Player Matchup

Anubis
Anubis
ADirtyReaper
Anubis
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
21W - 36L
1,326 Elo+
Party 1
Nox
Nox
Deathjunkie
Nox
Level 148
God Stats
16W - 28L
1,408 SR
Queue Stats
426W - 428L
1,511 Elo+
Party 3
Kuzenbo
Kuzenbo
Dwebby077
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,354 Elo+
Party 1
Zhong Kui
Zhong Kui
JAMES-UCH1HA
Zhong Kui
Level 110
God Stats
0W - 2L
1,244 SR
Queue Stats
39W - 52L
1,436 Elo+
Solo
Chang'e
Chang'e
Thorganiz
Chang'e
Level 125
God Stats
4W - 4L
1,328 SR
Queue Stats
275W - 269L
1,509 Elo+
Party 3
Team Averages
Level 104
1,348 SR
1,427 Elo+

VS

Team Averages
Level 99
1,499 SR
1,380 Elo+
Hercules
Hercules
Dannym23
Hercules
Level 88
God Stats
3W - 2L
1,630 SR
Queue Stats
70W - 71L
1,511 Elo+
Party 2
Ra
Ra
Kutya
Ra
Level 138
God Stats
2W - 0L
1,787 SR
Queue Stats
46W - 58L
1,199 Elo+
Party 4
Amaterasu
Amaterasu
MOS_DOPE__
Amaterasu
Level 63
God Stats
1W - 0L
1,329 SR
Queue Stats
261W - 270L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
Macska
Baba Yaga
Level 100
God Stats
1W - 1L
1,215 SR
Queue Stats
88W - 98L
1,304 Elo+
Party 4
Skadi
Skadi
RubinMehehaw
Skadi
Level 105
God Stats
3W - 0L
1,532 SR
Queue Stats
100W - 91L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 5 / 5
12,641
744
19,446
19,898
12,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 7
12,353
727
19,937
10,985
6,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Dwebby077
Kuzenbo
18
0 / 6 / 9
10,241
602
9,881
21,990
26,583
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
JAMES-UCH1HA
Zhong Kui
5
0 / 0 / 0
7,536
443
0
0
0
Chang'e
Thorganiz
Chang'e
17
3 / 5 / 4
9,944
585
6,914
21,970
9,833
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dannym23
Hercules
20
6 / 2 / 10
13,006
765
15,678
24,794
27,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
17
1 / 2 / 9
11,183
658
6,367
9,282
9,713
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MOS_DOPE__
Amaterasu
15
2 / 6 / 6
10,335
608
9,778
19,899
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Macska
Baba Yaga
20
3 / 3 / 13
12,231
719
9,956
11,842
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 2 / 9
13,522
795
25,466
13,132
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
14
Kills
19
19
Deaths
15
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
5
5
1.7
W
Hercules
Dannym23
Hercules
6
2
10
5.5
L
5
3
7
2.83
L
Kuzenbo
Dwebby077
Kuzenbo
0
6
9
0.75
L
Zhong Kui
JAMES-UCH1HA
Zhong Kui
0
0
0
0
W
Ra
1
2
9
2.75
W
Amaterasu
MOS_DOPE__
Amaterasu
2
6
6
0.83
W
Baba Yaga
Macska
Baba Yaga
3
3
13
3.17
W
7
2
9
5.75
L
Chang'e
Thorganiz
Chang'e
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,178
Damage
67,245
74,843
Taken
78,949
55,500
Mitigated
68,050
30,990
Healing
33,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
19,446
719
1,201
5,445
19,898
12,551
0
3,445
16,005
54,372
0
W
Hercules
Dannym23
Hercules
15,678
3,429
625
9,846
24,794
27,927
511
18,923
5,871
0
32,269
L
19,937
1,669
1,650
1,130
10,985
6,533
1,104
1,919
8,927
41,659
0
L
Kuzenbo
Dwebby077
Kuzenbo
9,881
2,767
1,258
3,493
21,990
26,583
282
4,339
17,202
17,996
0
L
Zhong Kui
JAMES-UCH1HA
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Ra
6,367
482
4,864
3,311
9,282
9,713
1,847
5,107
4,175
27,737
0
W
Amaterasu
MOS_DOPE__
Amaterasu
9,778
3,255
449
2,874
19,899
18,960
749
14,140
5,759
0
13,560
W
Baba Yaga
Macska
Baba Yaga
9,956
1,216
1,045
2,834
11,842
5,460
1,894
8,758
3,084
34,217
0
W
25,466
10,794
2,837
4,501
13,132
5,990
3,847
9,250
3,882
0
61,046
L
Chang'e
Thorganiz
Chang'e
6,914
1,212
8,049
8,764
21,970
9,833
163
6,181
15,342
15,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,715
Gold Earned
60,277
151
Minions Killed
210
0
Camps Cleared
0
1,030,700
Distance Traveled
1,478,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,641
744
74
4
0
254,003
0
W
Hercules
13,006
765
41
2
0
312,278
0
L
Nox
12,353
727
56
3
0
294,278
0
L
Kuzenbo
10,241
602
11
1
0
258,932
0
L
Zhong Kui
7,536
443
0
0
0
0
0
W
Ra
11,183
658
48
3
0
261,993
0
W
Amaterasu
10,335
608
10
1
0
328,769
0
W
Baba Yaga
12,231
719
51
3
0
286,628
0
W
Skadi
13,522
795
60
4
0
288,988
0
L
Chang'e
9,944
585
10
1
0
223,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role