Player Matchup

Achilles
Achilles
Cijul
Achilles
Level 69
God Stats
39W - 25L
1,614 SR
Queue Stats
46W - 37L
1,552 Elo+
Party 1
Chernobog
Chernobog
HavokxLegacy
Chernobog
Level 149
God Stats
10W - 8L
1,689 SR
Queue Stats
194W - 193L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
LovesJuice
Baron Samedi
Level 149
God Stats
4W - 2L
1,794 SR
Queue Stats
155W - 134L
1,530 Elo+
Party 1
Team Averages
Level 122
1,699 SR
1,545 Elo+

VS

Team Averages
Level 131
1,500 SR
1,488 Elo+
Maui
Maui
 
Maui
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LenoTRS
He Bo
Level 74
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 191L
1,493 Elo+
Solo
Thor
Thor
XxSLAYERxX9891
Thor
Level 157
God Stats
49W - 56L
1,499 SR
Queue Stats
936W - 925L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cijul
Achilles
13
3 / 2 / 7
10,088
776
6,892
12,701
11,905
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
HavokxLegacy
Chernobog
13
4 / 3 / 7
10,487
807
11,983
10,696
3,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
LovesJuice
Baron Samedi
15
7 / 2 / 5
11,579
891
13,864
11,504
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 3 / 5
9,395
723
6,882
14,612
16,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
LenoTRS
He Bo
12
2 / 8 / 3
9,502
731
8,229
11,640
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 4
9,707
747
8,927
11,835
5,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
14
Kills
6
7
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
5
1.17
W
Achilles
Cijul
Achilles
3
2
7
3.25
W
Chernobog
HavokxLegacy
Chernobog
4
3
7
2.5
L
He Bo
LenoTRS
He Bo
2
8
3
0.44
W
Baron Samedi
LovesJuice
Baron Samedi
7
2
5
4.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
24,038
34,901
Taken
38,087
21,901
Mitigated
26,644
6,884
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,882
824
0
1,631
14,612
16,657
0
5,478
9,134
27,796
0
W
Achilles
Cijul
Achilles
6,892
910
0
211
12,701
11,905
52
5,139
7,562
301
14,637
W
Chernobog
HavokxLegacy
Chernobog
11,983
5,758
0
1,342
10,696
3,728
1,475
4,426
6,270
0
44,274
L
He Bo
LenoTRS
He Bo
8,229
82
0
0
11,640
4,587
0
4,663
6,977
46,144
0
W
Baron Samedi
LovesJuice
Baron Samedi
13,864
710
1,589
3,742
11,504
6,268
74
5,920
5,584
55,775
0
L
8,927
471
0
3,089
11,835
5,400
0
4,388
7,447
0
22,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
28,604
154
Minions Killed
120
0
Camps Cleared
0
684,034
Distance Traveled
667,081
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,395
723
30
2
0
226,327
2
W
Achilles
10,088
776
12
1
0
229,092
0
W
Chernobog
10,487
807
65
5
0
216,088
0
L
He Bo
9,502
731
61
5
0
218,839
0
W
Baron Samedi
11,579
891
77
6
0
238,854
0
L
Thor
9,707
747
29
2
0
221,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role