Player Matchup

Heimdallr
Heimdallr
Arkatlas
Heimdallr
Level 179
God Stats
0W - 2L
1,500 SR
Queue Stats
613W - 477L
1,599 Elo+
Party 2
Kukulkan
Kukulkan
Player938093
Kukulkan
Level 85
God Stats
5W - 7L
1,453 SR
Queue Stats
204W - 185L
1,570 Elo+
Party 1
King Arthur
King Arthur
PlzBeAname
King Arthur
Level 153
God Stats
41W - 38L
1,623 SR
Queue Stats
274W - 242L
1,637 Elo+
Solo
Ganesha
Ganesha
batdog5
Ganesha
Level 125
God Stats
5W - 11L
1,427 SR
Queue Stats
66W - 64L
1,535 Elo+
Party 2
Arachne
Arachne
sporadic0
Arachne
Level 145
God Stats
11W - 7L
1,870 SR
Queue Stats
121W - 83L
1,617 Elo+
Party 1
Team Averages
Level 137
1,575 SR
1,592 Elo+

VS

Team Averages
Level 117
1,565 SR
1,632 Elo+
Anhur
Anhur
HIND0RSimp
Anhur
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 20L
1,772 Elo+
Party 3
Raijin
Raijin
ImSoWashed
Raijin
Level 97
God Stats
6W - 10L
1,500 SR
Queue Stats
200W - 115L
1,757 Elo+
Party 3
Eset
Eset
Lobo2295
Eset
Level 157
God Stats
7W - 2L
1,671 SR
Queue Stats
267W - 272L
1,517 Elo+
Party 4
Chaac
Chaac
Valantou
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 190L
1,498 Elo+
Party 4
Bastet
Bastet
Vunn
Bastet
Level 172
God Stats
2W - 1L
1,654 SR
Queue Stats
150W - 110L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arkatlas
Heimdallr
10
1 / 5 / 1
5,879
452
5,232
13,452
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Player938093
Kukulkan
12
2 / 4 / 1
7,209
555
5,487
9,234
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
PlzBeAname
King Arthur
13
4 / 2 / 1
8,123
625
9,851
11,554
10,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
batdog5
Ganesha
10
0 / 1 / 3
6,294
484
2,416
8,854
5,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
sporadic0
Arachne
11
2 / 3 / 0
6,724
517
6,413
14,277
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
7 / 2 / 1
8,161
628
13,505
10,383
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ImSoWashed
Raijin
10
1 / 0 / 6
7,231
556
10,326
9,002
7,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
13
4 / 2 / 1
8,219
632
7,835
9,263
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Valantou
Chaac
11
0 / 4 / 2
6,713
516
2,459
11,733
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Vunn
Bastet
13
3 / 1 / 4
7,842
603
6,124
11,287
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
15
15
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arkatlas
Heimdallr
1
5
1
0.3
W
Anhur
7
2
1
3.75
W
Raijin
ImSoWashed
Raijin
1
0
6
4
W
Eset
4
2
1
2.25
L
Kukulkan
Player938093
Kukulkan
2
4
1
0.63
L
King Arthur
PlzBeAname
King Arthur
4
2
1
2.25
W
Chaac
Valantou
Chaac
0
4
2
0.25
W
Bastet
Vunn
Bastet
3
1
4
5
L
Ganesha
batdog5
Ganesha
0
1
3
1.5
L
Arachne
sporadic0
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
40,249
57,371
Taken
51,668
28,610
Mitigated
27,234
14,081
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arkatlas
Heimdallr
5,232
2,759
0
2,588
13,452
4,173
0
5,784
7,668
0
29,975
W
Anhur
13,505
8,009
0
5,011
10,383
4,187
1,123
1,931
8,452
0
68,227
W
Raijin
ImSoWashed
Raijin
10,326
2,236
0
2,355
9,002
7,527
304
1,648
7,354
30,298
180
W
Eset
7,835
308
0
3,099
9,263
3,620
860
3,454
5,809
59,702
0
L
Kukulkan
Player938093
Kukulkan
5,487
1,073
0
704
9,234
3,277
0
4,489
4,745
45,046
0
L
King Arthur
PlzBeAname
King Arthur
9,851
1,335
0
2,712
11,554
10,622
0
2,212
9,342
658
67,792
W
Chaac
Valantou
Chaac
2,459
371
0
1,973
11,733
7,537
0
202
11,531
0
42,933
W
Bastet
Vunn
Bastet
6,124
1,846
0
3,501
11,287
4,363
24
1,193
10,094
0
66,524
L
Ganesha
batdog5
Ganesha
2,416
413
1,781
1,691
8,854
5,125
0
2,248
6,606
17,715
0
L
Arachne
sporadic0
Arachne
6,413
3,921
0
4,605
14,277
5,413
0
3,248
11,029
0
46,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
38,166
331
Minions Killed
435
0
Camps Cleared
0
1,361,040
Distance Traveled
1,306,324
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,879
452
62
5
0
237,336
0
W
Anhur
8,161
628
120
9
0
252,500
0
W
Raijin
7,231
556
39
3
0
243,053
3
W
Eset
8,219
632
119
9
0
242,530
1
L
Kukulkan
7,209
555
92
7
0
266,266
3
L
King Arthur
8,123
625
101
8
0
273,436
0
W
Chaac
6,713
516
60
5
0
253,396
0
W
Bastet
7,842
603
97
7
0
314,845
2
L
Ganesha
6,294
484
9
1
0
272,383
3
L
Arachne
6,724
517
67
5
0
311,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role