Player Matchup

Ah Puch
Ah Puch
Bleachme7595
Ah Puch
Level 109
God Stats
11W - 3L
2,079 SR
Queue Stats
297W - 268L
1,494 Elo+
Solo
Horus
Horus
I-_-IFurn
Horus
Level 90
God Stats
82W - 66L
1,591 SR
Queue Stats
336W - 405L
1,483 Elo+
Party 1
Sol
Sol
Mr_disrespecty
Sol
Level 146
God Stats
22W - 23L
1,456 SR
Queue Stats
550W - 804L
1,410 Elo+
Party 1
Chaac
Chaac
iloveWindowsXP
Chaac
Level 26
God Stats
1W - 4L
1,088 SR
Queue Stats
10W - 18L
1,130 Elo+
Party 1
Arachne
Arachne
quiksilver667
Arachne
Level 149
God Stats
27W - 30L
1,634 SR
Queue Stats
73W - 96L
1,502 Elo+
Party 1
Team Averages
Level 104
1,569 SR
1,404 Elo+

VS

Team Averages
Level 119
1,503 SR
1,501 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Evulous
Apollo
Level 111
God Stats
5W - 4L
1,817 SR
Queue Stats
167W - 159L
1,500 Elo+
Solo
Nemesis
Nemesis
JaceTheFace3
Nemesis
Level 145
God Stats
11W - 14L
1,519 SR
Queue Stats
211W - 200L
1,514 Elo+
Solo
Kukulkan
Kukulkan
UltraSogeking
Kukulkan
Level 24
God Stats
2W - 2L
1,274 SR
Queue Stats
48W - 41L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
xSannineitorx
Zhong Kui
Level 156
God Stats
5W - 8L
1,407 SR
Queue Stats
485W - 489L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bleachme7595
Ah Puch
14
2 / 2 / 7
8,728
546
11,949
11,616
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
I-_-IFurn
Horus
10
0 / 0 / 5
7,344
459
4,120
13,911
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 1
9,809
613
16,290
9,971
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 3
7,364
460
5,317
12,765
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
14
5 / 1 / 4
8,438
527
10,473
17,430
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 2
7,817
489
5,507
16,056
16,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Evulous
Apollo
16
2 / 1 / 1
9,679
605
7,859
13,682
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JaceTheFace3
Nemesis
12
0 / 4 / 1
6,891
431
5,499
14,624
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
UltraSogeking
Kukulkan
14
0 / 2 / 1
8,451
528
10,961
6,033
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
xSannineitorx
Zhong Kui
15
1 / 2 / 0
9,210
576
11,912
15,185
14,780
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
W
Ah Puch
Bleachme7595
Ah Puch
2
2
7
2.75
L
Apollo
Evulous
Apollo
2
1
1
2.5
W
Horus
I-_-IFurn
Horus
0
0
5
2.5
L
Nemesis
JaceTheFace3
Nemesis
0
4
1
0.13
W
4
1
1
4.5
L
Kukulkan
UltraSogeking
Kukulkan
0
2
1
0.25
W
0
0
3
1.5
W
Arachne
5
1
4
7
L
Zhong Kui
xSannineitorx
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,149
Damage
41,738
65,693
Taken
65,580
39,511
Mitigated
45,379
27,871
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,507
2,248
1,812
3,786
16,056
16,609
17
7,874
8,182
18,682
0
W
Ah Puch
Bleachme7595
Ah Puch
11,949
566
0
5,687
11,616
5,183
0
5,610
6,006
71,233
0
L
Apollo
Evulous
Apollo
7,859
5,014
0
5,294
13,682
6,086
2,824
8,690
4,992
0
87,489
W
Horus
I-_-IFurn
Horus
4,120
1,932
1,829
4,289
13,911
13,367
0
5,425
8,486
178
16,772
L
Nemesis
JaceTheFace3
Nemesis
5,499
1,363
0
1,538
14,624
5,362
0
5,436
9,188
0
47,247
W
16,290
8,754
0
4,347
9,971
4,113
1,563
2,550
7,421
95,053
10,207
L
Kukulkan
UltraSogeking
Kukulkan
10,961
656
0
842
6,033
2,542
0
3,336
2,697
91,911
0
W
5,317
632
0
3,663
12,765
9,294
0
7,469
5,296
0
49,088
W
Arachne
10,473
7,120
0
8,056
17,430
7,554
0
6,569
10,861
0
80,768
L
Zhong Kui
xSannineitorx
Zhong Kui
11,912
1,837
0
8,924
15,185
14,780
626
2,962
12,223
89,770
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,683
Gold Earned
42,048
499
Minions Killed
562
0
Camps Cleared
0
1,635,987
Distance Traveled
1,650,921
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,817
489
27
2
0
345,549
4
W
Ah Puch
8,728
546
135
8
0
290,143
0
L
Apollo
9,679
605
142
9
0
333,039
5
W
Horus
7,344
459
21
1
0
318,106
6
L
Nemesis
6,891
431
73
5
0
369,854
0
W
Sol
9,809
613
169
11
0
311,968
3
L
Kukulkan
8,451
528
178
11
0
330,561
6
W
Chaac
7,364
460
80
5
0
345,777
2
W
Arachne
8,438
527
94
6
0
369,993
0
L
Zhong Kui
9,210
576
142
9
0
271,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role