Player Matchup

Kali
Kali
 
Kali
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CasperDTB
Neith
Level 120
God Stats
2W - 0L
1,473 SR
Queue Stats
7W - 11L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
Dorag Ymir
Cabrakan
Level 141
God Stats
6W - 2L
1,513 SR
Queue Stats
34W - 28L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
ItsBiNG0
Guan Yu
Level 98
God Stats
3W - 1L
1,917 SR
Queue Stats
20W - 18L
1,580 Elo+
Party 2
Vulcan
Vulcan
Jurassic_Hunt202
Vulcan
Level 147
God Stats
7W - 3L
1,592 SR
Queue Stats
216W - 195L
1,505 Elo+
Solo
Team Averages
Level 134
1,599 SR
1,527 Elo+

VS

Team Averages
Level 119
1,433 SR
1,523 Elo+
Mercury
Mercury
MYTHBRIUS
Mercury
Level 109
God Stats
1W - 2L
1,471 SR
Queue Stats
32W - 35L
1,572 Elo+
Party 1
Odin
Odin
ThePivotable
Odin
Level 128
God Stats
5W - 6L
1,631 SR
Queue Stats
111W - 106L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
Zsparky123
Cthulhu
Level 127
God Stats
4W - 5L
1,406 SR
Queue Stats
303W - 292L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Zxchdini
Nu Wa
Level 108
God Stats
0W - 2L
1,158 SR
Queue Stats
117W - 120L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
fire_hotginger23
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 1 / 3
8,596
781
5,029
13,608
7,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
CasperDTB
Neith
14
1 / 0 / 9
7,909
719
7,433
7,073
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Dorag Ymir
Cabrakan
15
3 / 2 / 9
8,831
803
5,943
12,787
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ItsBiNG0
Guan Yu
14
2 / 0 / 5
7,689
699
5,182
10,790
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 7
9,101
827
23,731
6,191
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MYTHBRIUS
Mercury
14
2 / 3 / 0
7,444
677
4,657
8,270
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 2
7,570
688
6,855
9,351
8,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Zsparky123
Cthulhu
14
1 / 4 / 1
7,957
723
10,880
13,478
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Zxchdini
Nu Wa
13
0 / 1 / 1
6,997
636
9,252
9,757
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 2
7,260
660
3,079
12,839
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
3
3
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
1
3
6.5
W
Neith
CasperDTB
Neith
1
0
9
5.5
W
Cabrakan
Dorag Ymir
Cabrakan
3
2
9
3.75
W
Guan Yu
ItsBiNG0
Guan Yu
2
0
5
4.5
W
6
0
7
9.5
L
Mercury
MYTHBRIUS
Mercury
2
3
0
0.67
L
0
2
2
0.5
L
Cthulhu
Zsparky123
Cthulhu
1
4
1
0.38
L
Nu Wa
Zxchdini
Nu Wa
0
1
1
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,318
Damage
34,723
50,449
Taken
53,695
42,435
Mitigated
33,895
5,959
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,029
3,125
0
2,248
13,608
7,205
1,007
5,286
8,237
0
24,861
W
Neith
CasperDTB
Neith
7,433
2,366
0
857
7,073
3,583
1,080
3,780
3,199
0
25,139
W
Cabrakan
Dorag Ymir
Cabrakan
5,943
660
0
1,127
12,787
17,136
0
5,097
7,425
20,150
0
W
Guan Yu
ItsBiNG0
Guan Yu
5,182
258
368
850
10,790
11,329
95
2,015
8,446
0
9,304
W
23,731
10,497
0
509
6,191
3,182
312
3,374
2,691
63,621
0
L
Mercury
MYTHBRIUS
Mercury
4,657
1,295
0
536
8,270
5,289
0
4,328
3,775
0
8,678
L
6,855
896
0
338
9,351
8,266
260
4,094
4,970
289
25,042
L
Cthulhu
Zsparky123
Cthulhu
10,880
378
0
676
13,478
12,476
0
8,124
5,226
31,950
869
L
Nu Wa
Zxchdini
Nu Wa
9,252
4,190
0
750
9,757
3,359
0
6,676
3,081
29,110
0
L
3,079
2,188
0
412
12,839
4,505
0
6,452
6,202
0
19,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
37,228
219
Minions Killed
191
0
Camps Cleared
0
1,146,779
Distance Traveled
1,066,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,596
781
47
4
0
251,341
0
W
Neith
7,909
719
43
4
0
228,298
1
W
Cabrakan
8,831
803
26
2
0
196,720
0
W
Guan Yu
7,689
699
10
1
0
236,139
0
W
Vulcan
9,101
827
93
8
0
234,281
0
L
Mercury
7,444
677
13
1
0
227,058
0
L
Odin
7,570
688
37
3
0
226,394
0
L
Cthulhu
7,957
723
50
5
0
211,985
0
L
Nu Wa
6,997
636
41
4
0
217,170
0
L
Jing Wei
7,260
660
50
5
0
183,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role