Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ANGRY RPD
Surtr
Level 154
God Stats
3W - 1L
1,556 SR
Queue Stats
272W - 263L
1,581 Elo+
Solo
Ix Chel
Ix Chel
SoggySalamiSlot
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 142L
1,520 Elo+
Party 2
Scylla
Scylla
Toast07
Scylla
Level 107
God Stats
1W - 4L
1,439 SR
Queue Stats
282W - 303L
1,483 Elo+
Party 2
Da Ji
Da Ji
WeRallGunnaDie
Da Ji
Level 85
God Stats
8W - 7L
1,508 SR
Queue Stats
447W - 443L
1,508 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,518 Elo+

VS

Team Averages
Level 150
1,594 SR
1,600 Elo+
Bellona
Bellona
Gnashur
Bellona
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 32L
1,718 Elo+
Party 1
Ares
Ares
MrMandrill
Ares
Level 149
God Stats
1W - 0L
1,726 SR
Queue Stats
49W - 36L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
TheWard3n
Guan Yu
Level 145
God Stats
2W - 0L
1,743 SR
Queue Stats
130W - 120L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
Umarty
Zhong Kui
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 27L
1,711 Elo+
Party 1
Cernunnos
Cernunnos
Watsamatta
Cernunnos
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
346W - 340L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 2
7,559
756
12,727
10,112
4,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
ANGRY RPD
Surtr
15
2 / 2 / 7
8,136
814
6,684
11,580
12,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 2
7,046
705
7,279
9,624
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Toast07
Scylla
14
2 / 4 / 3
7,926
793
8,320
8,876
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 1
7,007
701
4,371
9,212
10,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gnashur
Bellona
16
8 / 3 / 9
9,776
978
9,002
13,895
17,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 14
8,820
882
7,329
13,990
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
TheWard3n
Guan Yu
14
2 / 1 / 12
8,101
810
3,963
12,635
14,839
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
Umarty
Zhong Kui
15
4 / 1 / 13
8,878
888
18,637
11,209
12,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Watsamatta
Cernunnos
15
4 / 3 / 5
8,777
878
7,624
8,499
4,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
9
Kills
19
19
Deaths
10
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
2
0.75
L
Surtr
ANGRY RPD
Surtr
2
2
7
2.75
W
Bellona
Gnashur
Bellona
8
3
9
4.17
W
1
2
14
4
L
1
5
2
0.4
W
Guan Yu
TheWard3n
Guan Yu
2
1
12
8
L
Scylla
Toast07
Scylla
2
4
3
0.88
W
Zhong Kui
Umarty
Zhong Kui
4
1
13
10.5
W
Cernunnos
Watsamatta
Cernunnos
4
3
5
2.17
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
46,555
49,404
Taken
60,228
35,513
Mitigated
69,448
9,326
Healing
23,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,727
4,072
98
914
10,112
4,551
0
6,982
3,130
0
30,033
L
Surtr
ANGRY RPD
Surtr
6,684
1,659
646
2,530
11,580
12,588
0
5,883
5,697
883
11,513
W
Bellona
Gnashur
Bellona
9,002
1,565
792
3,510
13,895
17,413
112
3,214
10,681
5,466
14,318
W
7,329
812
0
941
13,990
20,277
429
4,198
9,792
10,054
0
L
7,279
1,549
2,531
1,275
9,624
4,426
0
5,876
3,748
13,460
0
W
Guan Yu
TheWard3n
Guan Yu
3,963
322
7,798
6,218
12,635
14,839
348
4,356
8,279
0
8,403
L
Scylla
Toast07
Scylla
8,320
1,853
539
793
8,876
3,525
0
5,118
3,758
15,994
0
W
Zhong Kui
Umarty
Zhong Kui
18,637
429
1,178
2,688
11,209
12,029
2,444
2,705
8,504
29,490
0
W
Cernunnos
Watsamatta
Cernunnos
7,624
2,607
362
385
8,499
4,890
3,943
1,722
6,777
0
31,195
L
4,371
696
0
0
9,212
10,423
0
3,996
5,216
0
5,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
44,352
86
Minions Killed
133
0
Camps Cleared
0
837,178
Distance Traveled
967,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,559
756
35
4
0
177,402
0
L
Surtr
8,136
814
10
1
0
185,058
0
W
Bellona
9,776
978
28
3
0
184,566
0
W
Ares
8,820
882
3
0
0
182,680
0
L
Ix Chel
7,046
705
13
1
0
146,606
0
W
Guan Yu
8,101
810
13
1
0
218,848
0
L
Scylla
7,926
793
25
3
0
178,370
0
W
Zhong Kui
8,878
888
32
3
0
208,115
0
W
Cernunnos
8,777
878
57
6
0
173,192
0
L
Da Ji
7,007
701
3
0
0
149,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role