Player Matchup

Nike
Nike
BlackDeFaraam
Nike
Level 111
God Stats
0W - 2L
1,250 SR
Queue Stats
116W - 109L
1,554 Elo+
Solo
Nox
Nox
MrSlippyFist669
Nox
Level 75
God Stats
3W - 5L
1,403 SR
Queue Stats
182W - 178L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
SirArteis
Cernunnos
Level 109
God Stats
1W - 1L
1,316 SR
Queue Stats
27W - 17L
1,580 Elo+
Solo
Hera
Hera
WTFspiderman
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Medusa
Medusa
Zackwilly
Medusa
Level 79
God Stats
1W - 1L
1,773 SR
Queue Stats
52W - 62L
1,416 Elo+
Party 1
Team Averages
Level 81
1,449 SR
1,458 Elo+

VS

Team Averages
Level 94
1,506 SR
1,548 Elo+
Ullr
Ullr
Thatboijay0513
Ullr
Level 22
God Stats
2W - 0L
1,677 SR
Queue Stats
48W - 59L
1,538 Elo+
Party 2
Izanami
Izanami
TheCuteNox
Izanami
Level 103
God Stats
4W - 4L
1,461 SR
Queue Stats
343W - 328L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Wes_Da_DemiGod
Danzaburou
Level 137
God Stats
5W - 4L
1,392 SR
Queue Stats
252W - 250L
1,512 Elo+
Party 2
Odin
Odin
gaminglemon096
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 76L
1,549 Elo+
Solo
Arachne
Arachne
oDashyy
Arachne
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 114L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
8,912
810
11,143
11,877
15,143
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 11
8,212
747
9,110
11,152
10,118
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SirArteis
Cernunnos
15
3 / 4 / 6
8,378
762
12,039
11,962
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 5
7,225
657
3,822
8,597
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Zackwilly
Medusa
16
8 / 6 / 1
9,513
865
9,751
11,422
5,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,032
912
11,978
10,870
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
TheCuteNox
Izanami
15
4 / 4 / 10
9,208
837
8,008
10,951
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Wes_Da_DemiGod
Danzaburou
17
5 / 2 / 16
9,769
888
12,450
9,425
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
4 / 4 / 13
9,779
889
7,320
14,352
16,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
oDashyy
Arachne
15
5 / 4 / 11
9,431
857
9,901
12,706
16,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
17
Kills
23
23
Deaths
17
33
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
3
10
3
L
1
4
11
1.63
L
Cernunnos
SirArteis
Cernunnos
3
4
6
1.5
W
5
3
10
3.33
W
Izanami
TheCuteNox
Izanami
4
4
10
2.25
L
1
6
5
0.58
W
Danzaburou
Wes_Da_DemiGod
Danzaburou
5
2
16
6.5
L
Medusa
Zackwilly
Medusa
8
6
1
1.42
W
4
4
13
2.63
W
Arachne
oDashyy
Arachne
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,865
Damage
49,657
55,010
Taken
58,304
40,447
Mitigated
50,478
8,924
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,143
87
870
1,680
11,877
15,143
56
0
11,654
183
20,352
L
9,110
788
1,963
1,160
11,152
10,118
52
0
11,008
19,874
480
L
Cernunnos
SirArteis
Cernunnos
12,039
5,846
0
2,453
11,962
6,051
0
0
11,880
0
29,771
W
11,978
6,348
1,105
2,747
10,870
6,122
1,542
2,178
8,446
0
26,033
W
Izanami
TheCuteNox
Izanami
8,008
4,734
1,557
1,937
10,951
5,666
2,789
1,852
9,013
0
27,582
L
3,822
1,053
0
0
8,597
3,284
0
0
8,498
11,723
0
W
Danzaburou
Wes_Da_DemiGod
Danzaburou
12,450
4,469
393
2,315
9,425
5,675
2,259
2,409
6,772
0
33,959
L
Medusa
Zackwilly
Medusa
9,751
3,368
0
798
11,422
5,851
558
0
11,321
0
21,269
W
7,320
1,624
1,017
3,064
14,352
16,956
444
3,401
10,595
0
10,320
W
Arachne
oDashyy
Arachne
9,901
7,199
1,329
1,431
12,706
16,059
446
2,795
9,727
0
14,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
48,219
142
Minions Killed
122
0
Camps Cleared
0
825,401
Distance Traveled
947,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,912
810
10
1
0
203,796
0
L
Nox
8,212
747
39
4
0
174,149
0
L
Cernunnos
8,378
762
46
4
0
165,485
0
W
Ullr
10,032
912
34
3
0
181,217
0
W
Izanami
9,208
837
34
3
0
178,501
0
L
Hera
7,225
657
25
2
0
146,245
0
W
Danzaburou
9,769
888
38
3
0
178,021
0
L
Medusa
9,513
865
22
2
0
135,726
0
W
Odin
9,779
889
5
0
0
206,972
0
W
Arachne
9,431
857
11
1
0
202,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role