Player Matchup

Pele
Pele
Dead-Love-Sad
Pele
Level 94
God Stats
3W - 7L
1,209 SR
Queue Stats
227W - 220L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrabTheToolie-
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,407 Elo+
Party 3
Xbalanque
Xbalanque
JamaicanSauce
Xbalanque
Level 65
God Stats
1W - 4L
1,244 SR
Queue Stats
34W - 52L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
Pbflam
Baron Samedi
Level 59
God Stats
7W - 5L
1,691 SR
Queue Stats
134W - 147L
1,501 Elo+
Party 3
Bakasura
Bakasura
ZRaptorX99
Bakasura
Level 125
God Stats
0W - 5L
1,195 SR
Queue Stats
398W - 374L
1,538 Elo+
Solo
Team Averages
Level 90
1,368 SR
1,470 Elo+

VS

Team Averages
Level 98
1,612 SR
1,455 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CasualSweat17
Arachne
Level 148
God Stats
11W - 6L
1,852 SR
Queue Stats
461W - 405L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
WarmGlassOf
Baron Samedi
Level 107
God Stats
4W - 1L
1,881 SR
Queue Stats
191W - 167L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
ssxrry-
Xing Tian
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 131L
1,545 Elo+
Party 2
Ares
Ares
xXAqua-PeEpEeXx
Ares
Level 26
God Stats
15W - 17L
1,330 SR
Queue Stats
17W - 26L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,621
544
6,496
11,579
7,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
GrabTheToolie-
Kumbhakarna
11
3 / 2 / 1
6,521
466
3,221
10,895
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
JamaicanSauce
Xbalanque
12
1 / 3 / 3
6,975
498
9,084
10,169
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Pbflam
Baron Samedi
12
0 / 5 / 1
6,709
479
4,277
9,894
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
ZRaptorX99
Bakasura
11
0 / 3 / 1
6,654
475
5,438
14,818
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 1 / 3
7,690
549
8,516
8,526
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
6 / 0 / 3
8,782
627
10,291
12,698
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WarmGlassOf
Baron Samedi
15
6 / 0 / 4
9,002
643
7,703
7,550
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
ssxrry-
Xing Tian
13
1 / 2 / 3
7,747
553
4,878
9,837
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 2
7,259
519
4,603
10,082
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
3
3.5
W
Arachne
6
0
3
7.5
L
2
4
0
0.5
L
Kumbhakarna
GrabTheToolie-
Kumbhakarna
3
2
1
1.75
L
Xbalanque
JamaicanSauce
Xbalanque
1
3
3
0.83
L
Baron Samedi
Pbflam
Baron Samedi
0
5
1
0.1
W
Baron Samedi
WarmGlassOf
Baron Samedi
6
0
4
8
L
Bakasura
ZRaptorX99
Bakasura
0
3
1
0.17
W
Xing Tian
ssxrry-
Xing Tian
1
2
3
1.25
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,516
Damage
35,991
57,355
Taken
48,693
30,575
Mitigated
27,527
18,331
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,516
5,477
0
3,692
8,526
3,213
26
616
7,567
0
68,522
W
Arachne
10,291
5,681
0
9,368
12,698
6,031
0
1,471
10,233
0
81,409
L
6,496
1,460
0
3,801
11,579
7,586
0
3,892
7,267
0
50,205
L
Kumbhakarna
GrabTheToolie-
Kumbhakarna
3,221
379
0
2,180
10,895
8,708
0
2,204
8,691
24,947
0
L
Xbalanque
JamaicanSauce
Xbalanque
9,084
3,915
0
3,375
10,169
3,512
642
2,203
7,966
0
54,797
L
Baron Samedi
Pbflam
Baron Samedi
4,277
156
0
1,905
9,894
4,120
0
5,419
4,427
46,797
0
W
Baron Samedi
WarmGlassOf
Baron Samedi
7,703
428
321
2,973
7,550
3,948
280
3,044
4,074
63,116
0
L
Bakasura
ZRaptorX99
Bakasura
5,438
3,570
0
7,070
14,818
6,649
0
2,950
11,820
0
39,531
W
Xing Tian
ssxrry-
Xing Tian
4,878
364
0
1,183
9,837
5,605
455
75
9,684
43,496
0
W
4,603
67
0
755
10,082
8,730
0
1,323
8,182
26,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
40,480
402
Minions Killed
468
0
Camps Cleared
0
1,333,681
Distance Traveled
1,479,852
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,690
549
120
9
0
272,202
3
W
Arachne
8,782
627
113
8
0
355,904
0
L
Pele
7,621
544
94
7
0
253,509
2
L
Kumbhakarna
6,521
466
36
3
0
287,036
5
L
Xbalanque
6,975
498
93
7
0
222,764
1
L
Baron Samedi
6,709
479
89
6
0
252,853
0
W
Baron Samedi
9,002
643
109
8
0
282,781
1
L
Bakasura
6,654
475
90
6
0
317,519
7
W
Xing Tian
7,747
553
86
6
0
268,456
4
W
Ares
7,259
519
40
3
0
300,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role