Player Matchup

Kali
Kali
MW2Beta
Kali
Level 26
God Stats
4W - 3L
1,708 SR
Queue Stats
51W - 43L
1,491 Elo+
Party 1
Hades
Hades
Shulsky
Hades
Level 129
God Stats
15W - 7L
1,708 SR
Queue Stats
171W - 157L
1,500 Elo+
Party 2
Surtr
Surtr
VeriWolf
Surtr
Level 45
God Stats
7W - 7L
1,833 SR
Queue Stats
143W - 133L
1,477 Elo+
Party 2
Merlin
Merlin
itsmoja
Merlin
Level 68
God Stats
3W - 3L
1,601 SR
Queue Stats
46W - 49L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
koverr
Hou Yi
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 68L
1,473 Elo+
Party 1
Team Averages
Level 77
1,670 SR
1,478 Elo+

VS

Team Averages
Level 74
1,576 SR
1,510 Elo+
Atlas
Atlas
DistortedMango
Atlas
Level 39
God Stats
3W - 4L
1,479 SR
Queue Stats
21W - 26L
1,582 Elo+
Party 3
King Arthur
King Arthur
DrNygma
King Arthur
Level 55
God Stats
2W - 4L
1,619 SR
Queue Stats
106W - 101L
1,600 Elo+
Party 3
Thoth
Thoth
GoldFreckles
Thoth
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
141W - 143L
1,377 Elo+
Party 4
Loki
Loki
InTheReads
Loki
Level 18
God Stats
30W - 32L
1,549 SR
Queue Stats
101W - 96L
1,406 Elo+
Party 4
Sol
Sol
SunParadox777
Sol
Level 148
God Stats
1W - 1L
1,734 SR
Queue Stats
44W - 43L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
MW2Beta
Kali
19
5 / 1 / 7
12,500
694
14,394
23,545
10,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Shulsky
Hades
15
3 / 1 / 6
10,480
582
11,892
14,738
6,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
VeriWolf
Surtr
15
0 / 3 / 2
9,275
515
4,512
14,409
12,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
itsmoja
Merlin
16
4 / 0 / 3
10,705
595
10,588
8,936
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
koverr
Hou Yi
17
8 / 0 / 4
11,948
664
11,383
9,530
4,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,298
405
1,876
11,985
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DrNygma
King Arthur
15
4 / 3 / 1
9,205
511
10,955
22,582
20,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 6 / 1
7,512
417
5,644
15,493
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 3
7,181
399
4,154
16,428
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 0
7,879
438
2,851
5,682
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
5
5
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
King Arthur
DrNygma
King Arthur
4
3
1
1.5
L
0
6
1
0.08
L
0
8
3
0.19
W
Kali
MW2Beta
Kali
5
1
7
8.5
W
Hades
Shulsky
Hades
3
1
6
6
L
1
2
0
0.5
W
Surtr
VeriWolf
Surtr
0
3
2
0.33
W
Merlin
itsmoja
Merlin
4
0
3
5.5
W
Hou Yi
koverr
Hou Yi
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,769
Damage
25,480
71,158
Taken
72,170
38,001
Mitigated
39,665
30,462
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,876
797
1,050
3,602
11,985
7,165
0
3,130
8,723
26,152
0
L
King Arthur
DrNygma
King Arthur
10,955
1,055
0
3,555
22,582
20,101
0
3,816
18,755
0
69,467
L
5,644
114
0
745
15,493
4,947
0
7,584
7,436
50,647
0
L
4,154
556
0
2,806
16,428
5,404
255
6,358
9,974
0
37,731
W
Kali
MW2Beta
Kali
14,394
7,628
0
8,710
23,545
10,970
6,193
2,473
19,010
0
132,539
W
Hades
Shulsky
Hades
11,892
1,683
370
8,556
14,738
6,823
2,201
3,584
11,154
73,660
0
L
2,851
633
0
1,751
5,682
2,048
0
923
4,759
35,644
4,979
W
Surtr
VeriWolf
Surtr
4,512
1,390
0
3,920
14,409
12,103
276
1,075
13,334
429
46,419
W
Merlin
itsmoja
Merlin
10,588
807
0
3,282
8,936
3,563
1,446
2,158
6,778
68,979
0
W
Hou Yi
koverr
Hou Yi
11,383
7,463
0
5,624
9,530
4,542
5,145
3,342
6,188
0
99,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
39,075
580
Minions Killed
383
0
Camps Cleared
0
1,812,662
Distance Traveled
1,444,739
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,298
405
30
2
0
317,767
2
L
King Arthur
9,205
511
116
6
0
323,330
0
L
Thoth
7,512
417
96
5
0
286,776
2
L
Loki
7,181
399
64
4
0
305,442
0
W
Kali
12,500
694
168
9
0
453,745
2
W
Hades
10,480
582
93
5
0
338,504
0
L
Sol
7,879
438
77
4
0
211,424
0
W
Surtr
9,275
515
61
3
0
325,209
2
W
Merlin
10,705
595
118
7
0
350,129
3
W
Hou Yi
11,948
664
140
8
0
345,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role