Player Matchup

Athena
Athena
IceBraker913
Athena
Level 97
God Stats
2W - 0L
1,585 SR
Queue Stats
17W - 13L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
Roxas1464
Kukulkan
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Hercules
Hercules
SmileyBehemoth
Hercules
Level 71
God Stats
2W - 5L
1,183 SR
Queue Stats
10W - 16L
1,312 Elo+
Party 2
Chernobog
Chernobog
Zzhkl_02
Chernobog
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,403 Elo+
Party 2
Ne Zha
Ne Zha
fadinghydra
Ne Zha
Level 154
God Stats
1W - 0L
1,597 SR
Queue Stats
11W - 6L
1,707 Elo+
Party 1
Team Averages
Level 105
1,473 SR
1,495 Elo+

VS

Team Averages
Level 140
1,535 SR
1,503 Elo+
Cernunnos
Cernunnos
CROBER G17
Cernunnos
Level 120
God Stats
4W - 4L
1,624 SR
Queue Stats
121W - 132L
1,449 Elo+
Solo
Bacchus
Bacchus
DJSandlo
Bacchus
Level 126
God Stats
2W - 1L
1,849 SR
Queue Stats
211W - 212L
1,505 Elo+
Party 3
Set
Set
Fluffysquid
Set
Level 143
God Stats
0W - 3L
1,164 SR
Queue Stats
98W - 98L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
STuFFnURMuFFiNz
Baron Samedi
Level 154
God Stats
7W - 7L
1,444 SR
Queue Stats
183W - 194L
1,567 Elo+
Party 3
Arachne
Arachne
veruchii
Arachne
Level 156
God Stats
14W - 15L
1,594 SR
Queue Stats
60W - 55L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 2 / 5
6,783
452
5,732
12,827
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Roxas1464
Kukulkan
12
2 / 3 / 1
7,617
508
5,508
7,824
2,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
13
1 / 2 / 2
7,519
501
4,206
15,792
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chernobog
Zzhkl_02
Chernobog
13
2 / 1 / 4
7,654
510
6,817
6,308
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
15
4 / 1 / 4
8,601
573
9,345
13,796
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CROBER G17
Cernunnos
11
0 / 2 / 2
6,838
456
6,729
7,472
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DJSandlo
Bacchus
11
2 / 2 / 4
7,534
502
6,641
14,285
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 3 / 2
8,396
560
6,362
14,484
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
STuFFnURMuFFiNz
Baron Samedi
12
1 / 1 / 1
7,542
503
4,642
6,053
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
veruchii
Arachne
14
3 / 2 / 1
8,838
589
13,835
12,009
5,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
9
9
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CROBER G17
Cernunnos
0
2
2
0.5
L
Bacchus
DJSandlo
Bacchus
2
2
4
2
L
3
3
2
1.33
W
Athena
1
2
5
1.75
W
Kukulkan
Roxas1464
Kukulkan
2
3
1
0.83
L
Baron Samedi
STuFFnURMuFFiNz
Baron Samedi
1
1
1
1.5
W
Hercules
1
2
2
1
W
Chernobog
Zzhkl_02
Chernobog
2
1
4
4
W
Ne Zha
4
1
4
6
L
Arachne
veruchii
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,608
Damage
38,209
56,547
Taken
54,303
32,857
Mitigated
30,882
12,545
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CROBER G17
Cernunnos
6,729
3,525
0
2,907
7,472
2,615
504
1,442
6,030
0
46,395
L
Bacchus
DJSandlo
Bacchus
6,641
1,465
0
4,339
14,285
12,387
0
4,196
10,046
17,574
0
L
6,362
2,264
0
2,809
14,484
6,978
0
2,386
12,098
0
68,506
W
Athena
5,732
1,974
0
1,756
12,827
10,956
0
3,519
9,232
21,953
0
W
Kukulkan
Roxas1464
Kukulkan
5,508
689
0
577
7,824
2,932
338
3,037
4,607
53,401
0
L
Baron Samedi
STuFFnURMuFFiNz
Baron Samedi
4,642
335
303
1,536
6,053
3,052
411
2,611
3,442
49,531
0
W
Hercules
4,206
1,213
0
5,673
15,792
10,275
0
796
14,996
0
48,430
W
Chernobog
Zzhkl_02
Chernobog
6,817
4,468
0
1,408
6,308
2,345
270
1,484
4,812
0
53,881
W
Ne Zha
9,345
2,456
0
3,131
13,796
6,349
0
2,051
11,617
0
91,450
L
Arachne
veruchii
Arachne
13,835
11,729
0
4,246
12,009
5,850
265
605
10,837
0
54,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
39,148
414
Minions Killed
338
0
Camps Cleared
0
1,480,482
Distance Traveled
1,427,498
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,838
456
72
5
0
191,438
0
L
Bacchus
7,534
502
18
1
0
306,174
0
L
Set
8,396
560
94
6
0
326,188
5
W
Athena
6,783
452
32
2
0
308,250
0
W
Kukulkan
7,617
508
93
6
0
279,953
0
L
Baron Samedi
7,542
503
77
5
0
291,374
4
W
Hercules
7,519
501
88
6
0
252,576
0
W
Chernobog
7,654
510
82
5
0
266,400
4
W
Ne Zha
8,601
573
119
8
0
373,303
0
L
Arachne
8,838
589
77
5
0
312,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role