Player Matchup

Da Ji
Da Ji
AbsoluteFox7127
Da Ji
Level 115
God Stats
29W - 32L
1,487 SR
Queue Stats
319W - 306L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
Cobkee
Kuzenbo
Level 158
God Stats
2W - 0L
1,492 SR
Queue Stats
184W - 151L
1,553 Elo+
Party 2
Anubis
Anubis
EzBakKe
Anubis
Level 148
God Stats
7W - 6L
1,416 SR
Queue Stats
77W - 85L
1,484 Elo+
Party 2
Scylla
Scylla
SalteaPretzels
Scylla
Level 155
God Stats
6W - 2L
1,588 SR
Queue Stats
152W - 129L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 119
God Stats
137W - 154L
1,523 SR
Queue Stats
181W - 202L
1,470 Elo+
Solo
Team Averages
Level 139
1,501 SR
1,506 Elo+

VS

Team Averages
Level 103
1,506 SR
1,505 Elo+
Medusa
Medusa
Cheems FaZe
Medusa
Level 69
God Stats
12W - 13L
1,500 SR
Queue Stats
128W - 114L
1,507 Elo+
Party 3
Mercury
Mercury
Harl3yQuinn_313
Mercury
Level 115
God Stats
27W - 21L
1,500 SR
Queue Stats
177W - 158L
1,531 Elo+
Solo
Scylla
Scylla
RexLudos98
Scylla
Level 85
God Stats
0W - 1L
1,771 SR
Queue Stats
26W - 24L
1,496 Elo+
Party 1
Artio
Artio
Simylar
Artio
Level 161
God Stats
0W - 2L
1,289 SR
Queue Stats
175W - 195L
1,496 Elo+
Party 3
Achilles
Achilles
SuperMann104
Achilles
Level 83
God Stats
1W - 1L
1,471 SR
Queue Stats
26W - 25L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
9,648
603
8,569
15,948
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Cobkee
Kuzenbo
13
3 / 0 / 7
8,685
543
6,549
14,332
19,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
EzBakKe
Anubis
15
0 / 1 / 2
9,322
583
12,091
11,628
5,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 4
9,895
618
16,926
7,380
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
sbbhkk22
Cernunnos
13
2 / 0 / 8
7,702
481
6,224
10,867
4,618
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 5 / 0
6,081
380
6,393
13,741
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
7,136
446
3,188
14,191
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
RexLudos98
Scylla
12
0 / 5 / 1
7,139
446
8,363
9,947
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Simylar
Artio
10
0 / 3 / 0
7,002
438
5,646
16,893
18,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
SuperMann104
Achilles
14
1 / 2 / 1
7,232
452
7,840
18,443
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
1
4
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
Medusa
0
5
0
0
W
Kuzenbo
Cobkee
Kuzenbo
3
0
7
6.5
W
Anubis
EzBakKe
Anubis
0
1
2
1
L
0
2
1
0.25
L
Scylla
RexLudos98
Scylla
0
5
1
0.1
W
5
1
4
7
L
Artio
Simylar
Artio
0
3
0
0
L
Achilles
SuperMann104
Achilles
1
2
1
0.75
W
Cernunnos
sbbhkk22
Cernunnos
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
31,430
60,155
Taken
73,215
40,168
Mitigated
45,828
18,942
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,569
1,834
0
2,328
15,948
7,389
1,224
2,024
13,777
0
77,985
L
Medusa
6,393
3,052
0
3,237
13,741
4,372
0
6,707
7,034
0
42,925
W
Kuzenbo
Cobkee
Kuzenbo
6,549
2,784
0
4,790
14,332
19,064
247
3,826
10,218
28,054
0
W
Anubis
EzBakKe
Anubis
12,091
597
0
7,478
11,628
5,910
1,546
597
9,977
77,184
0
L
3,188
1,470
0
790
14,191
4,593
0
5,323
8,868
0
60,523
L
Scylla
RexLudos98
Scylla
8,363
1,182
0
1,423
9,947
2,774
0
6,234
3,713
51,933
0
W
16,926
1,944
0
500
7,380
3,187
261
2,340
4,918
97,591
0
L
Artio
Simylar
Artio
5,646
372
934
5,927
16,893
18,110
0
5,874
11,019
25,065
0
L
Achilles
SuperMann104
Achilles
7,840
997
0
5,114
18,443
15,979
0
11,428
7,015
0
42,183
W
Cernunnos
sbbhkk22
Cernunnos
6,224
3,685
0
3,846
10,867
4,618
420
4,704
5,987
0
38,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
34,590
459
Minions Killed
346
0
Camps Cleared
0
1,474,866
Distance Traveled
1,588,659
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,648
603
107
7
0
305,570
0
L
Medusa
6,081
380
73
5
0
303,480
0
W
Kuzenbo
8,685
543
28
2
0
332,523
2
W
Anubis
9,322
583
115
7
0
281,750
0
L
Mercury
7,136
446
88
6
0
372,113
0
L
Scylla
7,139
446
98
6
0
301,316
0
W
Scylla
9,895
618
149
9
0
312,310
4
L
Artio
7,002
438
29
2
0
315,843
0
L
Achilles
7,232
452
58
4
0
295,907
5
W
Cernunnos
7,702
481
60
4
0
242,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role