Player Matchup

Hachiman
Hachiman
DadBodThor19
Hachiman
Level 107
God Stats
2W - 3L
1,311 SR
Queue Stats
62W - 57L
1,495 Elo+
Solo
Mercury
Mercury
RelaxxBev
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Chiron
Chiron
Tommydaflexerr
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Sobek
Sobek
devdev88
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Ra
Ra
dhkcoach
Ra
Level 156
God Stats
2W - 10L
1,187 SR
Queue Stats
561W - 571L
1,504 Elo+
Solo
Team Averages
Level 76
1,400 SR
1,353 Elo+

VS

Team Averages
Level 116
1,566 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CursiveLines
Xbalanque
Level 90
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 84L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Mulligan2
Heimdallr
Level 157
God Stats
2W - 0L
1,718 SR
Queue Stats
29W - 33L
1,410 Elo+
Solo
Martichoras
Martichoras
SN Bassman
Martichoras
Level 98
God Stats
5W - 0L
1,864 SR
Queue Stats
289W - 295L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
adriandark1900
Guan Yu
Level 140
God Stats
2W - 2L
1,250 SR
Queue Stats
467W - 474L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DadBodThor19
Hachiman
20
7 / 1 / 7
11,080
739
19,405
14,237
6,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
RelaxxBev
Mercury
8
0 / 4 / 1
7,016
468
1,985
5,909
1,670
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 8
9,328
622
16,033
13,664
5,554
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
devdev88
Sobek
14
2 / 8 / 6
9,137
609
2,847
18,171
12,197
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 3 / 9
10,974
732
17,736
16,685
9,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 3 / 12
11,297
753
16,224
18,407
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
CursiveLines
Xbalanque
19
2 / 3 / 14
11,063
738
7,160
11,942
6,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Mulligan2
Heimdallr
19
5 / 2 / 14
11,400
760
12,324
17,894
9,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
SN Bassman
Martichoras
19
7 / 2 / 10
12,017
801
21,851
13,734
7,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 7 / 14
10,315
688
4,857
21,050
16,813
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
16
Kills
21
21
Deaths
17
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
12
3.67
W
Xbalanque
CursiveLines
Xbalanque
2
3
14
3
L
Hachiman
DadBodThor19
Hachiman
7
1
7
10.5
W
Heimdallr
Mulligan2
Heimdallr
5
2
14
6
L
Mercury
RelaxxBev
Mercury
0
4
1
0.13
W
Martichoras
SN Bassman
Martichoras
7
2
10
6
L
3
5
8
1.4
W
2
7
14
1.29
L
Sobek
devdev88
Sobek
2
8
6
0.63
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,006
Damage
62,416
68,666
Taken
83,027
35,697
Mitigated
49,592
27,412
Healing
33,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,224
1,443
1,472
6,340
18,407
9,010
226
4,129
14,079
0
37,666
W
Xbalanque
CursiveLines
Xbalanque
7,160
4,484
531
1,412
11,942
6,699
2,720
2,794
8,966
0
20,871
L
Hachiman
DadBodThor19
Hachiman
19,405
6,809
957
3,721
14,237
6,602
0
0
14,237
0
35,691
W
Heimdallr
Mulligan2
Heimdallr
12,324
4,445
717
5,544
17,894
9,516
1,787
5,069
12,715
0
25,008
L
Mercury
RelaxxBev
Mercury
1,985
1,003
0
0
5,909
1,670
0
0
5,909
0
3,264
W
Martichoras
SN Bassman
Martichoras
21,851
5,848
2,032
4,732
13,734
7,554
2,391
2,721
11,013
0
52,316
L
16,033
4,627
1,111
1,497
13,664
5,554
0
0
13,570
0
28,238
W
4,857
580
6,882
3,821
21,050
16,813
991
5,024
15,671
0
11,140
L
Sobek
devdev88
Sobek
2,847
202
244
789
18,171
12,197
0
0
18,171
7,998
0
L
17,736
1,288
10,573
8,520
16,685
9,674
0
0
16,685
46,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,535
Gold Earned
56,092
136
Minions Killed
173
0
Camps Cleared
0
1,225,856
Distance Traveled
1,360,243
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,297
753
48
3
0
297,063
0
W
Xbalanque
11,063
738
30
2
0
254,108
0
L
Hachiman
11,080
739
36
2
0
343,165
0
W
Heimdallr
11,400
760
24
2
0
274,437
0
L
Mercury
7,016
468
1
0
0
131,347
0
W
Martichoras
12,017
801
60
4
0
262,725
0
L
Chiron
9,328
622
27
2
0
210,142
0
W
Guan Yu
10,315
688
11
1
0
271,910
0
L
Sobek
9,137
609
9
1
0
252,238
0
L
Ra
10,974
732
63
4
0
288,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role