Player Matchup

Cernunnos
Cernunnos
Joey8818
Cernunnos
Level 146
God Stats
1W - 0L
1,313 SR
Queue Stats
11W - 5L
1,683 Elo+
Solo
Skadi
Skadi
Lawlasaur518
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,556 Elo+
Solo
Ares
Ares
MasterWater07
Ares
Level 89
God Stats
3W - 1L
1,643 SR
Queue Stats
244W - 216L
1,608 Elo+
Solo
Mulan
Mulan
ivaanhm
Mulan
Level 20
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 0L
1,732 Elo+
Solo
King Arthur
King Arthur
xLegit Narwhalx
King Arthur
Level 147
God Stats
2W - 2L
1,387 SR
Queue Stats
151W - 126L
1,545 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,625 Elo+

VS

Team Averages
Level 107
1,508 SR
1,497 Elo+
Cabrakan
Cabrakan
CSL221
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 142L
1,486 Elo+
Party 2
Loki
Loki
RealManLoveCats
Loki
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 65L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
Tekvo
Amaterasu
Level 109
God Stats
0W - 2L
1,692 SR
Queue Stats
208W - 190L
1,502 Elo+
Party 2
Chiron
Chiron
Tremblay112
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,462 Elo+
Party 1
Vulcan
Vulcan
xXkRyPto
Vulcan
Level 51
God Stats
1W - 2L
1,349 SR
Queue Stats
90W - 89L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Joey8818
Cernunnos
20
9 / 3 / 17
12,656
844
23,848
11,367
6,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 21
11,088
739
19,533
10,354
6,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 20
12,135
809
13,798
20,197
28,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
ivaanhm
Mulan
16
2 / 4 / 20
10,123
675
12,016
21,462
23,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
xLegit Narwhalx
King Arthur
19
8 / 4 / 15
12,066
804
11,651
20,755
24,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CSL221
Cabrakan
15
2 / 5 / 7
9,781
652
9,712
20,816
37,567
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 9 / 9
9,530
635
12,812
17,204
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Tekvo
Amaterasu
15
3 / 8 / 6
9,395
626
8,974
22,493
24,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
19
4 / 3 / 7
10,166
678
12,259
13,758
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
xXkRyPto
Vulcan
17
4 / 4 / 7
10,189
679
22,678
11,344
8,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
52
28
Kills
16
16
Deaths
29
93
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CSL221
Cabrakan
2
5
7
1.1
W
Cernunnos
Joey8818
Cernunnos
9
3
17
5.83
W
4
2
21
7.25
W
5
3
20
5
L
3
9
9
0.83
L
Amaterasu
Tekvo
Amaterasu
3
8
6
0.75
L
Chiron
4
3
7
2.5
W
Mulan
ivaanhm
Mulan
2
4
20
3
W
King Arthur
xLegit Narwhalx
King Arthur
8
4
15
3.88
L
Vulcan
xXkRyPto
Vulcan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,846
Damage
66,435
84,135
Taken
85,615
88,603
Mitigated
89,332
25,707
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CSL221
Cabrakan
9,712
1,071
1,343
3,852
20,816
37,567
0
2,841
17,975
11,625
0
W
Cernunnos
Joey8818
Cernunnos
23,848
11,929
0
2,055
11,367
6,578
5,888
4,309
7,058
0
54,454
W
19,533
8,084
1,003
1,045
10,354
6,112
906
3,311
7,043
0
45,740
W
13,798
698
1,342
4,395
20,197
28,027
1,138
7,651
12,546
22,649
0
L
12,812
1,115
838
1,677
17,204
8,905
0
2,250
14,954
0
24,324
L
Amaterasu
Tekvo
Amaterasu
8,974
3,514
960
3,268
22,493
24,219
0
3,833
18,660
80
14,658
L
Chiron
12,259
3,468
1,610
2,864
13,758
10,102
155
1,653
12,105
0
35,229
W
Mulan
ivaanhm
Mulan
12,016
1,271
3,344
9,247
21,462
23,777
758
9,409
12,053
270
22,251
W
King Arthur
xLegit Narwhalx
King Arthur
11,651
771
1,492
1,784
20,755
24,109
435
7,790
12,965
0
31,426
L
Vulcan
xXkRyPto
Vulcan
22,678
8,736
1,130
434
11,344
8,539
0
3,317
8,027
45,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
49,061
202
Minions Killed
133
0
Camps Cleared
0
1,387,888
Distance Traveled
1,235,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,781
652
1
0
0
239,261
0
W
Cernunnos
12,656
844
76
5
0
252,257
0
W
Skadi
11,088
739
56
4
0
285,215
0
W
Ares
12,135
809
19
1
0
282,712
0
L
Loki
9,530
635
13
1
0
258,428
0
L
Amaterasu
9,395
626
12
1
0
245,335
0
L
Chiron
10,166
678
55
4
0
240,446
0
W
Mulan
10,123
675
18
1
0
277,564
0
W
King Arthur
12,066
804
33
2
0
290,140
0
L
Vulcan
10,189
679
52
3
0
252,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role