Player Matchup

Anhur
Anhur
Coopstick
Anhur
Level 123
God Stats
1W - 1L
1,406 SR
Queue Stats
78W - 62L
1,691 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GreattValue
Kumbhakarna
Level 158
God Stats
6W - 5L
1,580 SR
Queue Stats
213W - 212L
1,607 Elo+
Party 2
Janus
Janus
Paskinti
Janus
Level 108
God Stats
4W - 7L
1,451 SR
Queue Stats
27W - 25L
1,620 Elo+
Party 2
Team Averages
Level 130
1,479 SR
1,639 Elo+

VS

Team Averages
Level 117
1,514 SR
1,604 Elo+
Bastet
Bastet
Garrten
Bastet
Level 148
God Stats
6W - 3L
1,625 SR
Queue Stats
339W - 308L
1,631 Elo+
Party 1
Ymir
Ymir
Jarrten
Ymir
Level 64
God Stats
4W - 2L
1,348 SR
Queue Stats
45W - 29L
1,616 Elo+
Party 1
Ra
Ra
RedRegulator
Ra
Level 139
God Stats
17W - 15L
1,570 SR
Queue Stats
114W - 104L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Coopstick
Anhur
9
0 / 2 / 0
6,769
677
3,901
5,177
1,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
GreattValue
Kumbhakarna
8
0 / 3 / 0
6,438
644
1,507
8,229
6,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Paskinti
Janus
9
0 / 3 / 0
6,645
665
4,947
5,487
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Garrten
Bastet
11
4 / 0 / 3
7,909
791
9,425
6,044
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
Jarrten
Ymir
10
2 / 0 / 4
7,315
732
1,524
3,922
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 6
8,038
804
4,872
3,087
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Coopstick
Anhur
0
2
0
0
W
Bastet
Garrten
Bastet
4
0
3
5.5
L
Kumbhakarna
GreattValue
Kumbhakarna
0
3
0
0
W
Ymir
Jarrten
Ymir
2
0
4
4
L
Janus
Paskinti
Janus
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,355
Damage
15,821
18,893
Taken
13,053
9,135
Mitigated
5,753
1,238
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Coopstick
Anhur
3,901
2,502
0
750
5,177
1,408
0
1,339
3,736
0
25,374
W
Bastet
Garrten
Bastet
9,425
1,862
0
1,953
6,044
2,181
0
2,810
3,106
0
24,595
L
Kumbhakarna
GreattValue
Kumbhakarna
1,507
0
0
98
8,229
6,243
0
2,650
5,313
8,876
0
W
Ymir
Jarrten
Ymir
1,524
159
0
0
3,922
2,476
0
2,034
1,764
8,363
0
L
Janus
Paskinti
Janus
4,947
162
0
390
5,487
1,484
0
2,109
3,236
24,527
0
W
4,872
50
579
1,748
3,087
1,096
392
1,727
1,226
46,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,852
Gold Earned
23,262
104
Minions Killed
123
0
Camps Cleared
0
524,294
Distance Traveled
588,633
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,769
677
59
6
0
174,089
0
W
Bastet
7,909
791
30
3
0
202,777
0
L
Kumbhakarna
6,438
644
7
1
0
158,667
4
W
Ymir
7,315
732
16
2
0
177,449
0
L
Janus
6,645
665
38
4
0
191,538
0
W
Ra
8,038
804
77
8
0
208,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role