Player Matchup

Xbalanque
Xbalanque
Bemish
Xbalanque
Level 89
God Stats
62W - 52L
1,625 SR
Queue Stats
115W - 105L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
KPasaMufasa7948
Zhong Kui
Level 85
God Stats
9W - 16L
1,524 SR
Queue Stats
23W - 31L
1,467 Elo+
Party 3
Surtr
Surtr
Lubuku
Surtr
Level 123
God Stats
0W - 4L
1,263 SR
Queue Stats
22W - 35L
1,467 Elo+
Party 3
Thanatos
Thanatos
PlantRipple
Thanatos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,555 Elo+
Party 2
Maui
Maui
terrorgoose2537
Maui
Level 117
God Stats
12W - 5L
1,721 SR
Queue Stats
97W - 89L
1,522 Elo+
Party 2
Team Averages
Level 92
1,527 SR
1,497 Elo+

VS

Team Averages
Level 106
1,653 SR
1,474 Elo+
Ra
Ra
EnJobeKD
Ra
Level 112
God Stats
7W - 6L
1,705 SR
Queue Stats
153W - 151L
1,459 Elo+
Party 1
Chernobog
Chernobog
JackinAround662
Chernobog
Level 85
God Stats
5W - 1L
1,662 SR
Queue Stats
99W - 95L
1,448 Elo+
Party 1
Ah Puch
Ah Puch
KaSH_PaTs
Ah Puch
Level 128
God Stats
10W - 4L
1,849 SR
Queue Stats
219W - 203L
1,478 Elo+
Party 1
King Arthur
King Arthur
TylarzzSG
King Arthur
Level 104
God Stats
71W - 69L
1,513 SR
Queue Stats
717W - 672L
1,449 Elo+
Solo
Nemesis
Nemesis
XxIMinos96IxX
Nemesis
Level 103
God Stats
9W - 9L
1,536 SR
Queue Stats
79W - 64L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bemish
Xbalanque
6
0 / 5 / 1
3,898
390
2,832
6,153
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
KPasaMufasa7948
Zhong Kui
9
1 / 4 / 2
5,641
564
4,128
10,247
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Lubuku
Surtr
10
0 / 1 / 0
5,190
519
5,344
11,402
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
PlantRipple
Thanatos
10
3 / 2 / 0
5,908
591
5,418
10,332
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 3 / 0
4,228
423
985
8,496
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,142
714
4,109
6,553
2,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JackinAround662
Chernobog
11
5 / 1 / 5
6,579
658
7,590
5,788
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
KaSH_PaTs
Ah Puch
12
6 / 0 / 0
6,897
690
9,739
3,166
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TylarzzSG
King Arthur
11
0 / 0 / 1
6,550
655
6,416
8,418
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
9
0 / 2 / 3
5,202
520
4,011
8,736
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bemish
Xbalanque
0
5
1
0.1
W
4
1
5
6.5
W
Chernobog
JackinAround662
Chernobog
5
1
5
7.5
L
Zhong Kui
KPasaMufasa7948
Zhong Kui
1
4
2
0.5
W
Ah Puch
KaSH_PaTs
Ah Puch
6
0
0
6
L
Surtr
Lubuku
Surtr
0
1
0
0
L
Thanatos
PlantRipple
Thanatos
3
2
0
1.5
W
King Arthur
TylarzzSG
King Arthur
0
0
1
0.5
W
Nemesis
0
2
3
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
31,865
46,630
Taken
32,661
24,035
Mitigated
15,582
15,076
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bemish
Xbalanque
2,832
1,045
0
814
6,153
1,771
0
2,113
3,984
0
16,819
W
4,109
614
946
2,435
6,553
2,911
795
1,031
5,522
40,432
0
W
Chernobog
JackinAround662
Chernobog
7,590
4,768
181
1,716
5,788
2,115
2,313
1,456
4,332
0
43,175
L
Zhong Kui
KPasaMufasa7948
Zhong Kui
4,128
225
0
2,227
10,247
6,755
0
4,882
4,818
35,241
0
W
Ah Puch
KaSH_PaTs
Ah Puch
9,739
925
0
1,448
3,166
1,014
0
1,151
2,015
43,367
0
L
Surtr
Lubuku
Surtr
5,344
1,898
0
4,105
11,402
6,199
0
151
11,251
285
37,042
L
Thanatos
PlantRipple
Thanatos
5,418
1,449
0
6,342
10,332
3,719
0
2,908
7,216
0
42,351
W
King Arthur
TylarzzSG
King Arthur
6,416
644
0
1,679
8,418
6,979
0
147
8,271
129
55,626
W
Nemesis
4,011
1,569
0
2,957
8,736
2,563
327
1,475
7,261
0
26,423
L
985
105
0
1,588
8,496
5,591
0
2,890
5,432
7,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
32,370
244
Minions Killed
369
0
Camps Cleared
0
949,681
Distance Traveled
999,506
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,898
390
25
3
0
149,508
0
W
Ra
7,142
714
61
6
0
179,585
0
W
Chernobog
6,579
658
81
8
0
218,473
0
L
Zhong Kui
5,641
564
72
7
0
185,124
0
W
Ah Puch
6,897
690
77
8
0
187,348
0
L
Surtr
5,190
519
73
7
0
192,317
0
L
Thanatos
5,908
591
68
7
0
221,751
0
W
King Arthur
6,550
655
108
11
0
182,491
1
W
Nemesis
5,202
520
42
4
0
231,609
1
L
Maui
4,228
423
6
1
0
200,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role