Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
ComeHonorFaceNow
Morgan Le Fay
Silver V
Level 116
God Stats
6W - 5L
1,667 SR
Queue Stats
16W - 20L
1,317 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Deathfoxx007
Gilgamesh
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
438W - 461L
1,325 MMR
Solo
Mercury
Mercury
Gold V
WreckemNasty
Mercury
Gold V
Level 123
God Stats
30W - 13L
1,778 SR
Queue Stats
312W - 299L
1,324 MMR
Solo
Bacchus
Bacchus
Silver I
smoothibunz
Bacchus
Silver I
Level 122
God Stats
0W - 2L
1,515 SR
Queue Stats
213W - 224L
1,323 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,592 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,484 SR
1,355 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
JustWandisimo
Bastet
Silver V
Level 57
God Stats
2W - 5L
1,324 SR
Queue Stats
20W - 26L
1,324 MMR
Solo
Tyr
Tyr
Gold V
SJPN82
Tyr
Gold V
Level 108
God Stats
2W - 3L
1,407 SR
Queue Stats
25W - 27L
1,413 MMR
Party 1
Chiron
Chiron
Gold V
XSoBxsic
Chiron
Gold V
Level 139
God Stats
6W - 8L
1,418 SR
Queue Stats
284W - 286L
1,230 MMR
Party 1
Ares
Ares
Bronze III
uribertho
Ares
Bronze III
Level 144
God Stats
1W - 3L
1,768 SR
Queue Stats
17W - 25L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,603
560
3,889
4,981
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ComeHonorFaceNow
Morgan Le Fay
10
3 / 3 / 2
6,179
618
7,150
5,618
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Deathfoxx007
Gilgamesh
3
0 / 6 / 0
3,607
361
454
5,964
1,797
Mercury
WreckemNasty
Mercury
9
3 / 0 / 1
5,751
575
4,070
7,453
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
smoothibunz
Bacchus
10
0 / 2 / 0
5,289
529
3,850
5,912
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachnePeleThanatos

VS

Bans
KaliSun WukongHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 4 / 5
6,540
654
4,582
8,822
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 2 / 1
5,847
585
3,095
9,394
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
SJPN82
Tyr
11
3 / 0 / 1
6,531
653
4,098
7,883
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
XSoBxsic
Chiron
11
1 / 0 / 0
6,144
614
2,888
5,508
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
3 / 0 / 1
5,734
573
2,497
7,699
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
11
11
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Danzaburou
 
Danzaburou
1
4
5
0.88
L
Morgan Le Fay
ComeHonorFaceNow
Morgan Le Fay
3
3
2
1.33
L
Gilgamesh
Deathfoxx007
Gilgamesh
0
6
0
0
W
3
2
1
1.75
W
Tyr
SJPN82
Tyr
3
0
1
3.5
L
Mercury
WreckemNasty
Mercury
3
0
1
3.5
W
Chiron
XSoBxsic
Chiron
1
0
0
1
L
Bacchus
smoothibunz
Bacchus
0
2
0
0
W
Ares
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
17,160
29,928
Taken
39,306
13,415
Mitigated
20,091
5,982
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,889
1,418
0
2,057
4,981
1,725
315
554
4,427
0
43,990
W
Danzaburou
 
Danzaburou
4,582
2,025
0
2,679
8,822
3,288
0
5,444
2,980
0
42,034
L
Morgan Le Fay
ComeHonorFaceNow
Morgan Le Fay
7,150
658
0
1,061
5,618
2,134
0
489
5,129
37,951
0
L
Gilgamesh
Deathfoxx007
Gilgamesh
454
299
0
255
5,964
1,797
0
897
5,067
0
2,142
W
3,095
1,197
0
1,936
9,394
3,120
0
1,025
8,297
0
39,838
W
Tyr
SJPN82
Tyr
4,098
497
0
2,077
7,883
5,859
0
3,085
4,448
0
41,963
L
Mercury
WreckemNasty
Mercury
4,070
2,132
0
1,247
7,453
2,419
0
557
6,896
0
32,513
W
Chiron
XSoBxsic
Chiron
2,888
1,492
241
2,244
5,508
2,251
0
0
5,508
0
43,763
L
Bacchus
smoothibunz
Bacchus
3,850
470
0
1,362
5,912
5,340
0
0
5,912
23,069
0
W
Ares
2,497
156
0
1,917
7,699
5,573
0
542
7,073
17,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
30,796
253
Minions Killed
330
0
Camps Cleared
0
903,046
Distance Traveled
948,814
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,603
560
63
6
0
159,232
2
W
Danzaburou
6,540
654
76
8
0
164,260
0
L
Morgan Le Fay
6,179
618
78
8
0
187,635
0
L
Gilgamesh
3,607
361
4
0
0
130,546
10
W
Bastet
5,847
585
63
6
0
226,767
0
W
Tyr
6,531
653
82
8
0
192,278
0
L
Mercury
5,751
575
56
6
0
248,222
2
W
Chiron
6,144
614
88
9
0
166,709
1
L
Bacchus
5,289
529
52
5
0
177,411
1
W
Ares
5,734
573
21
2
0
198,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role