Player Matchup

Fenrir
Fenrir
R1ZMA-
Fenrir
Level 152
God Stats
1W - 0L
1,406 SR
Queue Stats
5W - 2L
1,762 Elo+
Party 2
Zhong Kui
Zhong Kui
Ryb0
Zhong Kui
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,672 Elo+
Party 2
Xbalanque
Xbalanque
YoungBarnabas
Xbalanque
Level 27
God Stats
6W - 1L
1,841 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 2
Team Averages
Level 85
1,582 SR
1,663 Elo+

VS

Team Averages
Level 81
1,618 SR
1,641 Elo+
Chronos
Chronos
BLAIN TRAlN
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Mariijxana
Danzaburou
Level 50
God Stats
42W - 19L
1,696 SR
Queue Stats
56W - 42L
1,656 Elo+
Party 1
Ymir
Ymir
luvdarla
Ymir
Level 45
God Stats
7W - 5L
1,657 SR
Queue Stats
229W - 213L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
R1ZMA-
Fenrir
15
6 / 3 / 13
11,568
890
13,943
13,611
14,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Ryb0
Zhong Kui
14
6 / 2 / 12
11,858
912
16,557
10,658
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
YoungBarnabas
Xbalanque
12
8 / 5 / 7
11,006
847
9,557
10,565
4,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BLAIN TRAlN
Chronos
13
0 / 7 / 7
9,893
761
7,586
16,515
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Mariijxana
Danzaburou
13
5 / 8 / 2
11,051
850
9,734
15,799
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
4 / 5 / 3
9,968
767
6,094
14,622
15,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
9
10
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
BLAIN TRAlN
Chronos
0
7
7
0.5
L
Danzaburou
Mariijxana
Danzaburou
5
8
2
0.75
W
Fenrir
R1ZMA-
Fenrir
6
3
13
4.17
W
Zhong Kui
Ryb0
Zhong Kui
6
2
12
6
W
Xbalanque
YoungBarnabas
Xbalanque
8
5
7
2.3
L
Ymir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
23,414
34,834
Taken
46,936
26,052
Mitigated
27,845
9,136
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BLAIN TRAlN
Chronos
7,586
2,334
0
1,137
16,515
5,952
0
6,132
10,383
42,777
1,173
L
Danzaburou
Mariijxana
Danzaburou
9,734
5,920
0
2,704
15,799
6,407
150
4,957
10,842
0
31,368
W
Fenrir
R1ZMA-
Fenrir
13,943
2,422
0
2,812
13,611
14,327
1,082
4,192
9,185
1,023
30,593
W
Zhong Kui
Ryb0
Zhong Kui
16,557
1,621
0
3,927
10,658
7,251
1,284
5,665
4,729
51,495
0
W
Xbalanque
YoungBarnabas
Xbalanque
9,557
4,007
0
2,397
10,565
4,474
1,152
3,758
6,641
0
46,506
L
Ymir
6,094
1,055
397
360
14,622
15,486
0
6,174
8,448
15,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
30,912
130
Minions Killed
133
0
Camps Cleared
0
654,457
Distance Traveled
592,161
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,893
761
78
6
0
196,304
2
L
Danzaburou
11,051
850
38
3
0
185,753
7
W
Fenrir
11,568
890
20
2
0
226,062
2
W
Zhong Kui
11,858
912
60
5
0
232,730
0
W
Xbalanque
11,006
847
50
4
0
195,665
0
L
Ymir
9,968
767
17
1
0
210,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role