Player Matchup

Agni
Agni
QF Bandit
Agni
Level 100
God Stats
1W - 1L
1,322 SR
Queue Stats
5W - 8L
1,413 Elo+
Party 1
Sol
Sol
SuddenlyChilll
Sol
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 89L
1,383 Elo+
Party 1
Surtr
Surtr
xxGetsugaTensho
Surtr
Level 15
God Stats
6W - 6L
1,241 SR
Queue Stats
43W - 60L
1,320 Elo+
Party 1
Team Averages
Level 57
1,354 SR
1,372 Elo+

VS

Team Averages
Level 43
1,347 SR
1,397 Elo+
Neith
Neith
Hortma97
Neith
Level 50
God Stats
1W - 1L
1,356 SR
Queue Stats
27W - 37L
1,418 Elo+
Solo
Achilles
Achilles
manitas420
Achilles
Level 61
God Stats
3W - 8L
1,297 SR
Queue Stats
229W - 251L
1,376 Elo+
Party 2
Arachne
Arachne
the mocking
Arachne
Level 18
God Stats
30W - 14L
1,389 SR
Queue Stats
60W - 60L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 0 / 7
8,665
867
10,550
3,330
1,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 0 / 3
9,545
955
8,883
5,963
1,903
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 8
7,770
777
2,751
6,977
3,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hortma97
Neith
10
0 / 4 / 2
7,443
744
4,495
7,382
2,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
manitas420
Achilles
11
2 / 1 / 0
7,589
759
3,210
8,316
7,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
the mocking
Arachne
9
0 / 6 / 0
6,820
682
2,951
12,640
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Hortma97
Neith
0
4
2
0.25
W
Agni
3
0
7
6.5
W
8
0
3
9.5
L
Achilles
manitas420
Achilles
2
1
0
2
L
Arachne
the mocking
Arachne
0
6
0
0
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
10,656
16,270
Taken
28,338
6,594
Mitigated
16,802
5,549
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Hortma97
Neith
4,495
1,802
0
1,219
7,382
2,960
0
5,104
2,278
0
31,432
W
Agni
10,550
1,001
0
787
3,330
1,175
597
50
3,245
42,059
0
W
8,883
4,067
0
3,462
5,963
1,903
1,878
177
5,707
35,263
0
L
Achilles
manitas420
Achilles
3,210
652
0
763
8,316
7,518
0
4,533
3,783
0
16,852
L
Arachne
the mocking
Arachne
2,951
2,418
0
595
12,640
6,324
0
10,336
2,304
0
19,799
W
2,751
1,668
0
1,300
6,977
3,516
626
131
6,771
179
10,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
21,852
135
Minions Killed
102
0
Camps Cleared
0
563,046
Distance Traveled
529,513
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,443
744
48
5
0
165,438
0
W
Agni
8,665
867
57
6
0
198,070
0
W
Sol
9,545
955
62
6
0
186,237
1
L
Achilles
7,589
759
16
2
0
179,857
0
L
Arachne
6,820
682
38
4
0
184,218
0
W
Surtr
7,770
777
16
2
0
178,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role