Player Matchup

Medusa
Medusa
Platinum V
Lakers T1
Medusa
Platinum V
Level 147
God Stats
2W - 1L
1,874 SR
Queue Stats
56W - 39L
1,725 MMR
Party 1
Hera
Hera
Gold I
Silanire
Hera
Gold I
Level 137
God Stats
337W - 234L
1,600 SR
Queue Stats
703W - 579L
1,664 MMR
Party 1
Fenrir
Fenrir
Gold II
Wendigoon760
Fenrir
Gold II
Level 68
God Stats
9W - 8L
1,659 SR
Queue Stats
217W - 190L
1,808 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,711 SR
1,732 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,515 SR
1,685 MMR
Ares
Ares
Gold V
Knizzles
Ares
Gold V
Level 155
God Stats
2W - 0L
1,634 SR
Queue Stats
17W - 6L
1,718 MMR
Solo
Apollo
Apollo
Gold II
LaPanteraPR
Apollo
Gold II
Level 62
God Stats
2W - 1L
1,411 SR
Queue Stats
106W - 109L
1,724 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
intornottoint
Morgan Le Fay
Gold V
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lakers T1
Medusa
10
1 / 5 / 1
8,492
653
8,396
12,859
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
0 / 6 / 2
8,722
671
7,848
8,449
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
12
1 / 3 / 1
8,700
669
3,474
12,647
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesKuzenboMartichorasThothCharon

VS

Bans
CabrakanBaron SamediPersephoneAgniRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 2 / 8
10,324
794
5,985
10,213
13,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
3 / 0 / 4
10,605
816
4,894
11,912
5,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
intornottoint
Morgan Le Fay
15
8 / 0 / 6
11,581
891
19,902
10,027
7,522
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
14
14
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
3
2
8
3.5
W
Apollo
3
0
4
5
L
Medusa
Lakers T1
Medusa
1
5
1
0.3
L
Hera
0
6
2
0.17
L
Fenrir
1
3
1
0.5
W
Morgan Le Fay
intornottoint
Morgan Le Fay
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
30,781
33,955
Taken
32,152
23,616
Mitigated
25,609
3,455
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,985
822
0
1,716
10,213
13,052
25
2,375
7,532
13,971
0
W
Apollo
4,894
2,764
0
5,001
11,912
5,035
2,439
4,122
7,755
0
71,019
L
Medusa
Lakers T1
Medusa
8,396
3,842
0
1,670
12,859
5,275
0
11,196
1,663
0
32,465
L
Hera
7,848
1,959
0
444
8,449
3,848
0
6,240
2,209
46,057
0
L
Fenrir
3,474
490
0
1,341
12,647
14,493
0
8,785
3,862
0
10,764
W
Morgan Le Fay
intornottoint
Morgan Le Fay
19,902
1,085
0
3,755
10,027
7,522
361
2,656
7,187
59,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,914
Gold Earned
32,510
128
Minions Killed
170
0
Camps Cleared
0
734,455
Distance Traveled
769,538
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,324
794
9
1
0
250,793
0
W
Apollo
10,605
816
120
9
0
262,871
2
L
Medusa
8,492
653
40
3
0
227,048
2
L
Hera
8,722
671
68
5
0
237,148
6
L
Fenrir
8,700
669
20
2
0
270,259
2
W
Morgan Le Fay
11,581
891
41
3
0
255,874
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role