Player Matchup

Loki
Loki
BackDoorHunter
Loki
Level 104
God Stats
3W - 1L
1,432 SR
Queue Stats
77W - 78L
1,449 Elo+
Party 1
Anhur
Anhur
Kingof1tap
Anhur
Level 108
God Stats
2W - 3L
1,325 SR
Queue Stats
68W - 66L
1,443 Elo+
Party 1
Khepri
Khepri
NyctaTheos88
Khepri
Level 22
God Stats
3W - 1L
1,608 SR
Queue Stats
25W - 32L
1,380 Elo+
Party 1
Eset
Eset
Roakami
Eset
Level 122
God Stats
2W - 0L
1,611 SR
Queue Stats
39W - 39L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
THIRST_XxSWEATxX
Ne Zha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 49L
1,429 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,432 Elo+

VS

Team Averages
Level 112
1,546 SR
1,407 Elo+
Eset
Eset
AuzzyEsquire
Eset
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,457 Elo+
Solo
Tiamat
Tiamat
Bruwar
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
BunnySprinkles
Nu Wa
Level 128
God Stats
2W - 1L
1,721 SR
Queue Stats
101W - 118L
1,429 Elo+
Solo
Agni
Agni
GreatPretender
Agni
Level 117
God Stats
2W - 4L
1,510 SR
Queue Stats
94W - 96L
1,399 Elo+
Party 2
Serqet
Serqet
temp-152256
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
7,454
828
3,765
5,436
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
7 / 2 / 6
8,732
970
7,951
8,929
4,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
13
0 / 1 / 4
7,762
862
1,986
9,093
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
Roakami
Eset
14
4 / 2 / 9
8,288
921
10,262
6,498
4,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 5
8,279
920
7,384
6,221
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,603
623
2,414
3,493
908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Bruwar
Tiamat
13
1 / 4 / 4
7,264
807
4,208
6,704
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
7,359
818
8,331
7,724
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
7,309
812
5,283
6,949
2,634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
13
2 / 3 / 1
7,057
784
3,506
8,610
8,982
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
17
Kills
6
6
Deaths
17
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
0
10
6
L
Tiamat
Bruwar
Tiamat
1
4
4
0.75
L
2
3
3
1.17
L
1
4
3
0.63
W
Anhur
7
2
6
5
W
Khepri
0
1
4
2
W
Eset
Roakami
Eset
4
2
9
4.25
W
5
1
5
7.5
L
Serqet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
23,742
36,177
Taken
33,480
24,143
Mitigated
18,007
13,202
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,414
285
0
210
3,493
908
0
741
2,752
3,528
0
W
3,765
487
941
1,256
5,436
2,827
370
3,254
2,182
0
12,036
L
Tiamat
Bruwar
Tiamat
4,208
378
263
681
6,704
2,642
0
2,725
3,979
9,679
0
L
8,331
2,353
547
1,942
7,724
2,841
0
2,259
5,465
15,739
0
L
5,283
169
164
212
6,949
2,634
0
3,280
3,669
19,852
0
W
Anhur
7,951
3,326
1,192
2,053
8,929
4,472
1,042
5,075
3,656
0
21,312
W
Khepri
1,986
43
511
1,930
9,093
8,704
37
4,216
4,686
8,558
0
W
Eset
Roakami
Eset
10,262
752
1,435
1,419
6,498
4,691
140
3,723
2,659
30,274
0
W
7,384
1,534
858
1,607
6,221
3,449
432
3,968
2,253
0
16,814
L
Serqet
3,506
462
912
1,056
8,610
8,982
0
3,243
5,367
0
5,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
34,592
129
Minions Killed
61
0
Camps Cleared
0
902,520
Distance Traveled
670,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,603
623
0
0
0
87,073
0
W
Loki
7,454
828
12
1
0
174,114
0
L
Tiamat
7,264
807
8
1
0
156,243
0
L
Nu Wa
7,359
818
13
1
0
164,359
0
L
Agni
7,309
812
37
4
0
133,818
0
W
Anhur
8,732
970
24
3
0
170,205
0
W
Khepri
7,762
862
21
2
0
215,779
0
W
Eset
8,288
921
41
5
0
159,876
0
W
Ne Zha
8,279
920
31
3
0
182,546
0
L
Serqet
7,057
784
3
0
0
129,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role