Player Matchup

Kuzenbo
Kuzenbo
DrowzyyFu
Kuzenbo
Level 80
God Stats
8W - 8L
1,528 SR
Queue Stats
329W - 308L
1,501 Elo+
Party 3
Neith
Neith
Jaboy_NaeNae21
Neith
Level 146
God Stats
1W - 0L
1,755 SR
Queue Stats
59W - 46L
1,586 Elo+
Party 4
Amaterasu
Amaterasu
K1dSt1ck
Amaterasu
Level 109
God Stats
3W - 2L
1,312 SR
Queue Stats
269W - 227L
1,578 Elo+
Party 3
Pele
Pele
PURDUCHI
Pele
Level 127
God Stats
7W - 0L
1,977 SR
Queue Stats
384W - 317L
1,575 Elo+
Party 3
Discordia
Discordia
premuim_legacy29
Discordia
Level 120
God Stats
2W - 1L
1,785 SR
Queue Stats
38W - 30L
1,478 Elo+
Party 4
Team Averages
Level 116
1,672 SR
1,543 Elo+

VS

Team Averages
Level 110
1,469 SR
1,489 Elo+
Ra
Ra
CHIEFKEEF14
Ra
Level 25
God Stats
2W - 2L
1,496 SR
Queue Stats
89W - 64L
1,604 Elo+
Party 2
Sol
Sol
GOLIGHTNING1
Sol
Level 146
God Stats
8W - 2L
1,736 SR
Queue Stats
100W - 98L
1,458 Elo+
Party 1
Fenrir
Fenrir
RyZe XLR8
Fenrir
Level 123
God Stats
1W - 3L
1,381 SR
Queue Stats
34W - 51L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
SHADOW4208
Xing Tian
Level 109
God Stats
0W - 3L
1,185 SR
Queue Stats
51W - 55L
1,391 Elo+
Party 1
Osiris
Osiris
excellthru
Osiris
Level 148
God Stats
2W - 2L
1,545 SR
Queue Stats
371W - 315L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrowzyyFu
Kuzenbo
10
0 / 2 / 3
6,220
518
4,155
9,243
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 2
7,179
598
5,650
7,792
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
K1dSt1ck
Amaterasu
10
1 / 4 / 0
5,583
465
3,890
14,931
12,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
5 / 1 / 1
7,924
660
6,744
10,806
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
11
1 / 0 / 2
6,507
542
3,025
3,423
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,934
578
5,840
7,088
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,260
522
6,462
6,841
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
RyZe XLR8
Fenrir
9
0 / 3 / 1
5,757
480
3,130
9,626
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SHADOW4208
Xing Tian
10
1 / 1 / 3
6,610
551
2,602
9,075
6,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
excellthru
Osiris
13
5 / 0 / 0
8,203
684
11,650
12,976
13,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
7
7
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Kuzenbo
DrowzyyFu
Kuzenbo
0
2
3
0.75
L
1
2
0
0.5
W
1
0
2
2
W
Amaterasu
K1dSt1ck
Amaterasu
1
4
0
0.25
W
Pele
5
1
1
5.5
L
Fenrir
RyZe XLR8
Fenrir
0
3
1
0.17
L
Xing Tian
SHADOW4208
Xing Tian
1
1
3
2.5
L
Osiris
excellthru
Osiris
5
0
0
5
W
Discordia
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
29,684
46,195
Taken
45,606
30,043
Mitigated
28,637
15,684
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,840
571
391
2,864
7,088
2,870
0
2,970
4,118
62,398
0
W
Kuzenbo
DrowzyyFu
Kuzenbo
4,155
1,814
297
2,706
9,243
9,395
0
4,680
4,390
18,704
0
L
6,462
3,001
0
2,754
6,841
1,806
0
572
6,269
53,375
0
W
5,650
2,202
0
4,795
7,792
2,830
760
4,157
3,635
0
66,271
W
Amaterasu
K1dSt1ck
Amaterasu
3,890
2,239
0
5,114
14,931
12,585
0
1,198
13,646
0
32,080
W
Pele
6,744
1,281
0
2,272
10,806
3,998
0
2,345
8,388
0
75,556
L
Fenrir
RyZe XLR8
Fenrir
3,130
640
0
1,959
9,626
3,530
0
410
9,216
0
36,924
L
Xing Tian
SHADOW4208
Xing Tian
2,602
359
0
1,451
9,075
6,456
0
2,053
7,022
12,954
0
L
Osiris
excellthru
Osiris
11,650
4,917
0
6,590
12,976
13,975
0
1,175
11,801
0
68,797
W
Discordia
3,025
42
0
500
3,423
1,235
205
2,133
1,232
47,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
33,764
382
Minions Killed
389
0
Camps Cleared
0
1,214,420
Distance Traveled
1,208,777
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,934
578
127
11
0
240,520
0
W
Kuzenbo
6,220
518
31
3
0
241,543
0
L
Sol
6,260
522
98
8
0
237,842
0
W
Neith
7,179
598
108
9
0
202,337
1
W
Amaterasu
5,583
465
49
4
0
259,108
3
W
Pele
7,924
660
100
8
0
280,094
4
L
Fenrir
5,757
480
55
5
0
265,167
5
L
Xing Tian
6,610
551
12
1
0
234,637
3
L
Osiris
8,203
684
97
8
0
230,611
0
W
Discordia
6,507
542
94
8
0
231,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role