Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JP3ACE
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,499 Elo+
Solo
Pele
Pele
Rayjinxed
Pele
Level 132
God Stats
0W - 1L
1,773 SR
Queue Stats
14W - 20L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
SharpShotSwish
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,522 Elo+
Party 1
Odin
Odin
rengokugiyuu
Odin
Level 60
God Stats
0W - 2L
1,260 SR
Queue Stats
149W - 147L
1,531 Elo+
Solo
Team Averages
Level 113
1,507 SR
1,514 Elo+

VS

Team Averages
Level 97
1,377 SR
1,535 Elo+
Gilgamesh
Gilgamesh
BigBoyBUSSIN
Gilgamesh
Level 116
God Stats
1W - 2L
1,233 SR
Queue Stats
105W - 103L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
BigCheese697869
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 99L
1,529 Elo+
Party 2
King Arthur
King Arthur
Lucif3rium1
King Arthur
Level 46
God Stats
2W - 3L
1,374 SR
Queue Stats
263W - 211L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Reshnath
Nu Wa
Level 105
God Stats
1W - 0L
1,210 SR
Queue Stats
167W - 142L
1,562 Elo+
Solo
Raijin
Raijin
Shadoboros
Raijin
Level 118
God Stats
2W - 1L
1,569 SR
Queue Stats
223W - 196L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 3 / 3
8,541
712
8,651
12,241
5,283
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JP3ACE
Izanami
14
1 / 4 / 5
8,151
679
8,252
12,232
4,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
15
4 / 7 / 5
8,999
750
9,880
15,418
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
SharpShotSwish
Danzaburou
15
0 / 3 / 9
8,165
680
9,415
12,720
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 5 / 6
8,412
701
7,431
14,402
12,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBoyBUSSIN
Gilgamesh
16
5 / 4 / 12
10,060
838
7,347
13,588
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
16
7 / 2 / 14
10,330
861
10,054
12,690
11,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lucif3rium1
King Arthur
16
4 / 3 / 14
9,908
826
13,925
12,552
16,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
Reshnath
Nu Wa
16
1 / 2 / 15
9,427
786
12,414
9,520
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Shadoboros
Raijin
17
5 / 2 / 14
10,496
875
18,403
9,280
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
12
Kills
22
22
Deaths
13
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
3
3
1.83
W
Gilgamesh
BigBoyBUSSIN
Gilgamesh
5
4
12
2.75
W
Sylvanus
7
2
14
7
L
Izanami
JP3ACE
Izanami
1
4
5
0.88
W
King Arthur
Lucif3rium1
King Arthur
4
3
14
3.67
L
Pele
4
7
5
0.93
W
Nu Wa
Reshnath
Nu Wa
1
2
15
4.25
W
Raijin
Shadoboros
Raijin
5
2
14
6
L
Danzaburou
SharpShotSwish
Danzaburou
0
3
9
1.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,629
Damage
62,143
67,013
Taken
57,630
32,830
Mitigated
52,085
24,160
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,651
703
9,604
5,062
12,241
5,283
0
6,307
5,838
20,920
0
W
Gilgamesh
BigBoyBUSSIN
Gilgamesh
7,347
1,340
1,419
1,744
13,588
15,204
661
1,976
11,179
0
10,424
W
Sylvanus
10,054
2,077
7,728
5,854
12,690
11,028
1,391
2,681
9,794
18,117
1,642
L
Izanami
JP3ACE
Izanami
8,252
4,664
451
260
12,232
4,036
0
6,486
5,519
0
23,688
W
King Arthur
Lucif3rium1
King Arthur
13,925
364
358
429
12,552
16,612
256
1,375
11,177
194
26,885
L
Pele
9,880
1,315
906
1,536
15,418
5,923
0
10,211
5,163
0
19,879
W
Nu Wa
Reshnath
Nu Wa
12,414
3,233
773
956
9,520
4,515
2,413
2,749
6,666
27,729
0
W
Raijin
Shadoboros
Raijin
18,403
1,587
0
362
9,280
4,726
3,083
1,155
8,125
42,487
0
L
Danzaburou
SharpShotSwish
Danzaburou
9,415
2,635
2,309
2,742
12,720
5,476
0
7,687
4,862
0
25,644
L
7,431
879
764
526
14,402
12,112
0
10,103
4,129
1,908
12,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
50,221
147
Minions Killed
143
0
Camps Cleared
0
963,876
Distance Traveled
984,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,541
712
29
2
0
190,678
0
W
Gilgamesh
10,060
838
9
1
0
229,519
0
W
Sylvanus
10,330
861
19
2
0
194,206
0
L
Izanami
8,151
679
48
4
0
172,175
0
W
King Arthur
9,908
826
31
3
0
157,502
0
L
Pele
8,999
750
28
2
0
196,096
0
W
Nu Wa
9,427
786
30
3
0
206,085
0
W
Raijin
10,496
875
54
5
0
197,579
0
L
Danzaburou
8,165
680
26
2
0
205,994
0
L
Odin
8,412
701
16
1
0
198,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role