Player Matchup

Awilix
Awilix
BlackMay19
Awilix
Level 65
God Stats
0W - 1L
1,242 SR
Queue Stats
51W - 52L
1,438 Elo+
Solo
Fenrir
Fenrir
Cbin420
Fenrir
Level 67
God Stats
0W - 1L
1,183 SR
Queue Stats
45W - 43L
1,496 Elo+
Solo
Odin
Odin
ForbbidenTSB
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,205 Elo+
Solo
Bellona
Bellona
Punisher265
Bellona
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 176L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
ahugo17
Ao Kuang
Level 119
God Stats
7W - 6L
1,522 SR
Queue Stats
136W - 173L
1,405 Elo+
Solo
Team Averages
Level 84
1,389 SR
1,398 Elo+

VS

Team Averages
Level 96
1,495 SR
1,432 Elo+
Athena
Athena
A573R
Athena
Level 89
God Stats
9W - 5L
1,392 SR
Queue Stats
471W - 490L
1,441 Elo+
Solo
He Bo
He Bo
InYaOleLah
He Bo
Level 66
God Stats
4W - 4L
1,524 SR
Queue Stats
164W - 173L
1,396 Elo+
Party 1
Anhur
Anhur
antoniobernard27
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Discordia
Discordia
curly_zero
Discordia
Level 114
God Stats
3W - 1L
1,612 SR
Queue Stats
129W - 120L
1,399 Elo+
Party 1
Achilles
Achilles
josses2
Achilles
Level 148
God Stats
8W - 5L
1,448 SR
Queue Stats
489W - 487L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BlackMay19
Awilix
16
3 / 10 / 6
9,467
631
7,079
19,513
8,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Cbin420
Fenrir
15
2 / 10 / 7
9,369
625
7,639
17,759
17,234
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
6,758
451
566
4,372
3,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Punisher265
Bellona
20
11 / 5 / 6
12,972
865
16,267
21,643
21,439
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
ahugo17
Ao Kuang
18
6 / 7 / 8
10,963
731
15,089
19,062
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A573R
Athena
20
4 / 4 / 27
11,845
790
7,765
23,404
27,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
18
6 / 7 / 16
11,598
773
13,903
12,963
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 17
11,727
782
13,054
13,291
6,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
curly_zero
Discordia
18
10 / 4 / 18
11,857
790
18,808
10,448
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
josses2
Achilles
19
11 / 4 / 15
12,685
846
16,447
19,304
21,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
128
22
Kills
35
35
Deaths
24
27
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Athena
A573R
Athena
4
4
27
4.38
L
Awilix
BlackMay19
Awilix
3
10
6
0.6
L
Fenrir
Cbin420
Fenrir
2
10
7
0.55
L
0
3
0
0
W
He Bo
6
7
16
2
L
Bellona
Punisher265
Bellona
11
5
6
2.8
L
Ao Kuang
ahugo17
Ao Kuang
6
7
8
1.43
W
4
5
17
2.5
W
Discordia
curly_zero
Discordia
10
4
18
4.75
W
Achilles
josses2
Achilles
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
69,977
82,349
Taken
79,410
65,697
Mitigated
67,109
16,554
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
A573R
Athena
7,765
1,903
1,230
4,258
23,404
27,254
618
6,721
15,659
25,350
0
L
Awilix
BlackMay19
Awilix
7,079
1,319
392
1,315
19,513
8,861
0
11,688
7,825
0
15,585
L
Fenrir
Cbin420
Fenrir
7,639
1,443
341
1,029
17,759
17,234
0
9,125
8,634
0
16,082
L
566
30
120
278
4,372
3,022
0
2,377
1,995
0
1,085
W
He Bo
13,903
1,031
1,225
242
12,963
6,400
1,381
2,263
10,490
24,519
0
L
Bellona
Punisher265
Bellona
16,267
3,104
656
7,583
21,643
21,439
0
8,400
13,243
0
38,660
L
Ao Kuang
ahugo17
Ao Kuang
15,089
3,758
240
4,600
19,062
15,141
0
8,886
10,176
21,762
0
W
13,054
7,212
631
2,046
13,291
6,910
1,269
1,073
11,768
0
29,185
W
Discordia
curly_zero
Discordia
18,808
1,535
459
1,002
10,448
5,357
1,847
2,671
7,359
35,895
0
W
Achilles
josses2
Achilles
16,447
4,683
626
2,500
19,304
21,188
3,025
1,197
16,249
0
26,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
59,712
102
Minions Killed
145
0
Camps Cleared
0
1,016,818
Distance Traveled
1,343,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,845
790
29
2
0
290,845
0
L
Awilix
9,467
631
21
1
0
245,669
0
L
Fenrir
9,369
625
14
1
0
217,471
0
L
Odin
6,758
451
0
0
0
37,056
0
W
He Bo
11,598
773
24
2
0
250,973
0
L
Bellona
12,972
865
53
4
0
282,607
0
L
Ao Kuang
10,963
731
14
1
0
234,015
0
W
Anhur
11,727
782
36
2
0
250,645
0
W
Discordia
11,857
790
24
2
0
257,553
0
W
Achilles
12,685
846
32
2
0
293,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role