Player Matchup

Izanami
Izanami
Silver III
DingOhh
Izanami
Silver III
Level 47
God Stats
1W - 2L
1,263 SR
Queue Stats
115W - 110L
1,093 MMR
Party 3
Arachne
Arachne
Silver III
Hawainese
Arachne
Silver III
Level 87
God Stats
3W - 0L
1,792 SR
Queue Stats
39W - 49L
1,247 MMR
Party 1
He Bo
He Bo
Gold IV
Hawazian
He Bo
Gold IV
Level 121
God Stats
5W - 5L
1,653 SR
Queue Stats
68W - 67L
1,376 MMR
Party 1
Khepri
Khepri
Gold V
S205197916
Khepri
Gold V
Level 148
God Stats
187W - 189L
1,475 SR
Queue Stats
366W - 367L
1,301 MMR
Solo
Anhur
Anhur
Bronze III
SungJinnwoo
Anhur
Bronze III
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 13L
1,500 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,537 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 179
1,456 SR
1,303 MMR
Shiva
Shiva
Silver I
AlucardTps
Shiva
Silver I
Level 201
God Stats
2W - 9L
1,404 SR
Queue Stats
222W - 235L
1,303 MMR
Solo
Scylla
Scylla
Silver IV
CaptCaden
Scylla
Silver IV
Level 118
God Stats
0W - 1L
1,489 SR
Queue Stats
6W - 13L
1,333 MMR
Party 2
Ganesha
Ganesha
Silver I
Herix_x
Ganesha
Silver I
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 188L
1,284 MMR
Solo
Ne Zha
Ne Zha
Silver I
HighkeyDeadly
Ne Zha
Silver I
Level 178
God Stats
5W - 15L
1,363 SR
Queue Stats
130W - 147L
1,290 MMR
Party 2
Ishtar
Ishtar
Silver I
YoThtzTR4G1C
Ishtar
Silver I
Level 247
God Stats
24W - 17L
1,526 SR
Queue Stats
591W - 613L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DingOhh
Izanami
14
4 / 0 / 2
8,271
551
9,884
9,512
3,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Hawainese
Arachne
13
4 / 3 / 4
8,257
550
10,357
13,773
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Hawazian
He Bo
14
4 / 2 / 3
8,646
576
6,695
8,777
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
S205197916
Khepri
13
1 / 0 / 6
8,015
534
4,163
10,237
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
10 / 2 / 2
10,699
713
17,420
15,098
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetDanzaburouThanatos

VS

Bans
Morgan Le FayCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 7 / 0
7,764
518
8,885
16,692
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
CaptCaden
Scylla
13
2 / 3 / 2
7,706
514
5,543
9,001
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Herix_x
Ganesha
10
0 / 4 / 0
6,583
439
5,073
18,041
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 1
8,060
537
6,609
13,576
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
11
0 / 4 / 0
6,958
464
8,183
13,167
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
23
Kills
7
7
Deaths
23
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
7
0
0.14
L
Scylla
CaptCaden
Scylla
2
3
2
1
W
Izanami
DingOhh
Izanami
4
0
2
5
W
Arachne
Hawainese
Arachne
4
3
4
2
W
He Bo
Hawazian
He Bo
4
2
3
2.75
L
Ganesha
Herix_x
Ganesha
0
4
0
0
L
4
5
1
0.9
W
Khepri
S205197916
Khepri
1
0
6
4
W
10
2
2
5.5
L
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
34,293
57,397
Taken
70,477
27,785
Mitigated
36,596
19,602
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
8,885
1,391
88
2,654
16,692
8,567
185
0
16,692
0
64,093
L
Scylla
CaptCaden
Scylla
5,543
391
0
1,263
9,001
3,076
0
3,273
5,374
60,079
0
W
Izanami
DingOhh
Izanami
9,884
7,383
0
4,743
9,512
3,809
222
1,573
7,939
0
76,709
W
Arachne
Hawainese
Arachne
10,357
8,543
0
3,173
13,773
5,666
62
3,418
10,355
0
54,734
W
He Bo
Hawazian
He Bo
6,695
276
0
878
8,777
3,133
133
3,207
5,570
53,811
0
L
Ganesha
Herix_x
Ganesha
5,073
397
208
3,645
18,041
14,492
0
3,871
13,998
27,053
0
L
6,609
1,316
0
4,113
13,576
6,153
538
1,361
12,075
0
61,283
W
Khepri
S205197916
Khepri
4,163
513
226
2,805
10,237
9,704
0
2,955
7,282
25,541
0
W
17,420
11,708
0
7,777
15,098
5,473
765
262
14,836
0
85,213
L
Ishtar
8,183
5,146
0
3,134
13,167
4,308
0
1,687
11,480
0
58,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
37,071
423
Minions Killed
419
0
Camps Cleared
0
1,478,069
Distance Traveled
1,503,814
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,764
518
95
6
0
292,076
4
L
Scylla
7,706
514
113
8
0
307,584
0
W
Izanami
8,271
551
117
8
0
283,636
4
W
Arachne
8,257
550
60
4
0
357,363
2
W
He Bo
8,646
576
106
7
0
299,663
4
L
Ganesha
6,583
439
8
1
0
311,196
4
L
Ne Zha
8,060
537
86
6
0
327,966
3
W
Khepri
8,015
534
24
2
0
261,418
7
W
Anhur
10,699
713
116
8
0
275,989
1
L
Ishtar
6,958
464
117
8
0
264,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role