / 0
7,594
422
9,857
14,091
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 2
8,832
491
6,162
11,793
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arronex
Cabrakan
16
8 / 2 / 6
9,897
550
12,730
14,664
12,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
14
4 / 1 / 1
8,558
475
8,379
12,651
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Nugget_935
Athena
14
4 / 0 / 12
9,547
530
10,428
17,317
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Simylar
Ah Puch
17
2 / 2 / 1
10,363
576
10,201
12,068
7,576
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 2 / 7
9,046
503
8,803
9,035
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
22
22
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Arronex
Cabrakan
8
2
6
5.5
W
Medusa
4
1
1
4.5
L
0
2
2
0.5
W
Athena
Nugget_935
Athena
4
0
12
10
W
Ah Puch
Simylar
Ah Puch
2
2
1
1.25
L
Arachne
3
7
0
0.43
W
4
2
7
3.75
L
Awilix
1
0
2
2
L
Artemis
mrbjensen
Artemis
1
7
0
0.14
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,706
Damage
50,541
70,932
Taken
65,735
45,409
Mitigated
46,684
11,347
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Arronex
Cabrakan
12,730
1,445
0
6,428
14,664
12,060
0
4,124
10,540
80,537
0
W
Medusa
8,379
3,630
0
1,048
12,651
6,243
581
522
12,129
0
62,558
L
7,781
640
0
2,208
13,563
16,321
0
8,023
5,484
21,968
0
W
Athena
Nugget_935
Athena
10,428
2,691
125
4,523
17,317
17,297
340
6,074
11,243
37,952
0
W
Ah Puch
Simylar
Ah Puch
10,201
969
0
7,854
12,068
7,576
308
0
12,068
95,544
0
L
Arachne
8,209
6,738
0
2,351
17,490
7,066
92
9,961
7,429
0
49,435
W
8,803
1,064
0
1,450
9,035
3,508
432
3,625
5,410
48,139
0
L
Awilix
9,697
3,182
0
5,587
13,995
10,781
0
8,249
5,736
23
78,934
L
Artemis
mrbjensen
Artemis
9,857
2,837
0
701
14,091
6,307
0
6,620
7,471
0
51,851
L
6,162
947
0
500
11,793
4,934
318
8,733
2,650
62,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,787
Gold Earned
47,411
407
Minions Killed
496
0
Camps Cleared
0
1,646,965
Distance Traveled
1,684,610
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,897
550
123
7
0
336,803
0
W
Medusa
8,558
475
88
5
0
327,944
0
L
Ares
7,462
415
27
2
0
351,284
2
W
Athena
9,547
530
38
2
0
361,531
6
W
Ah Puch
10,363
576
149
8
0
332,970
2
L
Arachne
7,646
425
59
3
0
362,613
0
W
Scylla
9,046
503
98
5
0
325,362
0
L
Awilix
9,253
514
139
8
0
378,933
3
L
Artemis
7,594
422
76
4
0
281,915
0
L
Raijin
8,832
491
106
6
0
272,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role