Player Matchup

Mercury
Mercury
Gold II
DirtNapem
Mercury
Gold II
Level 224
God Stats
2W - 5L
1,549 SR
Queue Stats
294W - 308L
1,739 MMR
Solo
Apollo
Apollo
Platinum IV
Jorgexld
Apollo
Platinum IV
Level 184
God Stats
0W - 2L
1,294 SR
Queue Stats
448W - 432L
1,743 MMR
Solo
Pele
Pele
Platinum I
SirBeastlingVIII
Pele
Platinum I
Level 159
God Stats
0W - 1L
1,295 SR
Queue Stats
126W - 110L
1,736 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
TOMYDES
Sylvanus
Platinum IV
Level 157
God Stats
26W - 27L
1,404 SR
Queue Stats
260W - 248L
1,749 MMR
Solo
Tiamat
Tiamat
Platinum IV
Vapo120
Tiamat
Platinum IV
Level 154
God Stats
4W - 3L
1,614 SR
Queue Stats
387W - 377L
1,745 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,432 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,513 SR
1,742 MMR
Maui
Maui
Platinum I
JAVIEEFROZE
Maui
Platinum I
Level 142
God Stats
11W - 19L
1,467 SR
Queue Stats
374W - 368L
1,741 MMR
Solo
Janus
Janus
Platinum III
Jewellykins
Janus
Platinum III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
360W - 356L
1,725 MMR
Solo
Thor
Thor
Platinum I
KiraYoshikageキ
Thor
Platinum I
Level 206
God Stats
5W - 4L
1,705 SR
Queue Stats
83W - 63L
1,852 MMR
Party 1
Amaterasu
Amaterasu
Gold II
MilksteakToast
Amaterasu
Gold II
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
44W - 30L
1,742 MMR
Solo
Xbalanque
Xbalanque
Gold IV
MorganCad
Xbalanque
Gold IV
Level 160
God Stats
2W - 1L
1,617 SR
Queue Stats
40W - 31L
1,652 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DirtNapem
Mercury
14
0 / 4 / 3
7,851
491
4,788
14,716
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Jorgexld
Apollo
13
0 / 2 / 2
8,054
503
6,007
13,442
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 0
8,029
502
10,443
20,263
16,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
TOMYDES
Sylvanus
11
1 / 1 / 0
7,194
450
6,366
12,219
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
Vapo120
Tiamat
15
2 / 0 / 0
9,095
568
5,282
8,120
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresMartichorasAthena

VS

Bans
ThanatosCharonSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,991
437
4,541
10,270
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 3
9,198
575
7,232
6,103
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 2
8,364
523
13,186
12,985
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
MilksteakToast
Amaterasu
16
2 / 0 / 2
9,662
604
12,339
18,205
16,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
MorganCad
Xbalanque
14
1 / 1 / 6
8,418
526
10,856
11,537
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
DirtNapem
Mercury
0
4
3
0.38
W
0
0
4
2
W
3
0
3
4.5
L
Apollo
Jorgexld
Apollo
0
2
2
0.5
W
5
2
2
3
W
Amaterasu
MilksteakToast
Amaterasu
2
0
2
3
W
Xbalanque
MorganCad
Xbalanque
1
1
6
4
L
0
4
0
0
L
Sylvanus
TOMYDES
Sylvanus
1
1
0
1
L
Tiamat
Vapo120
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
48,154
68,760
Taken
59,100
40,367
Mitigated
37,185
19,146
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DirtNapem
Mercury
4,788
2,149
0
500
14,716
5,198
0
4,342
10,180
0
67,096
W
4,541
1,134
0
2,240
10,270
8,143
0
4,243
5,899
13,772
0
W
7,232
716
0
950
6,103
2,428
0
1,507
4,518
89,588
0
L
Apollo
Jorgexld
Apollo
6,007
4,282
0
3,793
13,442
5,415
0
1,702
11,740
0
66,804
W
13,186
4,054
0
500
12,985
5,511
0
2,698
10,153
0
73,676
W
Amaterasu
MilksteakToast
Amaterasu
12,339
7,599
0
12,001
18,205
16,189
0
2,280
15,812
0
87,401
W
Xbalanque
MorganCad
Xbalanque
10,856
5,256
0
5,872
11,537
4,914
1,008
1,242
10,295
0
74,711
L
10,443
2,831
0
3,929
20,263
16,161
0
1,508
18,725
354
66,438
L
Sylvanus
TOMYDES
Sylvanus
6,366
1,846
2,332
5,082
12,219
9,702
0
1,958
10,237
19,369
0
L
Tiamat
Vapo120
Tiamat
5,282
339
0
3,510
8,120
3,891
567
1,887
6,105
73,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,223
Gold Earned
42,633
488
Minions Killed
523
0
Camps Cleared
0
1,617,541
Distance Traveled
1,680,935
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,851
491
107
7
0
388,390
0
W
Maui
6,991
437
13
1
0
342,388
4
W
Janus
9,198
575
171
11
0
328,243
2
L
Apollo
8,054
503
119
7
0
300,662
5
W
Thor
8,364
523
85
5
0
350,013
2
W
Amaterasu
9,662
604
143
9
0
354,300
0
W
Xbalanque
8,418
526
111
7
0
305,991
4
L
Pele
8,029
502
102
6
0
292,916
4
L
Sylvanus
7,194
450
15
1
0
320,091
5
L
Tiamat
9,095
568
145
9
0
315,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role