Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BurdTurglar8443
Ne Zha
Level 129
God Stats
8W - 5L
1,483 SR
Queue Stats
91W - 93L
1,508 Elo+
Party 2
Discordia
Discordia
CloakedStoner
Discordia
Level 126
God Stats
1W - 1L
1,311 SR
Queue Stats
95W - 104L
1,424 Elo+
Party 2
Khepri
Khepri
LaughingSatan
Khepri
Level 159
God Stats
11W - 13L
1,514 SR
Queue Stats
491W - 516L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
MultiPass7288
Kuzenbo
Level 159
God Stats
12W - 7L
1,681 SR
Queue Stats
506W - 514L
1,558 Elo+
Party 2
Team Averages
Level 146
1,498 SR
1,499 Elo+

VS

Team Averages
Level 146
1,522 SR
1,489 Elo+
Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DividedAlliance
Merlin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 57L
1,565 Elo+
Solo
Thoth
Thoth
SqUiRt SSK
Thoth
Level 157
God Stats
5W - 2L
1,818 SR
Queue Stats
99W - 113L
1,399 Elo+
Solo
Yu Huang
Yu Huang
Wolziel_Alucard
Yu Huang
Level 156
God Stats
6W - 13L
1,294 SR
Queue Stats
857W - 883L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 1 / 3
8,969
997
10,080
8,698
8,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 1 / 7
8,577
953
9,865
7,709
7,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
CloakedStoner
Discordia
12
1 / 2 / 7
7,248
805
4,187
4,986
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 7
7,165
796
2,098
7,450
8,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
13
1 / 0 / 6
8,022
891
4,510
8,500
10,844
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 3 / 1
8,213
913
6,294
7,846
3,399
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
12
2 / 3 / 3
7,429
825
4,633
9,478
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 2
7,166
796
4,212
6,040
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
10
0 / 1 / 1
6,435
715
1,967
2,612
910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
13
2 / 3 / 2
7,436
826
7,155
6,798
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
13
Kills
6
6
Deaths
13
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
3
7.5
L
Chronos
 
Chronos
2
3
1
0.83
L
Bacchus
 
Bacchus
2
3
3
1.17
W
5
1
7
8.5
W
Discordia
CloakedStoner
Discordia
1
2
7
2.25
L
0
3
2
0.33
W
0
2
7
1.75
W
Kuzenbo
1
0
6
4
L
Thoth
0
1
1
0.5
L
Yu Huang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
24,261
37,343
Taken
32,774
37,480
Mitigated
21,884
14,867
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,080
754
1,106
1,669
8,698
8,781
83
5,415
3,283
0
19,436
L
Chronos
 
Chronos
6,294
1,062
509
1,503
7,846
3,399
0
3,076
4,770
15,204
0
L
Bacchus
 
Bacchus
4,633
448
385
2,084
9,478
12,266
0
3,367
6,111
6,919
0
W
9,865
742
2,718
1,404
7,709
7,159
520
3,497
4,212
0
27,549
W
Discordia
CloakedStoner
Discordia
4,187
219
847
992
4,986
2,637
1,015
4,466
520
8,693
0
L
4,212
29
744
917
6,040
2,365
0
1,549
4,491
15,469
0
W
2,098
22
568
511
7,450
8,059
436
5,643
1,807
10,916
0
W
Kuzenbo
4,510
2,015
2,492
2,560
8,500
10,844
40
5,240
3,260
7,496
0
L
Thoth
1,967
0
373
794
2,612
910
0
902
1,710
9,263
0
L
Yu Huang
7,155
327
1,212
1,338
6,798
2,944
0
1,901
4,897
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,981
Gold Earned
36,679
102
Minions Killed
97
0
Camps Cleared
0
906,000
Distance Traveled
716,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,969
997
36
4
0
195,316
0
L
Chronos
8,213
913
18
2
0
166,881
0
L
Bacchus
7,429
825
3
0
0
134,792
0
W
Ne Zha
8,577
953
15
2
0
201,565
0
W
Discordia
7,248
805
13
1
0
166,888
0
L
Merlin
7,166
796
28
3
0
164,655
0
W
Khepri
7,165
796
29
3
0
169,805
0
W
Kuzenbo
8,022
891
9
1
0
172,426
0
L
Thoth
6,435
715
17
2
0
89,682
0
L
Yu Huang
7,436
826
31
3
0
160,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role