Player Matchup

Xbalanque
Xbalanque
DEWUEV3NLYFT
Xbalanque
Level 82
God Stats
3W - 1L
1,742 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 2
Raijin
Raijin
Evulous
Raijin
Level 111
God Stats
2W - 4L
1,545 SR
Queue Stats
167W - 159L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
GreggyDaEggy
Sun Wukong
Level 58
God Stats
0W - 1L
1,085 SR
Queue Stats
1W - 4L
1,215 Elo+
Party 2
Jormungandr
Jormungandr
acvc1998
Jormungandr
Level 85
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 2
Thor
Thor
ledgespotter16
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,361 Elo+

VS

Team Averages
Level 85
1,558 SR
1,440 Elo+
Erlang Shen
Erlang Shen
El Cris9507
Erlang Shen
Level 86
God Stats
4W - 3L
1,457 SR
Queue Stats
34W - 39L
1,403 Elo+
Party 1
Cupid
Cupid
Loboasesino1120
Cupid
Level 80
God Stats
3W - 2L
1,691 SR
Queue Stats
138W - 130L
1,424 Elo+
Party 1
Raijin
Raijin
Saintama-
Raijin
Level 121
God Stats
13W - 5L
1,591 SR
Queue Stats
197W - 187L
1,479 Elo+
Solo
Nox
Nox
Satanitas
Nox
Level 89
God Stats
48W - 50L
1,471 SR
Queue Stats
500W - 465L
1,464 Elo+
Solo
Thanatos
Thanatos
TheWeekent
Thanatos
Level 49
God Stats
7W - 6L
1,579 SR
Queue Stats
151W - 149L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DEWUEV3NLYFT
Xbalanque
9
0 / 3 / 0
5,896
421
5,050
8,490
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Evulous
Raijin
10
0 / 5 / 1
6,309
451
3,269
7,733
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GreggyDaEggy
Sun Wukong
9
0 / 1 / 0
5,928
423
3,253
8,369
5,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
acvc1998
Jormungandr
9
0 / 2 / 0
6,097
436
4,887
9,964
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 5 / 0
5,510
394
295
9,817
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
El Cris9507
Erlang Shen
14
1 / 0 / 0
8,432
602
3,512
6,212
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 3
6,676
477
5,011
5,434
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Saintama-
Raijin
14
11 / 0 / 1
9,652
689
8,858
10,922
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 1
6,505
465
3,028
8,916
6,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TheWeekent
Thanatos
13
3 / 1 / 3
7,892
564
7,072
12,137
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
0
Kills
15
16
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DEWUEV3NLYFT
Xbalanque
0
3
0
0
W
Erlang Shen
El Cris9507
Erlang Shen
1
0
0
1
L
Raijin
Evulous
Raijin
0
5
1
0.1
L
Sun Wukong
GreggyDaEggy
Sun Wukong
0
1
0
0
W
0
0
3
1.5
W
Raijin
Saintama-
Raijin
11
0
1
11.5
W
0
0
1
0.5
W
Thanatos
TheWeekent
Thanatos
3
1
3
4.5
L
Jormungandr
acvc1998
Jormungandr
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
27,481
44,373
Taken
43,621
19,931
Mitigated
24,481
6,116
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DEWUEV3NLYFT
Xbalanque
5,050
2,103
0
2,179
8,490
2,675
0
1,751
6,739
0
41,873
W
Erlang Shen
El Cris9507
Erlang Shen
3,512
1,310
0
3,266
6,212
6,943
326
0
6,212
0
56,029
L
Raijin
Evulous
Raijin
3,269
272
0
1,000
7,733
2,238
0
3,036
4,697
36,931
0
L
Sun Wukong
GreggyDaEggy
Sun Wukong
3,253
1,318
0
999
8,369
5,238
0
1,545
6,824
0
28,359
W
5,011
2,732
604
2,333
5,434
2,015
250
1,170
4,264
0
35,315
W
Raijin
Saintama-
Raijin
8,858
773
0
3,457
10,922
4,472
510
3,533
7,213
68,121
0
W
3,028
1,131
0
3,366
8,916
6,133
348
2,288
6,628
31,974
8,207
W
Thanatos
TheWeekent
Thanatos
7,072
2,212
0
9,318
12,137
4,918
0
919
11,148
0
73,741
L
Jormungandr
acvc1998
Jormungandr
4,887
1,303
0
1,938
9,964
6,981
0
3,807
6,157
26,247
0
L
295
295
0
0
9,817
2,799
0
1,512
8,305
0
28,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
39,157
278
Minions Killed
449
0
Camps Cleared
0
1,173,208
Distance Traveled
1,399,704
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,896
421
67
5
0
220,099
0
W
Erlang Shen
8,432
602
92
7
0
281,153
1
L
Raijin
6,309
451
74
5
0
178,346
1
L
Sun Wukong
5,928
423
58
4
0
281,373
0
W
Cupid
6,676
477
68
5
0
275,801
2
W
Raijin
9,652
689
115
8
0
262,543
4
W
Nox
6,505
465
58
4
0
250,619
2
W
Thanatos
7,892
564
116
8
0
329,588
0
L
Jormungandr
6,097
436
39
3
0
252,568
6
L
Thor
5,510
394
40
3
0
240,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role