Player Matchup

Zhong Kui
Zhong Kui
Silver II
Goose Nuke
Zhong Kui
Silver II
Level 110
God Stats
13W - 12L
1,531 SR
Queue Stats
60W - 73L
1,213 MMR
Party 1
Cupid
Cupid
Silver II
Sedjwick
Cupid
Silver II
Level 97
God Stats
29W - 18L
1,549 SR
Queue Stats
52W - 63L
1,243 MMR
Party 1
Odin
Odin
Gold V
ŽODD
Odin
Gold V
Level 106
God Stats
5W - 2L
1,494 SR
Queue Stats
32W - 30L
1,429 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,525 SR
1,295 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 57
1,566 SR
1,284 MMR
Scylla
Scylla
Gold IV
HollowJuggler49
Scylla
Gold IV
Level 44
God Stats
36W - 35L
1,440 SR
Queue Stats
89W - 99L
1,280 MMR
Solo
Pele
Pele
Bronze IV
SlookHD
Pele
Bronze IV
Level 43
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 9L
1,294 MMR
Solo
Jormungandr
Jormungandr
Bronze I
ViewPov--
Jormungandr
Bronze I
Level 83
God Stats
0W - 1L
1,740 SR
Queue Stats
4W - 11L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goose Nuke
Zhong Kui
12
4 / 4 / 11
10,490
807
12,945
10,575
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Sedjwick
Cupid
14
9 / 2 / 8
11,669
898
19,050
10,169
4,057
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
ŽODD
Odin
14
7 / 1 / 10
11,319
871
10,177
14,016
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KuzenboHeraAnubisAchillesSkadi

VS

Bans
SurtrDiscordiaCharonVulcanHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
10,424
802
10,208
14,787
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
SlookHD
Pele
11
2 / 7 / 3
8,992
692
7,042
13,939
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
ViewPov--
Jormungandr
11
1 / 7 / 4
8,849
681
7,000
18,277
14,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
6
7
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Goose Nuke
Zhong Kui
4
4
11
2.38
L
3
6
4
0.83
W
Cupid
Sedjwick
Cupid
9
2
8
6.5
L
Pele
SlookHD
Pele
2
7
3
0.5
L
Jormungandr
ViewPov--
Jormungandr
1
7
4
0.43
W
Odin
ŽODD
Odin
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,172
Damage
24,250
34,760
Taken
47,003
22,281
Mitigated
27,094
9,266
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Goose Nuke
Zhong Kui
12,945
1,544
0
1,827
10,575
7,204
1,304
4,512
6,063
31,837
0
L
10,208
843
0
1,960
14,787
6,722
0
3,506
11,281
49,497
0
W
Cupid
Sedjwick
Cupid
19,050
13,720
535
3,509
10,169
4,057
1,647
5,583
4,586
33
53,604
L
Pele
SlookHD
Pele
7,042
1,052
0
968
13,939
6,212
0
4,267
9,672
0
20,138
L
Jormungandr
ViewPov--
Jormungandr
7,000
1,541
204
3,680
18,277
14,160
0
5,485
12,792
23,889
0
W
Odin
ŽODD
Odin
10,177
1,052
0
3,395
14,016
11,020
102
7,604
6,412
70
38,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,478
Gold Earned
28,265
131
Minions Killed
122
0
Camps Cleared
0
734,346
Distance Traveled
588,794
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,490
807
26
2
0
218,973
0
L
Scylla
10,424
802
62
5
0
207,010
0
W
Cupid
11,669
898
52
4
0
240,282
0
L
Pele
8,992
692
23
2
0
186,825
3
L
Jormungandr
8,849
681
37
3
0
194,959
0
W
Odin
11,319
871
53
4
0
275,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role