Player Matchup

Ix Chel
Ix Chel
Ryujin_X10
Ix Chel
Level 79
God Stats
2W - 2L
1,401 SR
Queue Stats
35W - 45L
1,398 Elo+
Party 1
Bastet
Bastet
Shinobi_jose
Bastet
Level 122
God Stats
2W - 1L
1,511 SR
Queue Stats
194W - 203L
1,398 Elo+
Party 1
Izanami
Izanami
UserFeeder
Izanami
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 5L
1,578 Elo+
Solo
Pele
Pele
aced__3
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 163L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
itsnajja
Nu Wa
Level 87
God Stats
18W - 7L
1,601 SR
Queue Stats
31W - 27L
1,475 Elo+
Solo
Team Averages
Level 85
1,503 SR
1,452 Elo+

VS

Team Averages
Level 87
1,537 SR
1,440 Elo+
Hachiman
Hachiman
APOCALYPTIC89
Hachiman
Level 63
God Stats
19W - 20L
1,521 SR
Queue Stats
110W - 124L
1,386 Elo+
Party 2
Mercury
Mercury
BrownieFive
Mercury
Level 79
God Stats
2W - 2L
1,583 SR
Queue Stats
65W - 62L
1,467 Elo+
Solo
Hel
Hel
LunaLudens
Hel
Level 104
God Stats
14W - 15L
1,450 SR
Queue Stats
295W - 305L
1,470 Elo+
Party 2
Nike
Nike
Ol Dirty Ju
Nike
Level 88
God Stats
28W - 17L
1,633 SR
Queue Stats
146W - 162L
1,417 Elo+
Party 2
Cabrakan
Cabrakan
Paytonak47
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 135L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ryujin_X10
Ix Chel
12
11 / 1 / 2
7,971
725
12,457
8,011
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
1 / 0 / 8
7,080
644
4,509
6,524
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
UserFeeder
Izanami
12
2 / 0 / 1
6,694
609
4,812
5,109
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
aced__3
Pele
13
2 / 0 / 1
7,825
711
7,502
7,668
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
itsnajja
Nu Wa
10
2 / 0 / 3
6,352
577
7,436
4,248
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
APOCALYPTIC89
Hachiman
9
0 / 4 / 0
5,255
478
3,269
8,367
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
BrownieFive
Mercury
8
0 / 5 / 1
5,007
455
2,615
12,131
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 1
5,225
475
3,601
9,331
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
5,001
455
3,053
13,160
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Paytonak47
Cabrakan
12
1 / 2 / 0
6,612
601
4,098
12,294
11,141
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
18
Kills
1
1
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
APOCALYPTIC89
Hachiman
0
4
0
0
L
Mercury
BrownieFive
Mercury
0
5
1
0.1
L
0
6
1
0.08
L
0
1
0
0
L
Cabrakan
Paytonak47
Cabrakan
1
2
0
0.5
W
Ix Chel
Ryujin_X10
Ix Chel
11
1
2
12
W
Bastet
1
0
8
5
W
Izanami
UserFeeder
Izanami
2
0
1
2.5
W
Pele
aced__3
Pele
2
0
1
2.5
W
Nu Wa
itsnajja
Nu Wa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
16,636
31,560
Taken
55,283
11,461
Mitigated
27,219
11,270
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
APOCALYPTIC89
Hachiman
3,269
1,428
0
1,703
8,367
2,477
0
2,397
5,970
0
35,410
L
Mercury
BrownieFive
Mercury
2,615
1,225
0
4,050
12,131
3,915
0
4,584
7,547
0
26,857
L
3,601
133
1,056
2,460
9,331
3,259
0
6,245
3,086
31,636
0
L
3,053
353
51
3,992
13,160
6,427
0
5,126
8,034
0
28,278
L
Cabrakan
Paytonak47
Cabrakan
4,098
611
0
4,736
12,294
11,141
0
1,541
10,753
39,927
235
W
Ix Chel
Ryujin_X10
Ix Chel
12,457
1,508
485
2,357
8,011
2,863
559
3,590
4,421
50,030
0
W
Bastet
4,509
1,219
0
2,247
6,524
2,389
130
388
6,136
0
54,583
W
Izanami
UserFeeder
Izanami
4,812
3,575
0
1,817
5,109
1,742
0
0
5,109
0
42,934
W
Pele
aced__3
Pele
7,502
2,112
0
3,874
7,668
3,277
192
3,486
4,182
0
61,924
W
Nu Wa
itsnajja
Nu Wa
7,436
2,163
0
490
4,248
1,190
685
0
4,248
41,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
27,100
374
Minions Killed
250
0
Camps Cleared
0
1,163,473
Distance Traveled
1,113,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,255
478
57
5
0
210,849
0
L
Mercury
5,007
455
41
4
0
243,257
0
L
Hel
5,225
475
50
5
0
225,097
0
L
Nike
5,001
455
38
3
0
254,063
1
L
Cabrakan
6,612
601
64
6
0
180,654
0
W
Ix Chel
7,971
725
57
5
0
227,430
0
W
Bastet
7,080
644
81
7
0
264,966
0
W
Izanami
6,694
609
74
7
0
222,413
0
W
Pele
7,825
711
104
9
0
223,191
0
W
Nu Wa
6,352
577
58
5
0
225,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role