Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Frostmourne01
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,749 SR
Queue Stats
57W - 109L
1,213 Elo+
Party 1
Chaac
Chaac
KayakusV2
Chaac
Level 67
God Stats
6W - 14L
1,428 SR
Queue Stats
45W - 56L
1,253 Elo+
Solo
Anubis
Anubis
Rexu7168
Anubis
Level 25
God Stats
2W - 6L
1,089 SR
Queue Stats
28W - 70L
1,169 Elo+
Party 1
Team Averages
Level 54
1,422 SR
1,212 Elo+

VS

Team Averages
Level 57
1,383 SR
1,382 Elo+
He Bo
He Bo
Badboyjoker
He Bo
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 45L
1,437 Elo+
Solo
Charybdis
Charybdis
FireT68
Charybdis
Level 67
God Stats
5W - 8L
1,322 SR
Queue Stats
250W - 269L
1,344 Elo+
Solo
Ymir
Ymir
Solair420SUNBRO
Ymir
Level 54
God Stats
39W - 51L
1,328 SR
Queue Stats
187W - 215L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frostmourne01
Ah Muzen Cab
16
3 / 8 / 5
13,673
720
10,157
20,148
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
KayakusV2
Chaac
18
4 / 3 / 5
14,968
788
14,706
20,491
18,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
Rexu7168
Anubis
16
3 / 10 / 4
14,463
761
14,203
16,632
8,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 9
15,857
835
19,026
15,729
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
FireT68
Charybdis
19
6 / 4 / 10
15,795
831
15,598
13,045
5,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 1 / 11
14,839
781
11,191
24,037
29,784
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
21
21
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
5
9
2.9
W
Charybdis
FireT68
Charybdis
6
4
10
2.75
L
Ah Muzen Cab
Frostmourne01
Ah Muzen Cab
3
8
5
0.69
L
Chaac
KayakusV2
Chaac
4
3
5
2.17
L
Anubis
Rexu7168
Anubis
3
10
4
0.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,066
Damage
45,815
57,271
Taken
52,811
34,113
Mitigated
40,403
11,881
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,026
1,606
0
2,130
15,729
5,460
564
4,232
11,497
62,642
0
W
Charybdis
FireT68
Charybdis
15,598
11,189
0
413
13,045
5,159
2,228
3,264
9,781
0
80,549
L
Ah Muzen Cab
Frostmourne01
Ah Muzen Cab
10,157
5,025
0
2,705
20,148
7,683
1,418
9,567
10,581
0
41,890
L
Chaac
KayakusV2
Chaac
14,706
747
0
8,390
20,491
18,238
1,072
7,841
12,650
0
61,467
L
Anubis
Rexu7168
Anubis
14,203
661
0
786
16,632
8,192
716
11,730
4,902
57,296
0
W
11,191
1,742
0
0
24,037
29,784
406
6,837
17,200
27,519
1,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
46,491
193
Minions Killed
246
0
Camps Cleared
0
910,984
Distance Traveled
925,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,857
835
83
4
0
317,876
0
W
Charybdis
15,795
831
127
7
0
299,126
0
L
Ah Muzen Cab
13,673
720
35
2
0
291,827
0
L
Chaac
14,968
788
77
4
0
356,629
0
L
Anubis
14,463
761
81
4
0
262,528
0
W
Ymir
14,839
781
36
2
0
308,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role